Player Matchup

Cthulhu
Cthulhu
Etbrabu
Cthulhu
Level 26
God Stats
17W - 5L
1,573 SR
Queue Stats
25W - 9L
1,599 Elo+
Party 2
Sol
Sol
SketchiMuffin
Sol
Level 103
God Stats
14W - 8L
1,467 SR
Queue Stats
158W - 120L
1,576 Elo+
Party 2
Mulan
Mulan
chosenmuffin
Mulan
Level 69
God Stats
14W - 1L
1,996 SR
Queue Stats
150W - 117L
1,578 Elo+
Party 2
Team Averages
Level 66
1,679 SR
1,584 Elo+

VS

Team Averages
Level 60
1,539 SR
1,470 Elo+
Tyr
Tyr
KillSwiichh
Tyr
Level 89
God Stats
16W - 14L
1,574 SR
Queue Stats
194W - 173L
1,496 Elo+
Party 1
Ah Puch
Ah Puch
pyrokatx
Ah Puch
Level 85
God Stats
13W - 8L
1,543 SR
Queue Stats
167W - 150L
1,463 Elo+
Party 1
Zeus
Zeus
wtuce
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Etbrabu
Cthulhu
14
2 / 2 / 15
9,526
733
5,800
11,211
10,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 1 / 10
10,050
773
7,922
6,398
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
11 / 2 / 6
10,246
788
11,416
12,733
11,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,780
598
6,021
15,442
11,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
pyrokatx
Ah Puch
14
4 / 9 / 1
10,049
773
11,165
11,622
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
wtuce
Zeus
9
0 / 3 / 3
7,308
562
1,534
3,937
1,072
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
4
5
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Etbrabu
Cthulhu
2
2
15
4.75
L
0
7
3
0.21
W
6
1
10
11
W
11
2
6
7
L
Ah Puch
pyrokatx
Ah Puch
4
9
1
0.5
L
Zeus
wtuce
Zeus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,138
Damage
18,720
30,342
Taken
31,001
24,637
Mitigated
16,566
12,199
Healing
2,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Etbrabu
Cthulhu
5,800
371
971
2,837
11,211
10,707
538
5,083
6,128
21,989
0
L
6,021
1,432
0
975
15,442
11,198
875
6,425
8,618
0
12,825
W
7,922
2,392
0
2,236
6,398
2,748
1,776
4,063
2,335
43,318
0
W
11,416
919
1,117
5,038
12,733
11,182
502
4,208
8,525
0
32,738
L
Ah Puch
pyrokatx
Ah Puch
11,165
349
693
882
11,622
4,296
596
5,961
5,451
53,363
0
L
Zeus
wtuce
Zeus
1,534
74
0
205
3,937
1,072
0
1,361
2,461
4,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,822
Gold Earned
25,137
167
Minions Killed
107
8
Camps Cleared
0
700,101
Distance Traveled
414,664
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,526
733
41
3
1
242,968
2
L
Tyr
7,780
598
21
2
0
187,021
1
W
Sol
10,050
773
73
6
4
225,584
1
W
Mulan
10,246
788
53
4
3
231,549
2
L
Ah Puch
10,049
773
80
6
0
156,851
1
L
Zeus
7,308
562
6
0
0
70,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role