Player Matchup

Osiris
Osiris
ABSOLUTION14052
Osiris
Level 84
God Stats
24W - 23L
1,522 SR
Queue Stats
265W - 263L
1,445 Elo+
Party 2
Pele
Pele
Einhorn of Doom
Pele
Level 89
God Stats
18W - 14L
1,538 SR
Queue Stats
347W - 323L
1,452 Elo+
Party 2
Skadi
Skadi
JeMeFeKaryfoplat
Skadi
Level 39
God Stats
5W - 2L
1,705 SR
Queue Stats
117W - 108L
1,509 Elo+
Party 3
Ymir
Ymir
TarTine-alexi
Ymir
Level 147
God Stats
1W - 1L
1,688 SR
Queue Stats
400W - 311L
1,513 Elo+
Party 3
Scylla
Scylla
callmeobitoo
Scylla
Level 23
God Stats
2W - 5L
1,295 SR
Queue Stats
32W - 45L
1,439 Elo+
Party 2
Team Averages
Level 76
1,549 SR
1,472 Elo+

VS

Team Averages
Level 71
1,531 SR
1,537 Elo+
Chang'e
Chang'e
Aliligirly
Chang'e
Level 117
God Stats
2W - 3L
1,440 SR
Queue Stats
246W - 263L
1,486 Elo+
Party 4
Sol
Sol
EliteScorpio411
Sol
Level 88
God Stats
27W - 40L
1,419 SR
Queue Stats
332W - 310L
1,514 Elo+
Party 1
Freya
Freya
SkS_Barry
Freya
Level 26
God Stats
3W - 3L
1,259 SR
Queue Stats
42W - 32L
1,514 Elo+
Party 4
Thanatos
Thanatos
TheJRazza
Thanatos
Level 106
God Stats
8W - 5L
1,669 SR
Queue Stats
248W - 234L
1,506 Elo+
Party 1
Chaac
Chaac
TheRazza1841
Chaac
Level 17
God Stats
21W - 6L
1,866 SR
Queue Stats
30W - 14L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,847
571
5,738
11,334
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 5 / 2
7,151
596
7,313
9,886
2,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 0
6,846
571
5,813
5,793
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 3 / 1
6,402
534
3,855
8,062
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
11
0 / 1 / 4
6,338
528
5,453
3,773
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aliligirly
Chang'e
11
2 / 5 / 7
7,014
585
5,395
8,707
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 3
7,173
598
5,075
8,760
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Freya
SkS_Barry
Freya
12
0 / 2 / 2
6,916
576
3,539
7,339
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
TheJRazza
Thanatos
12
7 / 3 / 2
7,636
636
6,426
9,195
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 1 / 3
6,697
558
5,191
7,896
2,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
12
Kills
17
17
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Chang'e
Aliligirly
Chang'e
2
5
7
1.1
L
4
5
2
1
W
3
1
3
4.5
L
2
3
0
0.67
W
Freya
SkS_Barry
Freya
0
2
2
0.5
L
3
3
1
1.17
W
Thanatos
TheJRazza
Thanatos
7
3
2
2.67
W
5
1
3
6.5
L
Scylla
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,172
Damage
25,626
38,848
Taken
41,897
16,764
Mitigated
12,298
8,073
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,738
1,786
0
4,156
11,334
6,932
0
3,726
7,071
0
31,581
W
Chang'e
Aliligirly
Chang'e
5,395
272
254
2,450
8,707
2,240
172
247
8,420
25,646
0
L
7,313
1,682
0
1,280
9,886
2,765
0
3,199
6,619
0
41,117
W
5,075
1,734
0
4,986
8,760
1,886
920
2,446
6,090
45,519
0
L
5,813
2,320
0
918
5,793
1,627
0
2,335
3,458
0
42,188
W
Freya
SkS_Barry
Freya
3,539
1,036
0
2,161
7,339
2,395
443
3,557
3,500
38,346
0
L
3,855
1,030
126
1,032
8,062
4,286
0
3,165
4,897
20,401
0
W
Thanatos
TheJRazza
Thanatos
6,426
1,715
0
7,420
9,195
2,953
621
663
8,463
0
32,642
W
5,191
992
0
2,034
7,896
2,824
789
1,900
5,867
0
28,737
L
Scylla
5,453
1,255
0
561
3,773
1,154
0
979
2,794
32,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,584
Gold Earned
35,436
340
Minions Killed
337
0
Camps Cleared
0
1,220,537
Distance Traveled
1,204,085
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,847
571
61
5
0
239,137
4
W
Chang'e
7,014
585
53
4
0
217,753
3
L
Pele
7,151
596
80
7
0
253,105
2
W
Sol
7,173
598
94
8
0
238,534
5
L
Skadi
6,846
571
85
7
0
240,863
2
W
Freya
6,916
576
76
6
0
237,287
3
L
Ymir
6,402
534
40
3
0
249,869
2
W
Thanatos
7,636
636
74
6
0
244,174
9
W
Chaac
6,697
558
40
3
0
266,337
3
L
Scylla
6,338
528
74
6
0
237,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role