Player Matchup

Mercury
Mercury
Biwii
Mercury
Level 99
God Stats
2W - 6L
1,320 SR
Queue Stats
209W - 186L
1,514 Elo+
Party 1
Osiris
Osiris
Dorasukaru
Osiris
Level 72
God Stats
2W - 6L
1,623 SR
Queue Stats
104W - 105L
1,467 Elo+
Party 1
Athena
Athena
Fruit Shnack
Athena
Level 41
God Stats
0W - 2L
1,293 SR
Queue Stats
110W - 118L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MEHOYxMINOY
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 10L
1,281 Elo+
Party 1
Sol
Sol
Peckerhead1195
Sol
Level 87
God Stats
19W - 17L
1,531 SR
Queue Stats
194W - 178L
1,524 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,449 Elo+

VS

Team Averages
Level 82
1,545 SR
1,460 Elo+
Discordia
Discordia
Andersonn_6
Discordia
Level 103
God Stats
10W - 11L
1,545 SR
Queue Stats
228W - 250L
1,469 Elo+
Solo
King Arthur
King Arthur
Pinacalado
King Arthur
Level 88
God Stats
15W - 9L
1,538 SR
Queue Stats
246W - 244L
1,451 Elo+
Solo
Ymir
Ymir
Shadowgirl_jojos
Ymir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,484 Elo+
Solo
Neith
Neith
Stack101
Neith
Level 68
God Stats
4W - 4L
1,454 SR
Queue Stats
176W - 154L
1,451 Elo+
Solo
Loki
Loki
insanep0tter
Loki
Level 107
God Stats
3W - 0L
1,687 SR
Queue Stats
214W - 183L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Biwii
Mercury
10
4 / 3 / 2
6,297
572
6,459
8,716
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Dorasukaru
Osiris
9
5 / 2 / 2
5,777
525
6,820
9,305
5,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
3
0 / 2 / 0
3,917
356
340
2,518
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
MEHOYxMINOY
Morgan Le Fay
8
0 / 3 / 2
4,819
438
3,154
3,917
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
4 / 6 / 3
6,653
605
9,714
9,098
2,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Andersonn_6
Discordia
10
4 / 3 / 2
6,387
581
5,802
6,223
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Pinacalado
King Arthur
11
1 / 2 / 2
6,630
603
3,954
7,175
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 1 / 9
6,680
607
2,736
9,297
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Stack101
Neith
12
8 / 3 / 2
7,677
698
7,765
7,132
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 4 / 5
6,303
573
3,703
8,836
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
16
16
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
Andersonn_6
Discordia
4
3
2
1.67
L
Mercury
Biwii
Mercury
4
3
2
1.67
L
Osiris
Dorasukaru
Osiris
5
2
2
3
L
Athena
0
2
0
0
L
Morgan Le Fay
MEHOYxMINOY
Morgan Le Fay
0
3
2
0.33
L
4
6
3
0.92
W
King Arthur
Pinacalado
King Arthur
1
2
2
1
W
1
1
9
5.5
W
Neith
Stack101
Neith
8
3
2
3
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
23,960
33,554
Taken
38,663
12,171
Mitigated
16,127
8,214
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Andersonn_6
Discordia
5,802
452
168
1,502
6,223
1,827
380
2,169
3,981
27,818
0
L
Mercury
Biwii
Mercury
6,459
2,555
0
2,760
8,716
2,523
502
1,537
7,063
0
28,271
L
Osiris
Dorasukaru
Osiris
6,820
2,299
0
1,628
9,305
5,544
315
2,466
6,355
0
22,452
L
Athena
340
287
95
505
2,518
792
0
437
2,081
2,827
0
L
Morgan Le Fay
MEHOYxMINOY
Morgan Le Fay
3,154
357
0
300
3,917
1,095
0
1,902
1,727
16,121
0
L
9,714
3,783
57
2,869
9,098
2,217
697
1,591
7,417
34,885
3,769
W
King Arthur
Pinacalado
King Arthur
3,954
786
0
2,245
7,175
3,495
0
457
6,351
0
35,740
W
2,736
1,017
234
2,457
9,297
5,927
0
4,504
4,758
15,227
0
W
Neith
Stack101
Neith
7,765
4,161
0
2,005
7,132
2,175
1,024
3,791
3,341
0
42,769
W
3,703
1,069
0
3,188
8,836
2,703
0
1,295
7,408
0
26,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
33,677
200
Minions Killed
309
0
Camps Cleared
0
932,343
Distance Traveled
1,050,134
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,387
581
56
5
0
193,981
2
L
Mercury
6,297
572
57
5
0
224,113
1
L
Osiris
5,777
525
35
3
0
228,376
0
L
Athena
3,917
356
12
1
0
47,208
0
L
Morgan Le Fay
4,819
438
31
3
0
231,066
0
L
Sol
6,653
605
65
6
0
201,580
0
W
King Arthur
6,630
603
86
8
0
210,910
3
W
Ymir
6,680
607
30
3
0
220,633
2
W
Neith
7,677
698
81
7
0
203,027
0
W
Loki
6,303
573
56
5
0
221,583
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role