Player Matchup

Hachiman
Hachiman
Beastshark59
Hachiman
Level 21
God Stats
9W - 8L
1,626 SR
Queue Stats
28W - 37L
1,365 Elo+
Party 2
Janus
Janus
Doxiifyz
Janus
Level 83
God Stats
15W - 6L
1,660 SR
Queue Stats
141W - 114L
1,459 Elo+
Solo
Chernobog
Chernobog
Iramez
Chernobog
Level 156
God Stats
12W - 12L
1,472 SR
Queue Stats
163W - 161L
1,412 Elo+
Solo
Geb
Geb
Sathurnus
Geb
Level 87
God Stats
1W - 1L
1,665 SR
Queue Stats
271W - 296L
1,457 Elo+
Solo
Atlas
Atlas
cmanultra
Atlas
Level 33
God Stats
1W - 1L
1,805 SR
Queue Stats
64W - 61L
1,417 Elo+
Party 2
Team Averages
Level 76
1,645 SR
1,422 Elo+

VS

Team Averages
Level 63
1,432 SR
1,407 Elo+
Arachne
Arachne
CarryDk-
Arachne
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
187W - 216L
1,430 Elo+
Party 3
Guan Yu
Guan Yu
DraikSS
Guan Yu
Level 42
God Stats
1W - 11L
1,200 SR
Queue Stats
36W - 62L
1,291 Elo+
Solo
Heimdallr
Heimdallr
ImBlack_Widow
Heimdallr
Level 126
God Stats
1W - 1L
1,554 SR
Queue Stats
102W - 101L
1,467 Elo+
Party 1
Nox
Nox
TheTrueDemonlord
Nox
Level 65
God Stats
2W - 8L
1,328 SR
Queue Stats
268W - 304L
1,371 Elo+
Party 3
Geb
Geb
zezinhodascoves
Geb
Level 36
God Stats
2W - 3L
1,577 SR
Queue Stats
20W - 24L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beastshark59
Hachiman
15
6 / 2 / 4
8,594
477
8,173
7,594
2,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Doxiifyz
Janus
16
2 / 1 / 9
9,619
534
7,230
8,645
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Iramez
Chernobog
16
6 / 4 / 7
9,570
532
9,465
12,039
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 0 / 6
9,496
528
8,285
8,935
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
cmanultra
Atlas
14
4 / 0 / 7
8,105
450
6,752
13,083
12,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarryDk-
Arachne
14
2 / 5 / 3
8,309
462
4,552
12,374
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
DraikSS
Guan Yu
13
0 / 2 / 0
7,850
436
3,312
10,644
8,377
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
ImBlack_Widow
Heimdallr
12
1 / 6 / 0
7,643
425
6,101
12,785
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 1
8,601
478
9,852
9,558
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 4 / 0
6,920
384
3,900
12,261
7,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
7
7
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Beastshark59
Hachiman
6
2
4
4
L
Arachne
CarryDk-
Arachne
2
5
3
0.7
W
Janus
Doxiifyz
Janus
2
1
9
6.5
L
Guan Yu
DraikSS
Guan Yu
0
2
0
0
L
Heimdallr
ImBlack_Widow
Heimdallr
1
6
0
0.17
W
Chernobog
Iramez
Chernobog
6
4
7
2.38
W
4
0
6
7
L
4
5
1
0.9
W
Atlas
cmanultra
Atlas
4
0
7
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
27,717
50,296
Taken
57,622
30,833
Mitigated
29,005
11,221
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Beastshark59
Hachiman
8,173
4,025
0
865
7,594
2,966
365
2,336
5,258
0
51,461
L
Arachne
CarryDk-
Arachne
4,552
2,721
0
3,360
12,374
5,490
0
2,983
9,235
0
59,478
W
Janus
Doxiifyz
Janus
7,230
145
70
1,571
8,645
3,106
306
3,671
4,974
69,308
0
L
Guan Yu
DraikSS
Guan Yu
3,312
740
288
3,216
10,644
8,377
0
4,152
5,750
0
38,881
L
Heimdallr
ImBlack_Widow
Heimdallr
6,101
1,698
993
3,287
12,785
4,119
136
4,514
8,183
0
44,616
W
Chernobog
Iramez
Chernobog
9,465
6,347
0
2,612
12,039
4,852
693
3,032
9,007
0
60,095
W
8,285
915
0
2,570
8,935
7,270
60
1,123
7,812
44,302
0
L
9,852
334
0
989
9,558
3,565
588
3,957
5,335
50,476
0
W
Atlas
cmanultra
Atlas
6,752
2,564
652
2,881
13,083
12,639
107
4,046
9,037
16,910
0
L
3,900
495
0
744
12,261
7,454
0
5,732
6,481
18,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
39,323
411
Minions Killed
406
0
Camps Cleared
0
1,742,509
Distance Traveled
1,670,831
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,594
477
78
4
0
355,293
0
L
Arachne
8,309
462
99
6
0
364,602
4
W
Janus
9,619
534
142
8
0
308,536
2
L
Guan Yu
7,850
436
98
5
0
338,745
3
L
Heimdallr
7,643
425
85
5
0
314,389
5
W
Chernobog
9,570
532
110
6
0
370,227
1
W
Geb
9,496
528
71
4
0
367,168
6
L
Nox
8,601
478
100
6
0
312,366
5
W
Atlas
8,105
450
10
1
0
341,285
0
L
Geb
6,920
384
24
1
0
340,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role