Player Matchup

Mulan
Mulan
ExiledOregano25
Mulan
Level 47
God Stats
4W - 5L
1,460 SR
Queue Stats
93W - 137L
1,357 Elo+
Solo
Ares
Ares
OneSilverWolf13
Ares
Level 101
God Stats
6W - 11L
1,501 SR
Queue Stats
352W - 408L
1,397 Elo+
Party 2
Mercury
Mercury
Z3R0 Endings
Mercury
Level 60
God Stats
7W - 6L
1,497 SR
Queue Stats
213W - 232L
1,433 Elo+
Solo
Tiamat
Tiamat
am2hip
Tiamat
Level 98
God Stats
2W - 3L
1,361 SR
Queue Stats
519W - 585L
1,429 Elo+
Party 2
Chernobog
Chernobog
guydolf
Chernobog
Level 122
God Stats
9W - 14L
1,431 SR
Queue Stats
1,135W - 1,261L
1,397 Elo+
Solo
Team Averages
Level 86
1,450 SR
1,403 Elo+

VS

Team Averages
Level 100
1,511 SR
1,415 Elo+
Bacchus
Bacchus
JadaMoonshine
Bacchus
Level 69
God Stats
16W - 10L
1,609 SR
Queue Stats
226W - 253L
1,412 Elo+
Solo
Hou Yi
Hou Yi
KILO545y
Hou Yi
Level 80
God Stats
2W - 0L
1,795 SR
Queue Stats
297W - 345L
1,448 Elo+
Party 1
Odin
Odin
Silver_Bandi2
Odin
Level 100
God Stats
17W - 11L
1,509 SR
Queue Stats
374W - 469L
1,427 Elo+
Party 1
Chronos
Chronos
devastater2000
Chronos
Level 148
God Stats
5W - 9L
1,325 SR
Queue Stats
52W - 54L
1,365 Elo+
Solo
King Arthur
King Arthur
ichigo1286
King Arthur
Level 105
God Stats
7W - 14L
1,316 SR
Queue Stats
388W - 473L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,533
467
4,914
9,972
5,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 5
6,804
486
6,501
13,639
11,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Z3R0 Endings
Mercury
12
3 / 4 / 3
7,458
533
6,441
9,828
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
am2hip
Tiamat
11
2 / 5 / 3
6,997
500
6,740
9,052
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
guydolf
Chernobog
10
2 / 4 / 3
6,347
453
10,074
8,358
3,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
4 / 1 / 3
7,397
528
5,046
10,762
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
KILO545y
Hou Yi
12
6 / 2 / 2
7,214
515
9,293
8,357
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 3
6,755
483
2,273
13,342
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
9 / 5 / 3
8,712
622
15,483
16,190
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ichigo1286
King Arthur
10
0 / 0 / 2
6,196
443
1,412
4,458
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
19
19
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bacchus
4
1
3
5.5
W
Hou Yi
KILO545y
Hou Yi
6
2
2
3.5
L
1
3
5
1.17
W
0
2
3
0.75
L
Mercury
Z3R0 Endings
Mercury
3
4
3
1.13
L
Tiamat
am2hip
Tiamat
2
5
3
0.7
W
9
5
3
2.1
L
Chernobog
guydolf
Chernobog
2
4
3
0.88
W
King Arthur
ichigo1286
King Arthur
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,670
Damage
33,507
50,849
Taken
53,109
28,501
Mitigated
28,353
7,478
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,914
1,223
0
614
9,972
5,230
772
3,621
6,351
1,507
30,409
W
Bacchus
5,046
488
113
4,456
10,762
5,331
0
2,741
7,937
33,172
0
W
Hou Yi
KILO545y
Hou Yi
9,293
5,201
0
1,523
8,357
2,904
0
2,020
6,317
0
42,707
L
6,501
532
117
3,086
13,639
11,511
0
5,148
8,491
20,555
0
W
2,273
711
0
4,380
13,342
11,118
120
3,140
10,124
0
16,920
L
Mercury
Z3R0 Endings
Mercury
6,441
4,229
0
0
9,828
3,357
0
2,977
6,851
0
49,165
L
Tiamat
am2hip
Tiamat
6,740
665
0
1,951
9,052
5,338
153
5,760
3,292
30,246
0
W
15,483
8,423
71
6,306
16,190
6,066
1,531
5,326
10,406
52,006
0
L
Chernobog
guydolf
Chernobog
10,074
5,764
0
1,710
8,358
3,065
0
3,215
5,143
0
38,028
W
King Arthur
ichigo1286
King Arthur
1,412
250
0
1,750
4,458
2,934
12
0
4,458
3,431
19,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,139
Gold Earned
36,274
290
Minions Killed
298
0
Camps Cleared
0
1,299,542
Distance Traveled
1,254,256
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,533
467
71
5
0
259,001
6
W
Bacchus
7,397
528
69
5
0
304,601
2
W
Hou Yi
7,214
515
65
5
0
265,206
3
L
Ares
6,804
486
29
2
0
256,944
1
W
Odin
6,755
483
29
2
0
273,544
0
L
Mercury
7,458
533
81
6
0
299,521
1
L
Tiamat
6,997
500
59
4
0
257,344
0
W
Chronos
8,712
622
81
6
0
240,978
1
L
Chernobog
6,347
453
50
4
0
226,732
3
W
King Arthur
6,196
443
54
4
0
169,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role