Player Matchup

Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
Mephysto1
Tyr
Gold V
Level 160
God Stats
10W - 10L
1,659 SR
Queue Stats
60W - 78L
1,142 MMR
Party 1
Thoth
Thoth
Gold III
MrGara
Thoth
Gold III
Level 160
God Stats
6W - 3L
1,449 SR
Queue Stats
63W - 67L
1,508 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,536 SR
1,383 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,561 SR
1,285 MMR
Sobek
Sobek
Silver III
GoodKraut
Sobek
Silver III
Level 129
God Stats
2W - 2L
1,732 SR
Queue Stats
23W - 35L
984 MMR
Party 2
Zeus
Zeus
Bronze III
Kahiz
Zeus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,489 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
RobertoFF
Ah Muzen Cab
Bronze III
Level 86
God Stats
0W - 3L
1,452 SR
Queue Stats
0W - 4L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
10 / 2 / 11
10,772
829
13,365
17,284
12,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
8 / 2 / 12
10,755
827
10,368
13,069
8,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
MrGara
Thoth
13
4 / 2 / 13
9,662
743
10,579
5,751
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SolNoxBastetGilgameshAchilles

VS

Bans
OdinCabrakanCupidBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GoodKraut
Sobek
11
3 / 4 / 1
8,634
664
4,901
15,988
19,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
Kahiz
Zeus
11
1 / 10 / 3
8,523
656
7,311
10,587
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
RobertoFF
Ah Muzen Cab
12
2 / 8 / 3
9,444
726
11,058
12,222
4,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
22
Kills
6
6
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
2
11
7.75
L
Sobek
GoodKraut
Sobek
3
4
1
0.88
L
Zeus
Kahiz
Zeus
1
10
3
0.25
W
8
2
12
7
W
Thoth
MrGara
Thoth
4
2
13
5.25
L
Ah Muzen Cab
RobertoFF
Ah Muzen Cab
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,312
Damage
23,270
36,104
Taken
38,797
22,358
Mitigated
27,358
12,307
Healing
7,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,365
5,739
0
7,344
17,284
12,421
226
5,655
11,435
0
34,811
L
Sobek
GoodKraut
Sobek
4,901
178
0
5,013
15,988
19,277
0
4,220
10,862
16,430
0
L
Zeus
Kahiz
Zeus
7,311
1,405
0
676
10,587
3,448
343
1,991
8,182
16,047
0
W
10,368
726
260
3,924
13,069
8,322
934
4,864
8,033
0
21,758
W
Thoth
MrGara
Thoth
10,579
286
63
716
5,751
1,615
1,379
1,558
4,131
37,062
0
L
Ah Muzen Cab
RobertoFF
Ah Muzen Cab
11,058
3,037
0
1,788
12,222
4,633
1,069
3,810
7,570
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
26,601
165
Minions Killed
116
7
Camps Cleared
4
819,076
Distance Traveled
649,324
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,772
829
50
4
0
278,519
5
L
Sobek
8,634
664
17
1
1
249,161
6
L
Zeus
8,523
656
21
2
1
188,744
1
W
Tyr
10,755
827
32
2
3
271,594
2
W
Thoth
9,662
743
83
6
4
268,963
5
L
Ah Muzen Cab
9,444
726
78
6
2
211,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role