Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
K3H0Z
Neith
Level 156
God Stats
2W - 1L
1,858 SR
Queue Stats
51W - 72L
1,446 Elo+
Party 1
Yemoja
Yemoja
Sevauder
Yemoja
Level 108
God Stats
0W - 2L
1,155 SR
Queue Stats
2W - 6L
1,369 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,438 Elo+

VS

Team Averages
Level 106
1,550 SR
1,471 Elo+
Achilles
Achilles
BlackDynamite97
Achilles
Level 68
God Stats
4W - 2L
1,509 SR
Queue Stats
22W - 32L
1,389 Elo+
Party 2
Zeus
Zeus
Brolx
Zeus
Level 104
God Stats
19W - 13L
1,572 SR
Queue Stats
44W - 48L
1,493 Elo+
Party 2
Hou Yi
Hou Yi
ReaperFlx
Hou Yi
Level 147
God Stats
30W - 34L
1,569 SR
Queue Stats
3,150W - 3,662L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 6 / 1
6,492
541
5,424
10,548
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
K3H0Z
Neith
10
0 / 7 / 1
6,613
551
6,568
11,813
4,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Sevauder
Yemoja
11
1 / 2 / 0
7,411
618
3,489
12,326
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 1 / 11
8,372
698
3,512
10,384
7,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Brolx
Zeus
13
6 / 1 / 7
8,975
748
17,199
4,870
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
ReaperFlx
Hou Yi
13
7 / 0 / 7
9,258
772
10,956
10,595
4,248
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
1
0.08
W
Achilles
2
1
11
7.5
W
Zeus
Brolx
Zeus
6
1
7
9.5
L
Neith
K3H0Z
Neith
0
7
1
0.07
W
Hou Yi
ReaperFlx
Hou Yi
7
0
7
10.5
L
Yemoja
Sevauder
Yemoja
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
31,667
34,687
Taken
25,849
18,043
Mitigated
14,142
11,485
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,424
459
1,244
2,445
10,548
5,219
0
4,539
5,687
19,210
0
W
Achilles
3,512
1,315
933
1,532
10,384
7,990
593
3,836
6,548
0
11,752
W
Zeus
Brolx
Zeus
17,199
1,045
0
1,110
4,870
1,904
1,230
1,646
3,224
44,560
0
L
Neith
K3H0Z
Neith
6,568
2,363
0
2,166
11,813
4,334
0
5,935
5,391
0
26,164
W
Hou Yi
ReaperFlx
Hou Yi
10,956
3,424
0
1,941
10,595
4,248
715
3,979
6,616
0
34,080
L
Yemoja
Sevauder
Yemoja
3,489
1,207
2,182
3,448
12,326
8,490
0
6,468
5,127
12,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,516
Gold Earned
26,605
98
Minions Killed
135
3
Camps Cleared
7
468,317
Distance Traveled
620,881
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,492
541
26
2
2
132,890
1
W
Achilles
8,372
698
14
1
4
220,773
1
W
Zeus
8,975
748
60
5
3
199,163
0
L
Neith
6,613
551
50
4
0
163,221
0
W
Hou Yi
9,258
772
61
5
0
200,945
1
L
Yemoja
7,411
618
22
2
1
172,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role