Player Matchup

Sol
Sol
Akshe
Sol
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,236 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MolecularPrime
Tsukuyomi
Level 160
God Stats
3W - 7L
1,192 SR
Queue Stats
429W - 445L
1,599 Elo+
Party 2
Terra
Terra
Santicielo
Terra
Level 158
God Stats
0W - 1L
1,639 SR
Queue Stats
40W - 50L
1,485 Elo+
Party 2
Team Averages
Level 108
1,444 SR
1,440 Elo+

VS

Team Averages
Level 134
1,461 SR
1,462 Elo+
Set
Set
FrostFM
Set
Level 158
God Stats
1W - 1L
1,337 SR
Queue Stats
20W - 23L
1,454 Elo+
Party 1
Mulan
Mulan
IskanderFM
Mulan
Level 123
God Stats
1W - 1L
1,465 SR
Queue Stats
23W - 20L
1,560 Elo+
Party 1
Baba Yaga
Baba Yaga
hellomikeo
Baba Yaga
Level 120
God Stats
16W - 10L
1,582 SR
Queue Stats
297W - 365L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akshe
Sol
13
1 / 6 / 6
9,333
622
3,401
11,024
3,708
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
MolecularPrime
Tsukuyomi
14
9 / 9 / 0
11,379
759
19,380
18,498
9,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
12
0 / 6 / 9
9,303
620
8,783
22,237
23,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
9 / 3 / 9
11,568
771
15,455
14,505
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
14
6 / 3 / 9
10,944
730
12,259
15,241
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
hellomikeo
Baba Yaga
15
5 / 4 / 11
11,054
737
16,028
14,378
4,681
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
10
Kills
20
21
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
Akshe
Sol
1
6
6
0.67
W
Set
9
3
9
4.5
W
Mulan
6
3
9
3.5
L
Tsukuyomi
MolecularPrime
Tsukuyomi
9
9
0
1
L
Terra
0
6
9
0.75
W
Baba Yaga
hellomikeo
Baba Yaga
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,564
Damage
43,742
51,759
Taken
44,124
36,908
Mitigated
22,581
12,748
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Akshe
Sol
3,401
2,279
0
669
11,024
3,708
29
2,968
7,607
13,314
0
W
Set
15,455
6,026
0
3,565
14,505
7,494
1,136
4,142
10,011
693
32,271
W
Mulan
12,259
1,386
0
1,797
15,241
10,406
953
4,825
9,938
4,719
27,816
L
Tsukuyomi
MolecularPrime
Tsukuyomi
19,380
5,688
0
2,451
18,498
9,872
25
6,571
11,231
0
51,459
L
Terra
8,783
1,439
1,909
7,719
22,237
23,328
0
9,027
12,223
23,406
0
W
Baba Yaga
hellomikeo
Baba Yaga
16,028
705
97
4,472
14,378
4,681
669
4,025
9,918
49,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,015
Gold Earned
33,566
115
Minions Killed
152
3
Camps Cleared
9
741,073
Distance Traveled
819,890
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,333
622
29
2
0
222,089
0
W
Set
11,568
771
44
3
2
281,693
3
W
Mulan
10,944
730
41
3
4
274,904
1
L
Tsukuyomi
11,379
759
67
4
3
236,650
0
L
Terra
9,303
620
19
1
0
282,334
3
W
Baba Yaga
11,054
737
67
4
3
263,293
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role