Player Matchup

Tyr
Tyr
BIGGEST BOSS 07
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
GraNdF0U2
Cu Chulainn
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Yemoja
Yemoja
Jamieson_92
Yemoja
Level 136
God Stats
1W - 6L
1,241 SR
Queue Stats
164W - 183L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeZohan94
Ah Muzen Cab
Level 126
God Stats
3W - 6L
1,277 SR
Queue Stats
67W - 99L
1,332 Elo+
Party 1
Bacchus
Bacchus
MingusDewDew
Bacchus
Level 84
God Stats
1W - 4L
1,320 SR
Queue Stats
157W - 159L
1,416 Elo+
Solo
Team Averages
Level 79
1,368 SR
1,387 Elo+

VS

Team Averages
Level 98
1,357 SR
1,477 Elo+
Da Ji
Da Ji
ClayDontPlay713
Da Ji
Level 113
God Stats
4W - 7L
1,361 SR
Queue Stats
296W - 284L
1,452 Elo+
Solo
Ganesha
Ganesha
Killer TreJas
Ganesha
Level 156
God Stats
2W - 1L
1,457 SR
Queue Stats
212W - 196L
1,567 Elo+
Party 2
Merlin
Merlin
Xmascrack421
Merlin
Level 29
God Stats
2W - 2L
1,182 SR
Queue Stats
39W - 33L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
cridom
Aphrodite
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,380 Elo+
Solo
Izanami
Izanami
xRECT0R
Izanami
Level 51
God Stats
2W - 0L
1,283 SR
Queue Stats
40W - 40L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,688
743
3,776
16,857
13,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
GraNdF0U2
Cu Chulainn
13
0 / 4 / 5
7,046
783
10,203
18,014
10,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
12
2 / 3 / 5
7,859
873
4,664
10,578
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LeZohan94
Ah Muzen Cab
14
3 / 4 / 1
7,725
858
10,444
10,379
4,293
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
MingusDewDew
Bacchus
11
3 / 4 / 3
7,196
800
5,779
11,838
7,804
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
8,745
972
12,276
10,367
5,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
14
0 / 1 / 20
8,325
925
9,908
16,246
18,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
13
3 / 3 / 14
8,214
913
9,536
4,750
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
cridom
Aphrodite
15
7 / 1 / 12
8,931
992
14,717
9,238
8,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
xRECT0R
Izanami
14
3 / 1 / 16
8,528
948
9,592
6,282
2,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
8
Kills
20
20
Deaths
8
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
7
2
12
6.5
L
Cu Chulainn
GraNdF0U2
Cu Chulainn
0
4
5
0.63
L
Yemoja
2
3
5
1.5
W
Ganesha
0
1
20
10
L
Ah Muzen Cab
LeZohan94
Ah Muzen Cab
3
4
1
0.88
L
Bacchus
MingusDewDew
Bacchus
3
4
3
1.13
W
Merlin
3
3
14
3.33
W
Aphrodite
cridom
Aphrodite
7
1
12
13
W
Izanami
xRECT0R
Izanami
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
56,029
67,666
Taken
46,883
42,394
Mitigated
36,979
25,988
Healing
28,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,776
907
0
3,330
16,857
13,079
216
8,560
8,297
0
7,608
W
12,276
2,610
1,551
2,529
10,367
5,436
859
2,289
7,804
0
15,026
L
Cu Chulainn
GraNdF0U2
Cu Chulainn
10,203
1,320
1,568
5,948
18,014
10,675
34
9,294
8,720
1,424
17,525
L
Yemoja
4,664
659
5,275
3,683
10,578
6,543
150
5,877
4,701
6,123
0
W
Ganesha
9,908
1,185
1,784
2,888
16,246
18,534
381
3,250
12,633
15,169
0
L
Ah Muzen Cab
LeZohan94
Ah Muzen Cab
10,444
3,312
98
2,916
10,379
4,293
1,075
4,881
5,498
0
23,137
L
Bacchus
MingusDewDew
Bacchus
5,779
661
1,465
1,705
11,838
7,804
74
5,549
6,289
10,125
0
W
Merlin
9,536
388
1,690
514
4,750
1,845
1,215
1,477
3,200
17,058
0
W
Aphrodite
cridom
Aphrodite
14,717
1,676
10,110
5,795
9,238
8,268
272
2,129
6,986
26,934
0
W
Izanami
xRECT0R
Izanami
9,592
4,833
550
791
6,282
2,896
2,367
2,077
4,123
0
25,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
42,743
66
Minions Killed
108
0
Camps Cleared
0
777,364
Distance Traveled
928,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,688
743
7
1
0
172,930
0
W
Da Ji
8,745
972
6
1
0
200,193
0
L
Cu Chulainn
7,046
783
21
2
0
149,497
0
L
Yemoja
7,859
873
6
1
0
171,375
0
W
Ganesha
8,325
925
5
1
0
195,951
0
L
Ah Muzen Cab
7,725
858
23
3
0
154,478
0
L
Bacchus
7,196
800
9
1
0
129,084
0
W
Merlin
8,214
913
12
1
0
175,295
0
W
Aphrodite
8,931
992
39
4
0
187,510
0
W
Izanami
8,528
948
46
5
0
169,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role