Player Matchup

Neith
Neith
Platinum IV
CladeronKing29
Neith
Platinum IV
Level 103
God Stats
8W - 11L
1,592 SR
Queue Stats
155W - 158L
1,664 MMR
Solo
Charybdis
Charybdis
Platinum III
IlILUCiDIll
Charybdis
Platinum III
Level 106
God Stats
3W - 4L
1,463 SR
Queue Stats
125W - 120L
1,747 MMR
Solo
Baba Yaga
Baba Yaga
Platinum V
KingxRain
Baba Yaga
Platinum V
Level 153
God Stats
6W - 4L
1,583 SR
Queue Stats
292W - 279L
1,716 MMR
Solo
Cerberus
Cerberus
Gold I
Mullektopeu
Cerberus
Gold I
Level 160
God Stats
12W - 15L
1,542 SR
Queue Stats
340W - 338L
1,652 MMR
Solo
Osiris
Osiris
Gold II
numbers0138CABG
Osiris
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
404W - 402L
1,651 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,536 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,542 SR
1,687 MMR
Zhong Kui
Zhong Kui
Gold V
BOMAGAMA
Zhong Kui
Gold V
Level 121
God Stats
30W - 20L
1,674 SR
Queue Stats
150W - 142L
1,714 MMR
Party 1
Awilix
Awilix
Platinum IV
DLeonAA
Awilix
Platinum IV
Level 160
God Stats
10W - 17L
1,517 SR
Queue Stats
866W - 861L
1,717 MMR
Party 1
Mulan
Mulan
Gold II
HinduSin
Mulan
Gold II
Level 128
God Stats
7W - 6L
1,643 SR
Queue Stats
463W - 472L
1,643 MMR
Solo
Tiamat
Tiamat
Platinum IV
MelaninGI
Tiamat
Platinum IV
Level 126
God Stats
1W - 4L
1,312 SR
Queue Stats
220W - 214L
1,721 MMR
Solo
Apollo
Apollo
Gold I
SuwooDemonTime
Apollo
Gold I
Level 157
God Stats
6W - 7L
1,563 SR
Queue Stats
696W - 707L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 11
11,473
546
10,930
13,310
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
IlILUCiDIll
Charybdis
19
12 / 2 / 9
12,504
595
13,690
15,849
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
KingxRain
Baba Yaga
18
6 / 2 / 16
12,129
578
14,422
13,234
5,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Mullektopeu
Cerberus
17
4 / 0 / 13
11,680
556
10,631
19,557
20,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 2 / 15
12,205
581
15,346
20,773
23,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Bans
AthenaGilgameshLoki

VS

Bans
ArtioCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOMAGAMA
Zhong Kui
16
4 / 11 / 1
10,735
511
15,226
21,929
11,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
DLeonAA
Awilix
16
2 / 6 / 5
10,140
483
7,182
18,193
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
HinduSin
Mulan
14
2 / 9 / 4
9,373
446
14,021
23,311
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
MelaninGI
Tiamat
13
0 / 7 / 2
8,400
400
6,784
11,853
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 1
9,186
437
5,338
9,551
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
37
Kills
9
9
Deaths
37
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BOMAGAMA
Zhong Kui
4
11
1
0.41
W
8
3
11
4.5
L
Awilix
DLeonAA
Awilix
2
6
5
0.75
L
Mulan
HinduSin
Mulan
2
9
4
0.44
W
Charybdis
IlILUCiDIll
Charybdis
12
2
9
8.25
W
Baba Yaga
KingxRain
Baba Yaga
6
2
16
7
L
Tiamat
MelaninGI
Tiamat
0
7
2
0.14
W
Cerberus
Mullektopeu
Cerberus
4
0
13
10.5
L
1
4
1
0.38
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,019
Damage
48,551
82,723
Taken
84,837
59,877
Mitigated
41,134
30,649
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BOMAGAMA
Zhong Kui
15,226
1,096
0
5,885
21,929
11,632
784
3,582
18,232
61,278
0
W
10,930
5,644
0
4,197
13,310
4,528
4,251
2,798
10,491
0
74,432
L
Awilix
DLeonAA
Awilix
7,182
3,245
0
5,380
18,193
5,459
0
5,843
12,254
0
69,924
L
Mulan
HinduSin
Mulan
14,021
2,167
0
3,179
23,311
15,459
0
8,428
14,689
5,844
43,868
W
Charybdis
IlILUCiDIll
Charybdis
13,690
7,141
0
2,994
15,849
5,944
2,963
6,432
9,347
0
97,888
W
Baba Yaga
KingxRain
Baba Yaga
14,422
1,416
0
4,565
13,234
5,534
317
5,340
7,691
69,068
0
L
Tiamat
MelaninGI
Tiamat
6,784
727
35
2,478
11,853
5,686
35
4,373
7,297
44,833
0
W
Cerberus
Mullektopeu
Cerberus
10,631
437
512
9,097
19,557
20,498
219
4,282
15,179
56,262
0
L
5,338
2,776
0
1,613
9,551
2,898
1,842
3,088
6,335
0
62,744
W
15,346
5,960
0
9,284
20,773
23,373
1,308
7,343
13,307
2,683
63,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,991
Gold Earned
47,834
558
Minions Killed
510
0
Camps Cleared
0
1,905,423
Distance Traveled
1,759,512
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,735
511
123
6
0
355,748
1
W
Neith
11,473
546
96
5
0
345,843
4
L
Awilix
10,140
483
108
5
0
433,834
4
L
Mulan
9,373
446
73
3
0
344,514
6
W
Charybdis
12,504
595
144
7
0
396,366
5
W
Baba Yaga
12,129
578
118
6
0
400,002
8
L
Tiamat
8,400
400
87
4
0
322,940
7
W
Cerberus
11,680
556
92
4
0
410,709
12
L
Apollo
9,186
437
119
6
0
302,476
2
W
Osiris
12,205
581
108
5
0
352,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role