Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
InsanityATLSS
Hou Yi
Level 26
God Stats
39W - 33L
1,525 SR
Queue Stats
136W - 126L
1,468 Elo+
Party 1
Nox
Nox
Tickl3MeElmoO
Nox
Level 54
God Stats
2W - 1L
1,277 SR
Queue Stats
329W - 273L
1,491 Elo+
Party 1
Team Averages
Level 74
1,434 SR
1,487 Elo+

VS

Team Averages
Level 81
1,500 SR
1,417 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Reshta
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,333 Elo+
Party 2
Janus
Janus
RoboGrandma
Janus
Level 73
God Stats
1W - 7L
1,500 SR
Queue Stats
75W - 100L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 1 / 9
9,639
803
8,492
13,418
13,028
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
5 / 3 / 5
8,773
731
10,074
9,637
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 2 / 5
8,852
738
9,346
8,233
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 3 / 5
7,503
625
6,621
10,616
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Reshta
Arachne
11
2 / 7 / 4
7,678
640
7,057
12,571
4,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 2
8,351
696
6,696
8,702
2,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
6
6
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
9
8.5
L
Sylvanus
 
Sylvanus
0
3
5
0.83
W
5
3
5
2.5
L
Arachne
Reshta
Arachne
2
7
4
0.57
L
4
4
2
1.25
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,912
Damage
20,374
31,288
Taken
31,889
20,260
Mitigated
16,215
11,665
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,492
3,204
1,601
6,848
13,418
13,028
236
5,599
7,819
0
15,917
L
Sylvanus
 
Sylvanus
6,621
933
2,263
5,789
10,616
9,258
234
1,679
8,937
15,556
0
W
10,074
5,101
0
1,518
9,637
3,668
180
4,053
5,584
0
34,407
L
Arachne
Reshta
Arachne
7,057
3,885
72
2,909
12,571
4,140
255
4,669
7,902
0
13,704
L
6,696
882
53
1,799
8,702
2,817
396
3,337
5,365
25,738
0
W
9,346
1,111
0
1,698
8,233
3,564
30
4,406
3,827
29,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
23,532
148
Minions Killed
90
8
Camps Cleared
1
634,112
Distance Traveled
569,367
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,639
803
9
1
0
217,569
8
L
Sylvanus
7,503
625
22
2
0
188,772
2
W
Hou Yi
8,773
731
73
6
2
207,540
1
L
Arachne
7,678
640
25
2
0
206,348
5
L
Janus
8,351
696
43
4
1
174,247
1
W
Nox
8,852
738
66
6
6
209,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role