Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Caleb_326
Chronos
Level 66
God Stats
11W - 11L
1,612 SR
Queue Stats
175W - 127L
1,532 Elo+
Party 1
Bastet
Bastet
Myva_Gyna
Bastet
Level 129
God Stats
73W - 45L
1,591 SR
Queue Stats
160W - 137L
1,508 Elo+
Party 1
Izanami
Izanami
seasaltbottle
Izanami
Level 154
God Stats
33W - 39L
1,542 SR
Queue Stats
406W - 402L
1,556 Elo+
Solo
Ymir
Ymir
zaple
Ymir
Level 106
God Stats
2W - 1L
1,768 SR
Queue Stats
80W - 71L
1,437 Elo+
Solo
Team Averages
Level 107
1,603 SR
1,506 Elo+

VS

Team Averages
Level 118
1,558 SR
1,539 Elo+
Gilgamesh
Gilgamesh
AndrewG2244
Gilgamesh
Level 128
God Stats
17W - 12L
1,644 SR
Queue Stats
160W - 173L
1,471 Elo+
Solo
Nemesis
Nemesis
Habib_Ach
Nemesis
Level 144
God Stats
11W - 14L
1,439 SR
Queue Stats
487W - 438L
1,527 Elo+
Solo
Nu Wa
Nu Wa
HeroGrande
Nu Wa
Level 108
God Stats
38W - 26L
1,670 SR
Queue Stats
217W - 189L
1,581 Elo+
Solo
Atlas
Atlas
IZ_BEASTMODE_IZ
Atlas
Level 127
God Stats
4W - 5L
1,548 SR
Queue Stats
103W - 86L
1,604 Elo+
Solo
Chronos
Chronos
tesfyhim123
Chronos
Level 82
God Stats
7W - 6L
1,490 SR
Queue Stats
334W - 361L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
2 / 1 / 0
7,881
525
7,668
15,906
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Caleb_326
Chronos
16
5 / 0 / 0
9,109
607
8,213
9,390
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Myva_Gyna
Bastet
9
1 / 4 / 3
6,320
421
7,180
8,408
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
14
6 / 4 / 1
8,152
543
14,264
11,725
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
zaple
Ymir
10
0 / 4 / 7
7,205
480
4,022
14,190
11,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndrewG2244
Gilgamesh
14
1 / 2 / 2
8,500
567
10,623
13,777
9,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Habib_Ach
Nemesis
14
4 / 2 / 6
8,483
566
8,219
12,356
4,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
13
2 / 4 / 6
8,037
536
9,748
8,203
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 3 / 4
8,612
574
6,090
16,514
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
tesfyhim123
Chronos
12
0 / 3 / 0
7,304
487
6,233
8,191
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
14
Kills
13
13
Deaths
14
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
1
0
2
W
Gilgamesh
AndrewG2244
Gilgamesh
1
2
2
1
L
Chronos
Caleb_326
Chronos
5
0
0
5
W
Nemesis
Habib_Ach
Nemesis
4
2
6
3.5
W
Nu Wa
2
4
6
1.25
W
6
3
4
2.67
L
Bastet
Myva_Gyna
Bastet
1
4
3
0.63
L
Izanami
6
4
1
1.63
W
Chronos
tesfyhim123
Chronos
0
3
0
0
L
Ymir
zaple
Ymir
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
40,913
59,619
Taken
59,041
31,587
Mitigated
29,386
22,703
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,668
3,216
148
10,185
15,906
10,093
210
1,068
14,697
3,579
46,637
W
Gilgamesh
AndrewG2244
Gilgamesh
10,623
4,432
0
3,103
13,777
9,479
526
1,042
11,921
0
59,668
L
Chronos
Caleb_326
Chronos
8,213
3,698
0
3,070
9,390
3,257
0
5,061
4,329
73,770
0
W
Nemesis
Habib_Ach
Nemesis
8,219
3,340
0
1,462
12,356
4,381
0
1,865
10,448
0
67,510
W
Nu Wa
9,748
3,115
0
867
8,203
2,065
0
862
7,341
52,694
0
W
6,090
2,156
2,535
4,253
16,514
10,690
0
3,562
12,952
23,944
0
L
Bastet
Myva_Gyna
Bastet
7,180
1,317
0
1,877
8,408
2,348
0
2,802
5,606
0
25,407
L
Izanami
14,264
9,087
0
2,014
11,725
4,410
0
6,063
5,662
0
74,199
W
Chronos
tesfyhim123
Chronos
6,233
3,069
0
1,675
8,191
2,771
0
5,852
2,339
42,504
5,741
L
Ymir
zaple
Ymir
4,022
413
2,080
3,329
14,190
11,479
0
5,938
8,204
22,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
40,936
427
Minions Killed
487
0
Camps Cleared
0
1,347,497
Distance Traveled
1,431,990
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,881
525
100
7
0
293,047
6
W
Gilgamesh
8,500
567
127
8
0
255,064
1
L
Chronos
9,109
607
137
9
0
267,752
0
W
Nemesis
8,483
566
114
8
0
334,593
4
W
Nu Wa
8,037
536
107
7
0
268,434
3
W
Atlas
8,612
574
30
2
0
290,198
6
L
Bastet
6,320
421
37
2
0
233,844
2
L
Izanami
8,152
543
124
8
0
276,989
5
W
Chronos
7,304
487
109
7
0
283,701
3
L
Ymir
7,205
480
29
2
0
275,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role