Player Matchup

Da Ji
Da Ji
DeasWing
Da Ji
Level 28
God Stats
2W - 3L
1,391 SR
Queue Stats
56W - 74L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
DeasWing
Cthulhu
Level 28
God Stats
8W - 5L
1,517 SR
Queue Stats
62W - 81L
1,395 Elo+
Party 1
Arachne
Arachne
IceFireKiing
Arachne
Level 59
God Stats
4W - 7L
1,425 SR
Queue Stats
24W - 19L
1,545 Elo+
Party 2
Ra
Ra
Kipyane
Ra
Level 95
God Stats
8W - 6L
1,410 SR
Queue Stats
182W - 178L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
Luumila
Aphrodite
Level 3
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 2
Team Averages
Level 43
1,409 SR
1,396 Elo+

VS

Team Averages
Level 52
1,565 SR
1,435 Elo+
Nu Wa
Nu Wa
Maclegore
Nu Wa
Level 44
God Stats
7W - 6L
1,401 SR
Queue Stats
176W - 169L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
ermac311094
Gilgamesh
Level 40
God Stats
11W - 4L
1,703 SR
Queue Stats
190W - 198L
1,396 Elo+
Party 3
Neith
Neith
uglymalmonyaa
Neith
Level 39
God Stats
2W - 0L
1,564 SR
Queue Stats
182W - 182L
1,432 Elo+
Party 3
Chaac
Chaac
valentin_veslo
Chaac
Level 34
God Stats
15W - 10L
1,607 SR
Queue Stats
152W - 170L
1,400 Elo+
Party 3
Freya
Freya
ЛИТОР
Freya
Level 103
God Stats
27W - 22L
1,550 SR
Queue Stats
298W - 311L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DeasWing
Da Ji
18
5 / 11 / 6
12,627
1,052
15,387
22,754
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DeasWing
Cthulhu
18
1 / 8 / 8
11,463
955
17,160
30,105
36,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
IceFireKiing
Arachne
18
3 / 7 / 8
11,674
973
11,025
20,694
7,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 6
12,176
1,015
15,058
14,247
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Luumila
Aphrodite
18
1 / 8 / 8
11,388
949
8,075
16,776
10,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maclegore
Nu Wa
20
10 / 4 / 21
13,683
1,140
20,816
10,888
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
ermac311094
Gilgamesh
20
5 / 2 / 22
13,269
1,106
12,646
15,822
13,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 2 / 22
12,516
1,043
20,103
8,341
3,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 28
14,230
1,186
24,054
20,851
18,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
20
10 / 2 / 19
13,953
1,163
18,742
14,768
5,667
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
150
13
Kills
38
38
Deaths
13
36
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DeasWing
Da Ji
5
11
6
0.73
L
Cthulhu
DeasWing
Cthulhu
1
8
8
0.63
L
Arachne
IceFireKiing
Arachne
3
7
8
1
L
3
4
6
1.5
L
Aphrodite
Luumila
Aphrodite
1
8
8
0.63
W
Nu Wa
Maclegore
Nu Wa
10
4
21
5.13
W
Gilgamesh
ermac311094
Gilgamesh
5
2
22
8
W
5
2
22
8
W
8
3
28
7.33
W
Freya
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,705
Damage
96,361
104,576
Taken
70,670
68,833
Mitigated
44,997
21,425
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DeasWing
Da Ji
15,387
4,054
878
1,553
22,754
9,552
0
10,384
12,160
0
31,246
L
Cthulhu
DeasWing
Cthulhu
17,160
689
601
1,214
30,105
36,583
0
10,513
19,067
33,292
0
L
Arachne
IceFireKiing
Arachne
11,025
7,185
0
4,149
20,694
7,090
0
8,075
12,566
0
24,690
L
15,058
537
2,276
563
14,247
5,295
0
4,623
9,527
57,644
0
L
Aphrodite
Luumila
Aphrodite
8,075
1,169
5,196
4,995
16,776
10,313
0
6,757
9,813
43,142
0
W
Nu Wa
Maclegore
Nu Wa
20,816
6,167
0
1,494
10,888
4,307
0
4,758
6,130
43,934
2,288
W
Gilgamesh
ermac311094
Gilgamesh
12,646
2,879
2,249
1,652
15,822
13,459
0
8,887
6,735
5,017
23,874
W
20,103
8,866
0
1,943
8,341
3,512
0
5,973
2,148
0
40,933
W
24,054
4,762
0
9,939
20,851
18,052
0
11,016
9,306
0
65,188
W
Freya
18,742
8,164
0
4,360
14,768
5,667
0
8,311
6,058
33,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,328
Gold Earned
67,651
249
Minions Killed
289
8
Camps Cleared
10
1,135,075
Distance Traveled
1,251,612
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,627
1,052
31
3
5
234,495
3
L
Cthulhu
11,463
955
17
1
0
228,791
0
L
Arachne
11,674
973
27
2
2
223,071
0
L
Ra
12,176
1,015
108
9
0
255,464
0
L
Aphrodite
11,388
949
66
6
1
193,254
0
W
Nu Wa
13,683
1,140
67
6
2
197,144
6
W
Gilgamesh
13,269
1,106
20
2
4
293,088
0
W
Neith
12,516
1,043
77
6
0
214,650
0
W
Chaac
14,230
1,186
93
8
1
279,486
0
W
Freya
13,953
1,163
32
3
3
267,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role