Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AcidLxrd
Medusa
Level 109
God Stats
1W - 2L
1,244 SR
Queue Stats
28W - 29L
1,412 Elo+
Party 2
Ratatoskr
Ratatoskr
Goatrxch
Ratatoskr
Level 109
God Stats
7W - 11L
1,406 SR
Queue Stats
53W - 62L
1,496 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
frankthrower
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,738 SR
Queue Stats
131W - 163L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
oldhead bill
Cliodhna
Level 109
God Stats
9W - 13L
1,495 SR
Queue Stats
77W - 107L
1,491 Elo+
Party 2
Team Averages
Level 115
1,477 SR
1,481 Elo+

VS

Team Averages
Level 130
1,644 SR
1,555 Elo+
Horus
Horus
Bellaknor
Horus
Level 121
God Stats
1W - 1L
1,606 SR
Queue Stats
296W - 310L
1,549 Elo+
Party 1
Charybdis
Charybdis
BurnPhoenix7
Charybdis
Level 129
God Stats
1W - 2L
1,521 SR
Queue Stats
246W - 216L
1,520 Elo+
Solo
Serqet
Serqet
Ericktion2321
Serqet
Level 148
God Stats
1W - 2L
1,524 SR
Queue Stats
262W - 260L
1,570 Elo+
Solo
Hera
Hera
Sindolyn
Hera
Level 128
God Stats
80W - 63L
1,659 SR
Queue Stats
379W - 387L
1,578 Elo+
Party 1
Atlas
Atlas
pheonixblade65
Atlas
Level 124
God Stats
0W - 1L
1,907 SR
Queue Stats
229W - 217L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 4
10,185
536
7,191
12,273
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
AcidLxrd
Medusa
13
3 / 3 / 4
8,790
463
6,257
12,552
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Goatrxch
Ratatoskr
18
9 / 1 / 5
11,541
607
15,918
18,630
14,767
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
frankthrower
Ah Muzen Cab
17
4 / 1 / 9
11,034
581
17,756
11,112
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
oldhead bill
Cliodhna
17
9 / 2 / 8
11,336
597
11,715
10,566
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bellaknor
Horus
12
1 / 8 / 3
7,856
413
10,557
21,216
15,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
BurnPhoenix7
Charybdis
14
3 / 6 / 5
8,917
469
9,100
13,195
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 5
8,601
453
6,384
16,379
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
15
2 / 5 / 4
9,229
486
5,806
10,868
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 4
7,828
412
6,223
15,595
12,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
27
Kills
10
10
Deaths
27
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
4
1.33
W
Medusa
AcidLxrd
Medusa
3
3
4
1.67
L
Horus
Bellaknor
Horus
1
8
3
0.31
L
Charybdis
BurnPhoenix7
Charybdis
3
6
5
0.92
L
2
7
5
0.64
W
Ratatoskr
Goatrxch
Ratatoskr
9
1
5
11.5
L
Hera
2
5
4
0.8
W
Ah Muzen Cab
frankthrower
Ah Muzen Cab
4
1
9
8.5
W
Cliodhna
oldhead bill
Cliodhna
9
2
8
6.5
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,837
Damage
38,070
65,133
Taken
77,253
29,771
Mitigated
40,513
16,652
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,191
4,225
0
3,177
12,273
2,959
1,841
2,691
9,446
0
85,006
W
Medusa
AcidLxrd
Medusa
6,257
2,419
0
2,002
12,552
4,065
430
2,197
10,259
0
32,194
L
Horus
Bellaknor
Horus
10,557
5,853
1,036
4,135
21,216
15,272
0
686
20,530
2,597
40,861
L
Charybdis
BurnPhoenix7
Charybdis
9,100
3,628
0
3,512
13,195
3,011
0
91
13,104
0
62,950
L
6,384
1,096
0
5,088
16,379
6,375
0
30
16,349
0
44,076
W
Ratatoskr
Goatrxch
Ratatoskr
15,918
4,501
0
4,540
18,630
14,767
163
3,309
15,237
4,141
71,930
L
Hera
5,806
2,145
0
1,199
10,868
3,239
0
325
10,543
55,308
0
W
Ah Muzen Cab
frankthrower
Ah Muzen Cab
17,756
6,960
0
2,773
11,112
4,181
2,948
3,625
7,407
0
92,494
W
Cliodhna
oldhead bill
Cliodhna
11,715
1,402
0
4,160
10,566
3,799
277
778
9,267
0
64,685
L
6,223
2,324
368
6,628
15,595
12,616
0
543
15,052
23,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,886
Gold Earned
42,431
560
Minions Killed
445
0
Camps Cleared
0
1,919,496
Distance Traveled
1,734,396
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,185
536
134
7
0
370,073
5
W
Medusa
8,790
463
43
2
0
349,162
4
L
Horus
7,856
413
83
4
0
327,769
5
L
Charybdis
8,917
469
114
6
0
325,432
2
L
Serqet
8,601
453
95
5
0
391,959
4
W
Ratatoskr
11,541
607
125
7
0
398,719
9
L
Hera
9,229
486
126
7
0
340,770
4
W
Ah Muzen Cab
11,034
581
148
8
0
400,724
7
W
Cliodhna
11,336
597
110
6
0
400,818
6
L
Atlas
7,828
412
27
1
0
348,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role