Player Matchup

Osiris
Osiris
 
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Code Name X117
Hades
Level 68
God Stats
51W - 44L
1,514 SR
Queue Stats
187W - 234L
1,321 Elo+
Party 2
Erlang Shen
Erlang Shen
DRTak
Erlang Shen
Level 84
God Stats
2W - 3L
1,448 SR
Queue Stats
269W - 356L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
Jangllle
Aphrodite
Level 88
God Stats
49W - 49L
1,538 SR
Queue Stats
322W - 352L
1,409 Elo+
Solo
Jing Wei
Jing Wei
OUROBOROUS756
Jing Wei
Level 87
God Stats
17W - 19L
1,456 SR
Queue Stats
441W - 512L
1,398 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,402 Elo+

VS

Team Averages
Level 74
1,439 SR
1,348 Elo+
Izanami
Izanami
BurnaBongz
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,261 Elo+
Party 1
Ao Kuang
Ao Kuang
Meek Fill
Ao Kuang
Level 67
God Stats
10W - 11L
1,309 SR
Queue Stats
113W - 143L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
ReaperCJ
Aphrodite
Level 110
God Stats
3W - 4L
1,472 SR
Queue Stats
134W - 140L
1,385 Elo+
Solo
Bellona
Bellona
Wonton Coop
Bellona
Level 87
God Stats
51W - 62L
1,440 SR
Queue Stats
354W - 391L
1,361 Elo+
Party 1
Ra
Ra
spludgingSpoon
Ra
Level 81
God Stats
4W - 3L
1,476 SR
Queue Stats
255W - 246L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 7 / 2
8,390
466
4,567
12,690
11,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 6 / 0
10,115
562
11,310
16,761
8,925
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
DRTak
Erlang Shen
14
4 / 5 / 0
8,612
478
7,556
16,354
8,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Jangllle
Aphrodite
12
1 / 3 / 5
7,041
391
5,828
11,993
6,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
OUROBOROUS756
Jing Wei
15
2 / 3 / 4
9,237
513
9,651
14,276
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BurnaBongz
Izanami
14
2 / 2 / 2
8,301
461
6,205
10,296
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Meek Fill
Ao Kuang
15
5 / 7 / 12
9,489
527
14,612
15,007
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
ReaperCJ
Aphrodite
14
1 / 1 / 6
9,076
504
8,979
13,328
6,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Wonton Coop
Bellona
18
10 / 4 / 7
11,424
635
14,472
13,603
14,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 5 / 2
9,320
518
12,485
12,766
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
17
Kills
24
24
Deaths
19
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
7
2
0.43
W
Izanami
BurnaBongz
Izanami
2
2
2
1.5
L
8
6
0
1.33
L
Erlang Shen
DRTak
Erlang Shen
4
5
0
0.8
L
Aphrodite
Jangllle
Aphrodite
1
3
5
1.17
W
Ao Kuang
Meek Fill
Ao Kuang
5
7
12
1.57
L
Jing Wei
OUROBOROUS756
Jing Wei
2
3
4
1.33
W
Aphrodite
ReaperCJ
Aphrodite
1
1
6
4
W
Bellona
Wonton Coop
Bellona
10
4
7
3.38
W
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,912
Damage
56,753
72,074
Taken
65,000
40,779
Mitigated
34,783
25,357
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,567
1,356
0
885
12,690
11,758
0
3,621
9,055
3,046
34,770
W
Izanami
BurnaBongz
Izanami
6,205
5,370
0
657
10,296
3,583
0
2,102
8,194
0
43,544
L
11,310
1,027
81
5,380
16,761
8,925
757
10,130
6,369
56,720
0
L
Erlang Shen
DRTak
Erlang Shen
7,556
3,261
0
5,091
16,354
8,808
0
9,103
6,965
0
51,995
L
Aphrodite
Jangllle
Aphrodite
5,828
1,039
3,627
6,269
11,993
6,550
97
8,776
3,047
21,994
0
W
Ao Kuang
Meek Fill
Ao Kuang
14,612
4,953
227
4,123
15,007
6,390
795
4,396
10,611
46,460
7,934
L
Jing Wei
OUROBOROUS756
Jing Wei
9,651
7,455
0
4,024
14,276
4,738
0
5,767
8,421
0
72,674
W
Aphrodite
ReaperCJ
Aphrodite
8,979
1,520
4,328
9,601
13,328
6,277
0
3,442
9,886
44,223
0
W
Bellona
Wonton Coop
Bellona
14,472
2,779
0
3,277
13,603
14,558
1,171
2,879
10,724
15,481
54,127
W
12,485
861
1,036
3,052
12,766
3,975
306
5,357
7,409
49,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,395
Gold Earned
47,610
444
Minions Killed
425
0
Camps Cleared
0
1,624,542
Distance Traveled
1,782,853
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,390
466
90
5
0
326,345
1
W
Izanami
8,301
461
73
4
0
339,221
0
L
Hades
10,115
562
97
5
0
308,194
1
L
Erlang Shen
8,612
478
78
4
0
363,750
2
L
Aphrodite
7,041
391
40
2
0
306,076
5
W
Ao Kuang
9,489
527
66
4
0
362,262
1
L
Jing Wei
9,237
513
139
8
0
320,177
4
W
Aphrodite
9,076
504
75
4
0
345,177
0
W
Bellona
11,424
635
143
8
0
380,168
0
W
Ra
9,320
518
68
4
0
356,025
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role