Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
polaxtex
Anhur
Bronze III
Level 68
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,445 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,631 SR
1,574 MMR
Odin
Odin
Gold V
NewRetr0Wave
Odin
Gold V
Level 146
God Stats
1W - 2L
1,634 SR
Queue Stats
19W - 12L
1,681 MMR
Party 2
Zeus
Zeus
Platinum IV
Wooobs
Zeus
Platinum IV
Level 67
God Stats
2W - 2L
1,542 SR
Queue Stats
120W - 125L
1,761 MMR
Party 2
Hercules
Hercules
Silver V
bloody003
Hercules
Silver V
Level 126
God Stats
1W - 0L
1,718 SR
Queue Stats
11W - 16L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 4 / 2
6,717
672
4,062
9,884
7,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
 
Chronos
9
0 / 4 / 3
6,151
615
6,937
6,921
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
polaxtex
Anhur
11
2 / 7 / 1
7,235
724
4,146
10,764
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetPersephoneAchillesMorgan Le FayGilgamesh

VS

Bans
ThothMulanHou YiChaacCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,067
807
4,516
9,291
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Zeus
Wooobs
Zeus
13
9 / 0 / 6
9,039
904
12,595
5,627
2,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
bloody003
Hercules
11
3 / 2 / 8
7,764
776
7,511
10,034
6,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
15
15
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
2
0.5
L
Chronos
 
Chronos
0
4
3
0.38
W
3
1
10
8
W
Zeus
Wooobs
Zeus
9
0
6
12
W
Hercules
bloody003
Hercules
3
2
8
3.5
L
Anhur
polaxtex
Anhur
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
24,622
27,569
Taken
24,952
14,473
Mitigated
15,117
3,441
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,062
186
0
1,327
9,884
7,737
0
3,887
5,072
8,243
0
L
Chronos
 
Chronos
6,937
1,158
0
1,004
6,921
3,057
0
4,335
1,986
26,128
0
W
4,516
1,495
747
4,901
9,291
6,105
910
3,231
5,817
0
17,357
W
Zeus
Wooobs
Zeus
12,595
1,826
0
3,420
5,627
2,449
1,376
3,118
2,333
40,151
0
W
Hercules
bloody003
Hercules
7,511
1,701
0
3,908
10,034
6,563
703
4,251
5,580
0
15,637
L
Anhur
polaxtex
Anhur
4,146
1,403
216
894
10,764
3,679
0
3,856
6,355
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,103
Gold Earned
24,870
83
Minions Killed
101
3
Camps Cleared
6
547,573
Distance Traveled
568,256
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,717
672
12
1
0
190,427
1
L
Chronos
6,151
615
27
3
0
185,747
4
W
Odin
8,067
807
25
3
3
201,233
1
W
Zeus
9,039
904
59
6
1
172,532
0
W
Hercules
7,764
776
17
2
2
194,491
3
L
Anhur
7,235
724
44
4
3
171,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role