Player Matchup

Sylvanus
Sylvanus
Legit WICK
Sylvanus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,197 Elo+
Solo
Merlin
Merlin
Sin of battle64
Merlin
Level 109
God Stats
7W - 5L
1,541 SR
Queue Stats
253W - 256L
1,498 Elo+
Solo
Cliodhna
Cliodhna
xXyettimayneXx
Cliodhna
Level 53
God Stats
16W - 11L
1,214 SR
Queue Stats
218W - 287L
1,285 Elo+
Solo
Team Averages
Level 89
1,418 SR
1,327 Elo+

VS

Team Averages
Level 80
1,290 SR
1,364 Elo+
Ymir
Ymir
HYB Vanish
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,263 Elo+
Solo
Hel
Hel
Kronnosmicon
Hel
Level 107
God Stats
0W - 4L
1,207 SR
Queue Stats
214W - 255L
1,389 Elo+
Solo
Tyr
Tyr
xXDARKSHARK88Xx
Tyr
Level 87
God Stats
0W - 5L
1,162 SR
Queue Stats
202W - 323L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Legit WICK
Sylvanus
20
3 / 3 / 27
17,136
714
10,913
25,910
34,313
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
17 / 3 / 14
17,802
742
40,343
25,372
17,354
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cliodhna
20
12 / 5 / 14
16,680
695
29,565
20,467
9,680
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 12 / 4
15,030
626
22,181
38,867
36,275
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 10 / 7
14,344
598
18,976
24,353
8,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 11 / 8
14,044
585
16,104
32,727
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
32
Kills
11
11
Deaths
33
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
12
4
0.67
L
3
10
7
0.65
W
Sylvanus
Legit WICK
Sylvanus
3
3
27
5.5
W
17
3
14
8
L
2
11
8
0.55
W
Cliodhna
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,821
Damage
57,261
71,749
Taken
95,947
61,347
Mitigated
65,970
34,264
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,181
3,661
935
2,619
38,867
36,275
715
18,905
19,962
50,672
0
L
18,976
2,195
4,541
5,949
24,353
8,816
1,340
14,315
10,038
63,541
0
W
Sylvanus
Legit WICK
Sylvanus
10,913
1,154
10,802
14,599
25,910
34,313
140
14,991
9,952
25,127
0
W
40,343
2,160
0
7,767
25,372
17,354
1,098
14,614
10,105
103,481
0
L
16,104
2,988
781
4,964
32,727
20,879
43
18,691
14,036
0
31,477
W
Cliodhna
29,565
2,920
0
1,096
20,467
9,680
1,227
11,266
8,449
0
85,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
43,418
229
Minions Killed
225
12
Camps Cleared
5
1,194,824
Distance Traveled
1,057,758
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,030
626
71
3
2
331,876
0
L
Hel
14,344
598
119
5
0
337,710
6
W
Sylvanus
17,136
714
20
1
1
429,819
2
W
Merlin
17,802
742
119
5
3
355,788
2
L
Tyr
14,044
585
35
1
3
388,172
0
W
Cliodhna
16,680
695
90
4
8
409,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role