Player Matchup

Cernunnos
Cernunnos
AngelofDeath02
Cernunnos
Level 108
God Stats
1W - 2L
1,544 SR
Queue Stats
87W - 82L
1,525 Elo+
Solo
Osiris
Osiris
ButtoMunches
Osiris
Level 103
God Stats
11W - 13L
1,434 SR
Queue Stats
337W - 348L
1,458 Elo+
Solo
Hachiman
Hachiman
Fightor
Hachiman
Level 157
God Stats
0W - 2L
1,291 SR
Queue Stats
145W - 166L
1,378 Elo+
Party 1
He Bo
He Bo
SadicoPanda
He Bo
Level 43
God Stats
0W - 2L
1,285 SR
Queue Stats
66W - 65L
1,415 Elo+
Party 1
Charybdis
Charybdis
ignacio474
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 107L
1,426 Elo+
Solo
Team Averages
Level 108
1,411 SR
1,440 Elo+

VS

Team Averages
Level 123
1,548 SR
1,452 Elo+
Gilgamesh
Gilgamesh
BoutdaPopOff
Gilgamesh
Level 86
God Stats
1W - 0L
1,641 SR
Queue Stats
17W - 16L
1,549 Elo+
Solo
Vamana
Vamana
DrnkPanther
Vamana
Level 127
God Stats
5W - 4L
1,403 SR
Queue Stats
157W - 180L
1,445 Elo+
Solo
Hun Batz
Hun Batz
ShukahNasty
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,321 Elo+
Solo
Zeus
Zeus
UrOutOfLuck7612
Zeus
Level 148
God Stats
10W - 3L
1,793 SR
Queue Stats
628W - 602L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
bRoKenB0ng
Kuzenbo
Level 149
God Stats
2W - 2L
1,404 SR
Queue Stats
385W - 425L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngelofDeath02
Cernunnos
15
3 / 2 / 8
8,107
737
9,068
8,578
3,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
18
4 / 2 / 7
9,978
907
7,464
19,715
18,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Fightor
Hachiman
13
3 / 7 / 7
7,887
717
8,469
10,802
3,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 7 / 4
7,243
658
5,874
9,710
3,098
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ignacio474
Charybdis
14
4 / 6 / 6
8,663
788
5,481
9,565
3,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoutdaPopOff
Gilgamesh
17
9 / 2 / 11
10,595
963
11,700
11,126
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Vamana
15
5 / 3 / 12
9,354
850
9,448
12,232
17,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
ShukahNasty
Hun Batz
13
2 / 5 / 12
8,662
787
8,572
9,663
4,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 2 / 11
9,505
864
14,860
5,331
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
bRoKenB0ng
Kuzenbo
14
2 / 3 / 12
8,511
774
7,912
9,574
14,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
15
Kills
24
24
Deaths
15
32
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngelofDeath02
Cernunnos
3
2
8
3.5
W
Gilgamesh
BoutdaPopOff
Gilgamesh
9
2
11
7.25
L
Osiris
4
2
7
3.75
W
Vamana
5
3
12
3.67
L
Hachiman
Fightor
Hachiman
3
7
7
0.93
L
1
7
4
0.43
W
Hun Batz
ShukahNasty
Hun Batz
2
5
12
1.6
W
6
2
11
5.75
W
Kuzenbo
bRoKenB0ng
Kuzenbo
2
3
12
2.67
L
Charybdis
ignacio474
Charybdis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
52,492
58,370
Taken
47,926
32,412
Mitigated
49,856
20,185
Healing
17,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngelofDeath02
Cernunnos
9,068
2,776
985
2,189
8,578
3,364
0
3,538
4,915
0
24,533
W
Gilgamesh
BoutdaPopOff
Gilgamesh
11,700
2,708
1,222
3,005
11,126
11,599
287
771
10,355
690
20,539
L
Osiris
7,464
775
1,260
9,748
19,715
18,531
0
7,206
12,082
0
21,266
W
Vamana
9,448
3,941
1,240
4,545
12,232
17,320
489
2,267
9,965
0
21,910
L
Hachiman
Fightor
Hachiman
8,469
2,101
822
1,437
10,802
3,962
168
5,607
5,110
0
14,516
L
5,874
631
974
677
9,710
3,098
0
3,536
5,987
14,429
0
W
Hun Batz
ShukahNasty
Hun Batz
8,572
1,751
1,033
1,395
9,663
4,093
2,979
878
8,785
0
16,695
W
14,860
750
2,042
1,422
5,331
2,269
701
460
4,871
29,042
0
W
Kuzenbo
bRoKenB0ng
Kuzenbo
7,912
2,537
823
658
9,574
14,575
185
1,498
8,076
11,293
0
L
Charybdis
ignacio474
Charybdis
5,481
1,536
567
1,526
9,565
3,457
294
3,109
6,268
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
46,627
112
Minions Killed
103
0
Camps Cleared
0
881,683
Distance Traveled
986,533
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,107
737
39
4
0
196,579
1
W
Gilgamesh
10,595
963
21
2
0
218,567
0
L
Osiris
9,978
907
27
2
0
222,822
2
W
Vamana
9,354
850
27
2
0
177,333
0
L
Hachiman
7,887
717
11
1
0
156,060
0
L
He Bo
7,243
658
12
1
0
164,720
0
W
Hun Batz
8,662
787
16
1
0
200,372
0
W
Zeus
9,505
864
35
3
0
198,950
1
W
Kuzenbo
8,511
774
4
0
0
191,311
0
L
Charybdis
8,663
788
23
2
0
141,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role