Player Matchup

Olorun
Olorun
Blood_of_Uchiha_
Olorun
Level 124
God Stats
12W - 11L
1,334 SR
Queue Stats
364W - 337L
1,510 Elo+
Party 1
Skadi
Skadi
LLIoBuHucT
Skadi
Level 80
God Stats
7W - 4L
1,484 SR
Queue Stats
159W - 148L
1,557 Elo+
Party 1
Bacchus
Bacchus
Saint_Sergius
Bacchus
Level 145
God Stats
12W - 13L
1,533 SR
Queue Stats
572W - 550L
1,489 Elo+
Party 1
Scylla
Scylla
costaxl11
Scylla
Level 108
God Stats
14W - 19L
1,473 SR
Queue Stats
521W - 569L
1,535 Elo+
Solo
Bakasura
Bakasura
nerdlegend
Bakasura
Level 160
God Stats
3W - 2L
1,478 SR
Queue Stats
208W - 226L
1,513 Elo+
Solo
Team Averages
Level 123
1,460 SR
1,521 Elo+

VS

Team Averages
Level 118
1,540 SR
1,491 Elo+
Camazotz
Camazotz
DKS_frantic
Camazotz
Level 81
God Stats
6W - 2L
1,564 SR
Queue Stats
274W - 275L
1,423 Elo+
Solo
Loki
Loki
I_Mije_l
Loki
Level 128
God Stats
78W - 66L
1,606 SR
Queue Stats
429W - 311L
1,550 Elo+
Solo
Heimdallr
Heimdallr
OnLy-HiGHer-
Heimdallr
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
38W - 38L
1,521 Elo+
Party 2
Yemoja
Yemoja
Pxrisma
Yemoja
Level 92
God Stats
1W - 1L
1,327 SR
Queue Stats
31W - 32L
1,496 Elo+
Party 2
Eset
Eset
xMayB
Eset
Level 159
God Stats
1W - 1L
1,704 SR
Queue Stats
71W - 79L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,982
587
7,080
11,313
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
16
7 / 4 / 5
9,808
577
13,405
12,033
3,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
13
4 / 0 / 11
8,664
510
6,784
12,101
19,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
costaxl11
Scylla
17
5 / 0 / 8
10,156
597
10,703
4,972
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
nerdlegend
Bakasura
17
4 / 0 / 2
10,211
601
4,359
10,900
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DKS_frantic
Camazotz
14
4 / 3 / 2
8,520
501
8,805
16,049
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
18
3 / 2 / 1
10,192
600
6,708
10,045
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
OnLy-HiGHer-
Heimdallr
12
0 / 9 / 1
7,386
434
5,890
11,581
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Pxrisma
Yemoja
11
0 / 3 / 3
7,208
424
4,122
13,413
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
xMayB
Eset
13
0 / 7 / 1
7,917
466
4,222
10,689
3,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
23
Kills
7
7
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Camazotz
DKS_frantic
Camazotz
4
3
2
1.67
L
Loki
3
2
1
1.75
W
Skadi
7
4
5
2.38
L
Heimdallr
OnLy-HiGHer-
Heimdallr
0
9
1
0.06
L
Yemoja
Pxrisma
Yemoja
0
3
3
0.5
W
Bacchus
4
0
11
9.5
W
Scylla
costaxl11
Scylla
5
0
8
9
W
Bakasura
nerdlegend
Bakasura
4
0
2
5
L
Eset
xMayB
Eset
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
29,747
51,319
Taken
61,777
36,682
Mitigated
25,941
22,727
Healing
18,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,080
5,000
726
6,262
11,313
4,651
3,842
2,087
9,154
64,849
0
L
Camazotz
DKS_frantic
Camazotz
8,805
1,837
0
9,067
16,049
4,743
0
6,134
9,674
0
50,309
L
Loki
6,708
2,345
0
3,877
10,045
3,682
238
3,430
6,256
0
74,210
W
Skadi
13,405
5,706
0
3,627
12,033
3,994
1,820
1,681
10,340
0
84,855
L
Heimdallr
OnLy-HiGHer-
Heimdallr
5,890
1,851
0
1,216
11,581
3,659
910
4,077
7,372
0
45,458
L
Yemoja
Pxrisma
Yemoja
4,122
508
145
2,102
13,413
10,159
0
5,812
7,269
25,545
0
W
Bacchus
6,784
853
724
2,116
12,101
19,786
739
1,887
10,180
15,465
0
W
Scylla
costaxl11
Scylla
10,703
257
0
2,059
4,972
1,827
268
1,830
3,040
62,660
0
W
Bakasura
nerdlegend
Bakasura
4,359
2,904
0
7,213
10,900
6,424
0
692
10,128
0
64,107
L
Eset
xMayB
Eset
4,222
280
972
1,294
10,689
3,698
186
4,530
5,794
46,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
41,223
540
Minions Killed
474
0
Camps Cleared
0
1,783,410
Distance Traveled
1,588,462
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,982
587
139
8
0
327,603
4
L
Camazotz
8,520
501
79
5
0
367,041
7
L
Loki
10,192
600
156
9
0
362,506
0
W
Skadi
9,808
577
117
7
0
327,773
0
L
Heimdallr
7,386
434
82
5
0
299,973
0
L
Yemoja
7,208
424
34
2
0
271,788
3
W
Bacchus
8,664
510
16
1
0
343,293
3
W
Scylla
10,156
597
114
7
0
348,143
5
W
Bakasura
10,211
601
154
9
0
436,598
4
L
Eset
7,917
466
123
7
0
287,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role