Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Boerny_030
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Thoth
Thoth
duffman-med
Thoth
Level 109
God Stats
0W - 5L
1,091 SR
Queue Stats
205W - 257L
1,319 Elo+
Party 1
Osiris
Osiris
irina89
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 138L
1,318 Elo+
Solo
Jormungandr
Jormungandr
king-michel-19
Jormungandr
Level 53
God Stats
2W - 5L
1,000 SR
Queue Stats
180W - 330L
1,341 Elo+
Party 1
Team Averages
Level 92
1,318 SR
1,381 Elo+

VS

Team Averages
Level 92
1,452 SR
1,363 Elo+
Scylla
Scylla
Dark_Strangerr
Scylla
Level 81
God Stats
4W - 4L
1,386 SR
Queue Stats
296W - 310L
1,414 Elo+
Solo
Heimdallr
Heimdallr
Hanna-Chris
Heimdallr
Level 122
God Stats
6W - 2L
1,486 SR
Queue Stats
164W - 231L
1,348 Elo+
Party 2
Anhur
Anhur
RettBatler
Anhur
Level 46
God Stats
6W - 6L
1,464 SR
Queue Stats
126W - 155L
1,389 Elo+
Solo
Bacchus
Bacchus
Uehwa
Bacchus
Level 92
God Stats
3W - 0L
1,423 SR
Queue Stats
166W - 240L
1,346 Elo+
Party 2
Ratatoskr
Ratatoskr
Zerew
Ratatoskr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
12 / 6 / 6
11,009
786
18,327
18,751
18,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 12
9,010
644
4,349
12,549
7,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 2 / 13
11,773
841
19,404
16,762
7,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
irina89
Osiris
5
0 / 0 / 0
6,496
464
0
0
0
Jormungandr
king-michel-19
Jormungandr
16
1 / 4 / 18
9,600
686
7,530
18,701
20,679
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,892
707
8,578
10,060
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Hanna-Chris
Heimdallr
20
7 / 6 / 8
12,273
877
21,027
13,620
5,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
17
4 / 7 / 5
11,425
816
9,733
11,991
3,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Uehwa
Bacchus
18
3 / 4 / 9
10,725
766
8,858
11,322
17,207
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
Zerew
Ratatoskr
17
1 / 4 / 7
10,141
724
8,619
13,583
4,818
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
50
24
Kills
16
16
Deaths
24
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
12
6
6
2.5
L
1
4
12
1.75
W
1
3
5
1.17
W
Heimdallr
Hanna-Chris
Heimdallr
7
6
8
1.83
W
Anhur
4
7
5
0.93
W
Bacchus
Uehwa
Bacchus
3
4
9
1.88
W
Ratatoskr
Zerew
Ratatoskr
1
4
7
1.13
L
10
2
13
8.25
L
Osiris
irina89
Osiris
0
0
0
0
L
Jormungandr
king-michel-19
Jormungandr
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,610
Damage
56,815
66,763
Taken
60,576
53,959
Mitigated
34,504
16,878
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
18,327
3,272
1,315
4,232
18,751
18,641
0
3,615
14,994
0
26,802
L
4,349
1,891
961
2,043
12,549
7,226
0
3,023
9,432
0
13,445
W
8,578
1,381
1,252
2,483
10,060
3,169
371
4,867
5,083
21,189
0
W
Heimdallr
Hanna-Chris
Heimdallr
21,027
11,629
1,853
1,159
13,620
5,546
2,069
6,046
7,522
0
51,821
W
Anhur
9,733
3,877
1,992
1,541
11,991
3,764
560
5,732
6,131
0
20,484
W
Bacchus
Uehwa
Bacchus
8,858
656
913
1,220
11,322
17,207
677
4,434
6,777
12,844
0
W
Ratatoskr
Zerew
Ratatoskr
8,619
2,307
1,486
4,925
13,583
4,818
1,623
5,358
8,129
0
17,944
L
19,404
1,234
1,682
4,796
16,762
7,413
0
5,385
11,149
39,929
0
L
Osiris
irina89
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
king-michel-19
Jormungandr
7,530
1,969
900
949
18,701
20,679
0
4,829
13,752
19,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,888
Gold Earned
54,456
108
Minions Killed
144
0
Camps Cleared
0
1,022,687
Distance Traveled
1,149,534
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,009
786
30
2
0
292,977
0
L
Set
9,010
644
20
1
0
249,802
0
W
Scylla
9,892
707
36
3
0
236,782
0
W
Heimdallr
12,273
877
55
4
0
213,451
1
W
Anhur
11,425
816
30
2
0
184,712
1
W
Bacchus
10,725
766
10
1
0
247,073
0
W
Ratatoskr
10,141
724
13
1
0
267,516
0
L
Thoth
11,773
841
36
3
0
285,302
3
L
Osiris
6,496
464
0
0
0
0
0
L
Jormungandr
9,600
686
22
2
0
194,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role