Player Matchup

Zhong Kui
Zhong Kui
ApocalypseBegins
Zhong Kui
Level 126
God Stats
1W - 2L
1,507 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Rama
Rama
LordDankSauce
Rama
Level 120
God Stats
71W - 77L
1,473 SR
Queue Stats
492W - 513L
1,527 Elo+
Solo
Geb
Geb
ahoglegdoobie
Geb
Level 104
God Stats
14W - 17L
1,499 SR
Queue Stats
283W - 329L
1,501 Elo+
Solo
Mulan
Mulan
br1xy
Mulan
Level 109
God Stats
12W - 12L
1,574 SR
Queue Stats
400W - 358L
1,551 Elo+
Solo
Ne Zha
Ne Zha
corruptsolee
Ne Zha
Level 154
God Stats
10W - 14L
1,428 SR
Queue Stats
402W - 379L
1,549 Elo+
Solo
Team Averages
Level 123
1,496 SR
1,528 Elo+

VS

Team Averages
Level 103
1,518 SR
1,535 Elo+
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MadAbdul
Atlas
Level 159
God Stats
19W - 10L
1,629 SR
Queue Stats
706W - 751L
1,542 Elo+
Solo
Zeus
Zeus
Pasitasuwu
Zeus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,603 Elo+
Solo
Izanami
Izanami
SirMD
Izanami
Level 62
God Stats
6W - 8L
1,463 SR
Queue Stats
206W - 181L
1,478 Elo+
Solo
Yemoja
Yemoja
cheezpizza1
Yemoja
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
1 / 5 / 1
6,629
510
5,513
10,762
6,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,464
497
3,402
9,104
2,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 5 / 0
5,248
404
2,422
13,280
3,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
br1xy
Mulan
13
1 / 1 / 1
7,135
549
6,459
8,313
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
10
0 / 1 / 2
6,119
471
3,593
7,779
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 2 / 5
7,043
542
6,528
11,158
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
MadAbdul
Atlas
11
1 / 1 / 0
6,062
466
3,332
9,000
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
11 / 0 / 3
8,498
654
15,111
6,139
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SirMD
Izanami
12
2 / 2 / 2
6,761
520
3,976
4,734
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
10
0 / 0 / 7
6,541
503
3,436
6,065
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
16
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
2
5
2.25
L
Zhong Kui
1
5
1
0.3
L
1
4
1
0.38
W
Atlas
MadAbdul
Atlas
1
1
0
1
W
11
0
3
12.5
W
Izanami
SirMD
Izanami
2
2
2
1.5
L
0
5
0
0
L
Mulan
br1xy
Mulan
1
1
1
1.5
W
Yemoja
0
0
7
3.5
L
Ne Zha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,389
Damage
32,383
49,238
Taken
37,096
19,273
Mitigated
16,309
17,730
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,528
1,441
0
1,011
11,158
4,228
13
2,441
8,573
0
44,710
L
Zhong Kui
5,513
228
0
4,850
10,762
6,044
0
5,285
5,111
44,039
0
L
3,402
2,778
0
1,273
9,104
2,470
0
4,756
4,176
0
40,522
W
Atlas
MadAbdul
Atlas
3,332
1,060
0
3,239
9,000
3,689
240
0
8,475
23,617
0
W
15,111
2,979
0
950
6,139
2,122
0
3,333
2,806
49,747
0
W
Izanami
SirMD
Izanami
3,976
2,803
0
1,580
4,734
1,221
1,654
535
4,199
0
47,631
L
2,422
292
1,095
2,742
13,280
3,775
0
6,440
6,758
8,212
0
L
Mulan
br1xy
Mulan
6,459
1,739
0
2,951
8,313
4,902
0
3,344
4,969
0
39,344
W
Yemoja
3,436
2,644
842
1,942
6,065
5,049
104
1,626
4,439
15,546
0
L
Ne Zha
3,593
832
469
4,350
7,779
2,082
0
1,382
6,345
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,595
Gold Earned
34,905
323
Minions Killed
343
0
Camps Cleared
0
1,272,722
Distance Traveled
1,221,619
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,043
542
77
6
0
265,405
2
L
Zhong Kui
6,629
510
84
6
0
242,692
2
L
Rama
6,464
497
88
7
0
245,758
0
W
Atlas
6,062
466
56
4
0
178,415
2
W
Zeus
8,498
654
99
8
0
280,967
5
W
Izanami
6,761
520
95
7
0
252,984
2
L
Geb
5,248
404
10
1
0
227,878
7
L
Mulan
7,135
549
74
6
0
278,185
5
W
Yemoja
6,541
503
16
1
0
243,848
4
L
Ne Zha
6,119
471
67
5
0
278,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role