Player Matchup

Cthulhu
Cthulhu
DannyNeedsHelp
Cthulhu
Level 94
God Stats
0W - 1L
1,429 SR
Queue Stats
16W - 29L
1,490 Elo+
Party 2
Eset
Eset
GoodKraut
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 3
Cupid
Cupid
Kahiz
Cupid
Level 107
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 3
Medusa
Medusa
Maxam3002
Medusa
Level 79
God Stats
1W - 2L
1,584 SR
Queue Stats
27W - 37L
1,532 Elo+
Party 2
Team Averages
Level 102
1,470 SR
1,399 Elo+

VS

Team Averages
Level 134
1,706 SR
1,644 Elo+
Mulan
Mulan
GrandpaDot
Mulan
Level 155
God Stats
2W - 1L
1,666 SR
Queue Stats
146W - 81L
1,704 Elo+
Party 1
Bastet
Bastet
JepoJ
Bastet
Level 160
God Stats
1W - 0L
1,691 SR
Queue Stats
161W - 97L
1,705 Elo+
Party 1
Sol
Sol
SkyCooper
Sol
Level 99
God Stats
1W - 1L
1,722 SR
Queue Stats
16W - 21L
1,486 Elo+
Solo
Thoth
Thoth
Tyyp
Thoth
Level 123
God Stats
4W - 0L
1,745 SR
Queue Stats
118W - 68L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,906
719
8,829
13,142
10,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
13
0 / 5 / 0
7,707
701
3,917
13,773
4,181
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Kahiz
Cupid
12
0 / 7 / 0
7,521
684
2,926
12,713
3,802
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
Maxam3002
Medusa
14
1 / 6 / 0
8,143
740
4,694
11,565
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
7 / 1 / 9
10,585
962
14,146
14,284
14,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
JepoJ
Bastet
14
3 / 1 / 10
9,572
870
12,342
8,647
3,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 6
10,625
966
9,467
6,955
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Tyyp
Thoth
16
4 / 2 / 9
10,595
963
11,905
6,618
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
21
21
Deaths
4
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Eset
0
5
0
0
W
Mulan
7
1
9
11.5
W
Bastet
JepoJ
Bastet
3
1
10
8
L
Cupid
Kahiz
Cupid
0
7
0
0
L
Medusa
Maxam3002
Medusa
1
6
0
0.17
W
7
0
6
10
W
Thoth
Tyyp
Thoth
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,366
Damage
47,860
51,193
Taken
36,504
22,497
Mitigated
22,236
9,728
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,829
446
408
3,641
13,142
10,700
0
8,105
4,673
22,858
0
L
Eset
3,917
192
1,275
2,484
13,773
4,181
28
3,194
10,061
23,044
0
W
Mulan
14,146
1,813
0
3,718
14,284
14,353
960
4,920
8,770
0
32,628
W
Bastet
JepoJ
Bastet
12,342
2,024
0
3,638
8,647
3,181
177
2,401
6,094
0
23,038
L
Cupid
Kahiz
Cupid
2,926
1,408
0
1,013
12,713
3,802
218
4,692
7,577
0
19,772
L
Medusa
Maxam3002
Medusa
4,694
988
0
907
11,565
3,814
0
4,832
6,214
0
30,493
W
9,467
2,813
0
3,761
6,955
2,267
4,189
1,652
5,226
42,744
0
W
Thoth
Tyyp
Thoth
11,905
182
144
2,518
6,618
2,435
2,313
3,151
3,139
43,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
41,377
186
Minions Killed
212
5
Camps Cleared
11
782,362
Distance Traveled
1,036,687
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,906
719
22
2
2
204,627
2
L
Eset
7,707
701
57
5
0
203,602
2
W
Mulan
10,585
962
40
4
2
293,845
2
W
Bastet
9,572
870
20
2
2
256,277
4
L
Cupid
7,521
684
48
4
2
182,527
0
L
Medusa
8,143
740
59
5
1
191,606
3
W
Sol
10,625
966
64
6
5
258,575
1
W
Thoth
10,595
963
88
8
2
227,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role