Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
QCVersace
Zhong Kui
Level 57
God Stats
7W - 5L
1,574 SR
Queue Stats
221W - 233L
1,350 Elo+
Solo
Hachiman
Hachiman
Saqqara4528
Hachiman
Level 89
God Stats
2W - 2L
1,396 SR
Queue Stats
182W - 232L
1,369 Elo+
Solo
Merlin
Merlin
inSANEiaK
Merlin
Level 104
God Stats
2W - 1L
1,769 SR
Queue Stats
72W - 83L
1,216 Elo+
Solo
Sobek
Sobek
padronbal360
Sobek
Level 149
God Stats
4W - 6L
1,454 SR
Queue Stats
430W - 474L
1,375 Elo+
Solo
Team Averages
Level 105
1,539 SR
1,362 Elo+

VS

Team Averages
Level 86
1,476 SR
1,359 Elo+
Medusa
Medusa
Chief_Beef20
Medusa
Level 27
God Stats
2W - 1L
1,475 SR
Queue Stats
121W - 144L
1,316 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lanshie
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,443 SR
Queue Stats
30W - 22L
1,401 Elo+
Solo
Chiron
Chiron
Lost Protector
Chiron
Level 155
God Stats
13W - 8L
1,463 SR
Queue Stats
561W - 610L
1,335 Elo+
Solo
Serqet
Serqet
Thejudgeman2428
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 184L
1,379 Elo+
Solo
Nox
Nox
ragnablood
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 2 / 6
10,090
673
12,090
14,727
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
QCVersace
Zhong Kui
16
3 / 6 / 10
10,173
678
8,099
12,995
7,924
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Saqqara4528
Hachiman
18
4 / 7 / 8
10,817
721
13,081
14,141
5,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
inSANEiaK
Merlin
18
0 / 6 / 10
9,679
645
8,497
12,031
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 7 / 8
9,840
656
10,224
20,824
16,749
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 5 / 11
10,496
700
11,435
11,729
4,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Lanshie
Morgan Le Fay
19
6 / 2 / 17
11,708
781
18,387
13,823
5,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 1 / 11
12,125
808
14,217
12,452
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 8 / 15
9,726
648
6,819
11,170
4,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 2 / 14
12,109
807
11,799
12,397
5,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
17
Kills
28
28
Deaths
18
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
2
6
4
W
Medusa
4
5
11
1.9
W
Morgan Le Fay
Lanshie
Morgan Le Fay
6
2
17
7.25
W
8
1
11
13.5
L
Zhong Kui
QCVersace
Zhong Kui
3
6
10
1.33
L
Hachiman
Saqqara4528
Hachiman
4
7
8
1.14
W
1
8
15
1.06
L
Merlin
inSANEiaK
Merlin
0
6
10
0.83
L
5
7
8
1.29
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,991
Damage
62,657
74,718
Taken
61,571
47,103
Mitigated
26,139
23,171
Healing
27,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,090
1,056
2,288
6,509
14,727
11,969
0
5,380
9,059
0
23,644
W
Medusa
11,435
5,004
941
1,050
11,729
4,871
916
3,703
7,673
0
21,677
W
Morgan Le Fay
Lanshie
Morgan Le Fay
18,387
312
2,199
5,546
13,823
5,894
855
5,376
8,288
35,512
0
W
14,217
5,072
4,566
5,892
12,452
5,522
1,922
6,749
5,527
0
37,776
L
Zhong Kui
QCVersace
Zhong Kui
8,099
960
1,645
1,200
12,995
7,924
1,040
5,791
6,275
15,211
0
L
Hachiman
Saqqara4528
Hachiman
13,081
7,842
1,179
967
14,141
5,785
708
5,927
7,868
0
29,389
W
6,819
1,298
1,239
1,034
11,170
4,472
474
4,414
6,575
0
9,759
L
Merlin
inSANEiaK
Merlin
8,497
832
2,442
1,099
12,031
4,676
0
5,441
6,438
27,482
0
L
10,224
118
1,051
4,791
20,824
16,749
0
6,468
14,047
15,619
0
W
11,799
726
2,019
3,444
12,397
5,380
1,117
6,578
5,634
30,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
56,164
139
Minions Killed
145
0
Camps Cleared
0
1,201,806
Distance Traveled
1,355,606
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,090
673
22
1
0
236,537
0
W
Medusa
10,496
700
32
2
0
291,621
0
W
Morgan Le Fay
11,708
781
25
2
0
296,890
2
W
Chiron
12,125
808
46
3
0
264,043
0
L
Zhong Kui
10,173
678
24
2
0
236,110
0
L
Hachiman
10,817
721
42
3
0
218,314
1
W
Serqet
9,726
648
5
0
0
235,678
0
L
Merlin
9,679
645
41
3
0
236,076
0
L
Sobek
9,840
656
10
1
0
274,769
1
W
Nox
12,109
807
37
2
0
267,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role