Player Matchup

Jing Wei
Jing Wei
Cryopack
Jing Wei
Level 87
God Stats
2W - 2L
1,666 SR
Queue Stats
36W - 38L
1,529 Elo+
Party 1
Sobek
Sobek
LtFrootloops
Sobek
Level 83
God Stats
0W - 1L
1,395 SR
Queue Stats
144W - 113L
1,570 Elo+
Party 1
Anubis
Anubis
knitewolf8678
Anubis
Level 68
God Stats
4W - 4L
1,496 SR
Queue Stats
5W - 6L
1,503 Elo+
Solo
Team Averages
Level 79
1,519 SR
1,534 Elo+

VS

Team Averages
Level 117
1,573 SR
1,673 Elo+
Geb
Geb
CenteIIa
Geb
Level 117
God Stats
15W - 22L
1,416 SR
Queue Stats
257W - 288L
1,547 Elo+
Solo
Medusa
Medusa
HexF4
Medusa
Level 87
God Stats
48W - 32L
1,625 SR
Queue Stats
357W - 218L
1,725 Elo+
Party 2
Chang'e
Chang'e
TheFlamingSponge
Chang'e
Level 147
God Stats
7W - 4L
1,678 SR
Queue Stats
547W - 347L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cryopack
Jing Wei
7
0 / 3 / 1
3,946
789
1,496
3,932
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 1
3,912
782
1,486
6,730
3,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 1
3,844
769
1,205
1,867
831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,377
1,075
2,973
5,941
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
HexF4
Medusa
9
3 / 0 / 4
5,368
1,074
3,399
2,948
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 3
5,468
1,094
3,457
2,859
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
0
Kills
7
7
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Jing Wei
Cryopack
Jing Wei
0
3
1
0.17
W
Medusa
HexF4
Medusa
3
0
4
5
L
0
2
1
0.25
W
4
0
3
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,187
Damage
9,829
12,529
Taken
11,748
5,378
Mitigated
5,655
1,758
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,973
407
0
1,588
5,941
4,053
457
619
5,322
9,028
0
L
Jing Wei
Cryopack
Jing Wei
1,496
907
0
0
3,932
1,337
0
2,546
1,386
0
8,831
W
Medusa
HexF4
Medusa
3,399
1,674
0
665
2,948
822
1,097
1,511
1,437
0
20,493
L
1,486
297
15
1,474
6,730
3,210
0
2,845
3,885
4,667
0
W
3,457
295
1,868
1,361
2,859
780
731
838
2,021
17,792
0
L
1,205
49
0
269
1,867
831
0
1,039
828
5,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,702
Gold Earned
16,213
33
Minions Killed
74
0
Camps Cleared
6
255,117
Distance Traveled
355,309
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,377
1,075
11
2
1
120,988
1
L
Jing Wei
3,946
789
20
4
0
109,472
0
W
Medusa
5,368
1,074
39
8
0
118,194
2
L
Sobek
3,912
782
7
1
0
101,142
3
W
Chang'e
5,468
1,094
24
5
5
116,127
0
L
Anubis
3,844
769
6
1
0
44,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role