Player Matchup

Freya
Freya
Ashtyn0616
Freya
Level 65
God Stats
9W - 4L
1,503 SR
Queue Stats
62W - 69L
1,418 Elo+
Party 2
Pele
Pele
KBUDrew
Pele
Level 67
God Stats
11W - 17L
1,342 SR
Queue Stats
124W - 159L
1,428 Elo+
Party 2
Bacchus
Bacchus
Sathurnus
Bacchus
Level 87
God Stats
5W - 3L
1,528 SR
Queue Stats
271W - 296L
1,454 Elo+
Solo
Amaterasu
Amaterasu
Tiffwiss
Amaterasu
Level 59
God Stats
7W - 3L
1,457 SR
Queue Stats
14W - 21L
1,327 Elo+
Party 3
Chiron
Chiron
toj0
Chiron
Level 26
God Stats
2W - 1L
1,513 SR
Queue Stats
15W - 30L
1,337 Elo+
Party 3
Team Averages
Level 61
1,469 SR
1,393 Elo+

VS

Team Averages
Level 79
1,558 SR
1,477 Elo+
Arachne
Arachne
HiFlyer69
Arachne
Level 60
God Stats
1W - 3L
1,475 SR
Queue Stats
72W - 86L
1,438 Elo+
Solo
Persephone
Persephone
Kouful
Persephone
Level 47
God Stats
7W - 12L
1,504 SR
Queue Stats
66W - 86L
1,428 Elo+
Solo
Sylvanus
Sylvanus
cacto02
Sylvanus
Level 87
God Stats
6W - 4L
1,696 SR
Queue Stats
11W - 6L
1,582 Elo+
Party 1
Neith
Neith
felino003
Neith
Level 104
God Stats
3W - 4L
1,503 SR
Queue Stats
33W - 33L
1,457 Elo+
Party 1
Amaterasu
Amaterasu
smitelucas1604
Amaterasu
Level 97
God Stats
2W - 2L
1,613 SR
Queue Stats
330W - 404L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
17
1 / 3 / 9
11,007
479
11,641
15,046
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
KBUDrew
Pele
20
15 / 2 / 9
13,943
606
21,317
20,420
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Sathurnus
Bacchus
15
5 / 4 / 10
11,028
479
8,570
15,968
23,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Tiffwiss
Amaterasu
18
7 / 3 / 11
12,756
555
14,351
22,624
22,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
toj0
Chiron
18
5 / 3 / 6
11,720
510
17,644
12,405
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HiFlyer69
Arachne
17
4 / 10 / 3
10,700
465
10,736
23,963
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Kouful
Persephone
16
2 / 2 / 1
10,484
456
10,102
10,474
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
cacto02
Sylvanus
14
2 / 7 / 5
9,642
419
6,961
18,759
23,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
felino003
Neith
17
7 / 4 / 1
11,405
496
16,636
16,499
5,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
smitelucas1604
Amaterasu
16
0 / 10 / 5
10,239
445
12,706
24,802
19,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
33
Kills
15
15
Deaths
33
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
1
3
9
1.83
L
Arachne
HiFlyer69
Arachne
4
10
3
0.55
W
Pele
KBUDrew
Pele
15
2
9
9.75
L
Persephone
Kouful
Persephone
2
2
1
1.25
W
Bacchus
Sathurnus
Bacchus
5
4
10
2.5
W
Amaterasu
Tiffwiss
Amaterasu
7
3
11
4.17
L
Sylvanus
cacto02
Sylvanus
2
7
5
0.64
L
Neith
felino003
Neith
7
4
1
1.88
L
Amaterasu
smitelucas1604
Amaterasu
0
10
5
0.25
W
Chiron
toj0
Chiron
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,523
Damage
57,141
86,463
Taken
94,497
64,389
Mitigated
59,308
34,115
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
11,641
4,152
0
6,299
15,046
6,699
843
4,910
10,136
82,444
8,753
L
Arachne
HiFlyer69
Arachne
10,736
6,258
0
6,300
23,963
7,208
219
3,281
20,682
0
55,352
W
Pele
KBUDrew
Pele
21,317
5,698
0
7,102
20,420
8,282
1,379
3,897
16,523
0
97,327
L
Persephone
Kouful
Persephone
10,102
182
0
2,667
10,474
3,051
0
3,356
7,116
68,169
0
W
Bacchus
Sathurnus
Bacchus
8,570
746
998
2,191
15,968
23,031
0
2,727
13,241
31,214
0
W
Amaterasu
Tiffwiss
Amaterasu
14,351
5,015
1,477
9,653
22,624
22,391
1,383
3,349
19,275
1,390
65,027
L
Sylvanus
cacto02
Sylvanus
6,961
2,173
809
4,378
18,759
23,696
362
4,894
13,865
32,799
0
L
Neith
felino003
Neith
16,636
6,188
0
6,112
16,499
5,644
864
3,092
13,407
0
64,821
L
Amaterasu
smitelucas1604
Amaterasu
12,706
5,616
0
5,220
24,802
19,709
0
4,692
20,110
2,869
64,061
W
Chiron
toj0
Chiron
17,644
9,536
670
5,725
12,405
3,986
3,214
3,017
9,388
0
81,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,454
Gold Earned
52,470
566
Minions Killed
493
0
Camps Cleared
0
2,149,680
Distance Traveled
1,925,495
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,007
479
139
6
0
407,604
5
L
Arachne
10,700
465
98
4
0
414,409
0
W
Pele
13,943
606
145
6
0
447,727
0
L
Persephone
10,484
456
122
5
0
363,270
6
W
Bacchus
11,028
479
32
1
0
461,638
8
W
Amaterasu
12,756
555
91
4
0
434,570
11
L
Sylvanus
9,642
419
45
2
0
371,490
3
L
Neith
11,405
496
109
5
0
367,656
2
L
Amaterasu
10,239
445
119
5
0
408,670
0
W
Chiron
11,720
510
159
7
0
398,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role