Player Matchup

Sylvanus
Sylvanus
Ballrigg
Sylvanus
Level 88
God Stats
0W - 2L
1,623 SR
Queue Stats
17W - 28L
1,372 Elo+
Party 1
Neith
Neith
Josaiah21
Neith
Level 25
God Stats
1W - 5L
1,290 SR
Queue Stats
8W - 18L
1,316 Elo+
Party 1
Apollo
Apollo
PowerfulPants72
Apollo
Level 17
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Eset
Eset
ZeR0 Rhoads
Eset
Level 137
God Stats
1W - 2L
1,631 SR
Queue Stats
15W - 25L
1,445 Elo+
Party 1
Bellona
Bellona
nojiksnipok
Bellona
Level 106
God Stats
0W - 4L
1,579 SR
Queue Stats
11W - 23L
1,321 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,359 Elo+

VS

Team Averages
Level 100
1,658 SR
1,554 Elo+
Artio
Artio
 
Artio
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LUXREY
Chaac
Level 148
God Stats
5W - 5L
1,639 SR
Queue Stats
11W - 8L
1,576 Elo+
Party 2
Horus
Horus
MochenE
Horus
Level 126
God Stats
1W - 0L
1,586 SR
Queue Stats
9W - 6L
1,621 Elo+
Party 2
Athena
Athena
PibePepon
Athena
Level 149
God Stats
3W - 2L
1,704 SR
Queue Stats
10W - 8L
1,576 Elo+
Party 2
Xbalanque
Xbalanque
iMichona
Xbalanque
Level 22
God Stats
2W - 0L
1,863 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ballrigg
Sylvanus
13
2 / 5 / 9
8,254
825
12,735
14,640
18,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Josaiah21
Neith
12
0 / 5 / 8
7,144
714
5,089
7,497
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 1
7,481
748
4,610
9,937
4,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 6
8,348
835
12,593
8,651
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
nojiksnipok
Bellona
14
4 / 4 / 4
8,443
844
9,735
12,227
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 10
7,481
748
2,731
12,862
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
LUXREY
Chaac
15
5 / 3 / 15
9,287
929
11,205
14,389
9,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
MochenE
Horus
13
3 / 2 / 8
8,233
823
6,189
10,513
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
PibePepon
Athena
14
3 / 3 / 19
9,842
984
8,284
17,691
19,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
iMichona
Xbalanque
17
14 / 1 / 10
11,846
1,185
17,332
9,517
3,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
87
13
Kills
25
25
Deaths
13
28
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
4
10
1.25
L
Sylvanus
Ballrigg
Sylvanus
2
5
9
1.3
L
Neith
Josaiah21
Neith
0
5
8
0.8
W
Chaac
LUXREY
Chaac
5
3
15
4.17
W
Horus
MochenE
Horus
3
2
8
3.5
W
Athena
PibePepon
Athena
3
3
19
4.17
L
3
6
1
0.58
L
4
5
6
1.4
W
Xbalanque
iMichona
Xbalanque
14
1
10
19
L
Bellona
nojiksnipok
Bellona
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,762
Damage
45,741
52,952
Taken
64,972
37,995
Mitigated
53,108
8,514
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,731
146
2,310
3,263
12,862
12,206
350
4,829
7,840
16,184
0
L
Sylvanus
Ballrigg
Sylvanus
12,735
2,684
1,548
4,248
14,640
18,684
136
2,993
11,492
20,749
0
L
Neith
Josaiah21
Neith
5,089
2,045
0
294
7,497
2,867
450
1,695
5,625
0
15,646
W
Chaac
LUXREY
Chaac
11,205
1,572
0
3,674
14,389
9,869
1,316
6,047
8,138
0
31,296
W
Horus
MochenE
Horus
6,189
2,404
2,563
2,727
10,513
7,488
428
3,311
6,810
0
13,335
W
Athena
PibePepon
Athena
8,284
1,684
796
5,785
17,691
19,909
182
5,412
11,680
19,111
0
L
4,610
3,812
0
519
9,937
4,123
0
1,905
7,910
0
22,600
L
12,593
1,176
449
930
8,651
3,355
102
1,198
7,410
27,675
0
W
Xbalanque
iMichona
Xbalanque
17,332
7,553
0
481
9,517
3,636
3,217
5,350
3,888
0
36,353
L
Bellona
nojiksnipok
Bellona
9,735
2,016
0
526
12,227
8,966
366
3,224
8,837
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,670
Gold Earned
46,689
180
Minions Killed
164
6
Camps Cleared
8
819,078
Distance Traveled
974,286
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,481
748
30
3
2
182,569
0
L
Sylvanus
8,254
825
14
1
0
147,931
1
L
Neith
7,144
714
31
3
0
159,171
1
W
Chaac
9,287
929
57
6
2
191,303
1
W
Horus
8,233
823
17
2
2
195,169
0
W
Athena
9,842
984
22
2
1
219,644
3
L
Apollo
7,481
748
52
5
3
162,521
1
L
Eset
8,348
835
59
6
2
179,137
4
W
Xbalanque
11,846
1,185
38
4
1
185,601
1
L
Bellona
8,443
844
24
2
1
170,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role