Player Matchup

Ra
Ra
 
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Cofressi
Skadi
Level 118
God Stats
1W - 2L
1,253 SR
Queue Stats
273W - 281L
1,453 Elo+
Solo
Cerberus
Cerberus
Ljmassey
Cerberus
Level 126
God Stats
0W - 2L
1,057 SR
Queue Stats
18W - 28L
1,389 Elo+
Solo
Chernobog
Chernobog
Nowitzkii
Chernobog
Level 129
God Stats
3W - 6L
1,433 SR
Queue Stats
120W - 102L
1,561 Elo+
Party 1
Odin
Odin
Secaid
Odin
Level 141
God Stats
2W - 3L
1,400 SR
Queue Stats
166W - 161L
1,548 Elo+
Party 1
Team Averages
Level 123
1,329 SR
1,490 Elo+

VS

Team Averages
Level 113
1,380 SR
1,475 Elo+
Sylvanus
Sylvanus
Maggot07
Sylvanus
Level 97
God Stats
1W - 2L
1,197 SR
Queue Stats
334W - 317L
1,541 Elo+
Party 2
Anhur
Anhur
Storba
Anhur
Level 103
God Stats
5W - 4L
1,548 SR
Queue Stats
226W - 237L
1,437 Elo+
Solo
The Morrigan
The Morrigan
TESCHMI
The Morrigan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,453 Elo+
Solo
Kukulkan
Kukulkan
emiledesad
Kukulkan
Level 122
God Stats
4W - 7L
1,367 SR
Queue Stats
550W - 552L
1,552 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zoumew
Morgan Le Fay
Level 146
God Stats
3W - 4L
1,291 SR
Queue Stats
600W - 629L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
2 / 3 / 17
13,132
625
12,702
18,297
9,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Cofressi
Skadi
20
10 / 6 / 15
14,587
695
27,607
24,039
10,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
Ljmassey
Cerberus
20
3 / 5 / 17
13,110
624
19,710
38,934
56,460
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Nowitzkii
Chernobog
18
4 / 9 / 17
12,642
602
11,010
20,035
8,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Secaid
Odin
20
8 / 4 / 16
13,851
660
16,552
28,422
42,715
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Maggot07
Sylvanus
20
2 / 5 / 18
13,482
642
9,954
28,767
42,972
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Storba
Anhur
20
3 / 6 / 15
14,420
687
18,902
21,755
12,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
TESCHMI
The Morrigan
20
4 / 7 / 12
13,212
629
11,821
17,109
8,399
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
emiledesad
Kukulkan
20
7 / 4 / 10
15,893
757
40,744
13,677
7,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
zoumew
Morgan Le Fay
20
11 / 5 / 10
15,504
738
28,037
15,267
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
92
27
Kills
27
27
Deaths
27
82
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
17
3.5
L
Skadi
Cofressi
Skadi
10
6
15
2.92
L
Cerberus
Ljmassey
Cerberus
3
5
17
2.3
W
Sylvanus
Maggot07
Sylvanus
2
5
18
2.2
L
Chernobog
Nowitzkii
Chernobog
4
9
17
1.39
L
Odin
Secaid
Odin
8
4
16
4
W
Anhur
Storba
Anhur
3
6
15
1.75
W
The Morrigan
TESCHMI
The Morrigan
4
7
12
1.43
W
Kukulkan
emiledesad
Kukulkan
7
4
10
3
W
Morgan Le Fay
zoumew
Morgan Le Fay
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,581
Damage
109,458
129,727
Taken
96,575
127,694
Mitigated
79,278
52,127
Healing
30,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,702
960
10,726
5,724
18,297
9,553
1,411
15,335
2,962
50,752
0
L
Skadi
Cofressi
Skadi
27,607
10,613
3,488
3,576
24,039
10,079
1,804
19,837
4,202
0
59,248
L
Cerberus
Ljmassey
Cerberus
19,710
1,057
3,849
14,126
38,934
56,460
725
22,501
16,433
47,684
0
W
Sylvanus
Maggot07
Sylvanus
9,954
1,581
8,115
7,955
28,767
42,972
325
7,563
20,866
14,817
0
L
Chernobog
Nowitzkii
Chernobog
11,010
4,181
2,593
2,146
20,035
8,887
165
15,454
4,581
0
27,095
L
Odin
Secaid
Odin
16,552
2,989
1,650
4,249
28,422
42,715
1,046
17,429
10,993
0
29,038
W
Anhur
Storba
Anhur
18,902
7,649
2,178
3,784
21,755
12,844
3,029
8,273
13,218
0
30,033
W
The Morrigan
TESCHMI
The Morrigan
11,821
2,124
487
1,624
17,109
8,399
834
5,453
11,488
28,403
0
W
Kukulkan
emiledesad
Kukulkan
40,744
1,239
1,806
1,851
13,677
7,506
1,637
3,489
10,138
93,919
0
W
Morgan Le Fay
zoumew
Morgan Le Fay
28,037
2,193
1,477
1,588
15,267
7,557
1,551
6,674
8,453
62,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,322
Gold Earned
72,511
284
Minions Killed
232
0
Camps Cleared
0
1,747,301
Distance Traveled
1,767,580
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,132
625
78
4
0
352,962
0
L
Skadi
14,587
695
77
4
0
322,781
3
L
Cerberus
13,110
624
57
3
0
402,818
1
W
Sylvanus
13,482
642
7
0
0
372,438
1
L
Chernobog
12,642
602
41
2
0
278,972
0
L
Odin
13,851
660
31
1
0
389,768
0
W
Anhur
14,420
687
24
1
0
304,310
3
W
The Morrigan
13,212
629
32
2
0
349,759
0
W
Kukulkan
15,893
757
115
5
0
414,237
0
W
Morgan Le Fay
15,504
738
54
3
0
326,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role