Player Matchup

Fenrir
Fenrir
Mülo
Fenrir
Level 18
God Stats
2W - 1L
1,543 SR
Queue Stats
15W - 5L
1,579 Elo+
Party 1
Kukulkan
Kukulkan
Tülman
Kukulkan
Level 32
God Stats
6W - 3L
1,486 SR
Queue Stats
75W - 53L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Zentzy
Cthulhu
Level 106
God Stats
23W - 11L
1,556 SR
Queue Stats
97W - 79L
1,464 Elo+
Party 1
Team Averages
Level 52
1,528 SR
1,528 Elo+

VS

Team Averages
Level 57
1,605 SR
1,501 Elo+
Artemis
Artemis
GWBEgamer2003
Artemis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,573 Elo+
Solo
Zeus
Zeus
Gozrre
Zeus
Level 41
God Stats
0W - 1L
1,824 SR
Queue Stats
8W - 13L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
shurax69
Jormungandr
Level 24
God Stats
0W - 1L
1,492 SR
Queue Stats
8W - 13L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mülo
Fenrir
12
10 / 0 / 4
8,844
884
8,104
9,639
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Tülman
Kukulkan
12
4 / 2 / 10
8,428
843
11,200
5,050
1,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Zentzy
Cthulhu
12
2 / 2 / 11
7,748
775
7,424
8,356
7,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
2 / 3 / 1
6,493
649
6,544
7,855
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Gozrre
Zeus
10
1 / 8 / 3
6,663
666
3,758
8,875
3,424
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
shurax69
Jormungandr
10
1 / 5 / 2
6,840
684
6,293
13,054
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
2
3
1
0.83
L
Zeus
Gozrre
Zeus
1
8
3
0.31
W
Fenrir
Mülo
Fenrir
10
0
4
12
W
Kukulkan
Tülman
Kukulkan
4
2
10
4.5
W
Cthulhu
Zentzy
Cthulhu
2
2
11
3.75
L
Jormungandr
shurax69
Jormungandr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
16,595
23,045
Taken
29,784
15,834
Mitigated
21,143
3,430
Healing
3,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
6,544
3,177
0
688
7,855
3,195
0
4,785
2,824
0
16,247
L
Zeus
Gozrre
Zeus
3,758
1,039
0
592
8,875
3,424
0
5,230
3,105
18,336
0
W
Fenrir
Mülo
Fenrir
8,104
2,681
0
1,780
9,639
7,012
76
3,088
6,551
954
20,826
W
Kukulkan
Tülman
Kukulkan
11,200
875
0
379
5,050
1,760
578
2,797
2,253
34,688
0
W
Cthulhu
Zentzy
Cthulhu
7,424
159
0
1,271
8,356
7,062
0
4,668
3,688
18,085
0
L
Jormungandr
shurax69
Jormungandr
6,293
1,766
0
1,930
13,054
14,524
0
8,157
4,332
15,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
19,996
129
Minions Killed
90
5
Camps Cleared
4
584,058
Distance Traveled
488,019
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,493
649
30
3
1
176,694
2
L
Zeus
6,663
666
45
5
2
140,312
2
W
Fenrir
8,844
884
25
3
4
201,320
3
W
Kukulkan
8,428
843
66
7
1
187,658
1
W
Cthulhu
7,748
775
38
4
0
195,080
0
L
Jormungandr
6,840
684
15
2
1
171,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role