Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BlackAngel972
Anubis
Level 159
God Stats
9W - 8L
1,614 SR
Queue Stats
241W - 242L
1,417 Elo+
Solo
Mulan
Mulan
Obbey
Mulan
Level 69
God Stats
2W - 1L
1,505 SR
Queue Stats
44W - 55L
1,437 Elo+
Solo
Cu Chulainn
Cu Chulainn
TragOul
Cu Chulainn
Level 119
God Stats
1W - 0L
1,513 SR
Queue Stats
1W - 2L
1,176 Elo+
Solo
Chang'e
Chang'e
artamiel111
Chang'e
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,348 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,376 Elo+

VS

Team Averages
Level 118
1,469 SR
1,418 Elo+
Ymir
Ymir
B7U3B4RR3N
Ymir
Level 109
God Stats
8W - 7L
1,558 SR
Queue Stats
1,003W - 1,061L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
BaNaNaXQX
Zhong Kui
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 317L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
FuffoloCurioso
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,453 Elo+
Solo
Terra
Terra
Maskof96
Terra
Level 105
God Stats
0W - 2L
1,287 SR
Queue Stats
334W - 325L
1,422 Elo+
Party 1
Atlas
Atlas
Аида
Atlas
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 148L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
5 / 2 / 27
10,955
783
21,008
12,469
7,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 20
11,199
800
18,585
14,019
9,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Obbey
Mulan
18
5 / 3 / 30
11,055
790
17,953
20,465
25,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
TragOul
Cu Chulainn
20
11 / 4 / 24
11,907
851
20,354
32,795
44,776
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
artamiel111
Chang'e
19
9 / 2 / 24
11,541
824
14,145
17,420
11,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 4
10,530
752
7,153
19,619
26,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
BaNaNaXQX
Zhong Kui
17
4 / 9 / 3
10,223
730
19,938
19,319
11,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 7 / 7
10,402
743
19,602
18,489
9,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Maskof96
Terra
17
2 / 9 / 5
9,843
703
6,234
25,765
11,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Atlas
Аида
Atlas
17
3 / 7 / 5
10,225
730
11,278
16,852
9,738
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
39
39
Kills
15
16
Deaths
39
125
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
27
9.25
L
4
7
4
0.86
L
Zhong Kui
BaNaNaXQX
Zhong Kui
4
9
3
0.61
W
9
5
20
3.8
L
2
7
7
0.79
L
Terra
Maskof96
Terra
2
9
5
0.5
W
Mulan
Obbey
Mulan
5
3
30
6.67
W
Cu Chulainn
TragOul
Cu Chulainn
11
4
24
5.75
W
Chang'e
artamiel111
Chang'e
9
2
24
10.5
L
Atlas
Аида
Atlas
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,045
Damage
64,205
97,168
Taken
100,044
98,859
Mitigated
67,740
53,639
Healing
22,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
21,008
5,263
2,154
3,032
12,469
7,192
1,321
10,221
2,248
40,028
0
L
7,153
300
235
1,440
19,619
26,204
0
10,506
8,706
15,167
0
L
Zhong Kui
BaNaNaXQX
Zhong Kui
19,938
1,215
844
1,900
19,319
11,242
731
9,676
9,181
35,366
0
W
18,585
593
991
3,301
14,019
9,413
920
10,412
3,607
33,002
0
L
19,602
231
2,065
2,742
18,489
9,002
0
9,982
8,158
41,316
0
L
Terra
Maskof96
Terra
6,234
1,496
5,169
5,440
25,765
11,554
390
15,079
10,447
16,848
0
W
Mulan
Obbey
Mulan
17,953
2,988
3,143
3,876
20,465
25,877
749
12,573
6,162
0
24,426
W
Cu Chulainn
TragOul
Cu Chulainn
20,354
3,698
2,393
11,243
32,795
44,776
1,428
16,374
16,421
0
36,154
W
Chang'e
artamiel111
Chang'e
14,145
1,632
14,883
8,623
17,420
11,601
1,175
14,625
2,795
32,198
0
L
Atlas
Аида
Atlas
11,278
2,393
516
2,437
16,852
9,738
0
8,495
8,030
21,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,657
Gold Earned
51,223
149
Minions Killed
135
0
Camps Cleared
0
1,213,174
Distance Traveled
951,651
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,955
783
41
3
0
241,511
2
L
Ymir
10,530
752
17
1
0
137,834
0
L
Zhong Kui
10,223
730
35
3
0
210,900
0
W
Anubis
11,199
800
45
3
0
193,323
0
L
Cthulhu
10,402
743
37
3
0
235,656
0
L
Terra
9,843
703
20
1
0
198,663
0
W
Mulan
11,055
790
8
1
0
243,382
0
W
Cu Chulainn
11,907
851
26
2
0
266,682
0
W
Chang'e
11,541
824
29
2
0
268,276
1
L
Atlas
10,225
730
26
2
0
168,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role