Player Matchup

Artio
Artio
F-9olX
Artio
Level 89
God Stats
15W - 7L
1,781 SR
Queue Stats
482W - 421L
1,464 Elo+
Party 1
Chronos
Chronos
RAYANBEST1
Chronos
Level 105
God Stats
39W - 41L
1,522 SR
Queue Stats
639W - 592L
1,495 Elo+
Party 1
Sobek
Sobek
trex_ksa2012
Sobek
Level 85
God Stats
22W - 31L
1,472 SR
Queue Stats
297W - 268L
1,481 Elo+
Party 1
Medusa
Medusa
white-sonic-00
Medusa
Level 63
God Stats
10W - 7L
1,608 SR
Queue Stats
184W - 194L
1,473 Elo+
Party 1
Tyr
Tyr
yasser-altaweel
Tyr
Level 89
God Stats
3W - 5L
1,448 SR
Queue Stats
474W - 402L
1,553 Elo+
Party 1
Team Averages
Level 86
1,566 SR
1,493 Elo+

VS

Team Averages
Level 108
1,565 SR
1,653 Elo+
Hachiman
Hachiman
Arepa_Con_Tamal
Hachiman
Level 14
God Stats
4W - 0L
1,514 SR
Queue Stats
5W - 1L
1,882 Elo+
Party 3
Fenrir
Fenrir
IXx_JESHUA_xXI
Fenrir
Level 160
God Stats
1W - 0L
1,486 SR
Queue Stats
13W - 6L
1,739 Elo+
Party 3
Baba Yaga
Baba Yaga
MST James
Baba Yaga
Level 125
God Stats
2W - 0L
1,685 SR
Queue Stats
95W - 68L
1,579 Elo+
Party 2
Jormungandr
Jormungandr
Seanv3514
Jormungandr
Level 149
God Stats
1W - 1L
1,544 SR
Queue Stats
42W - 31L
1,532 Elo+
Party 2
Loki
Loki
liljimcrazy
Loki
Level 93
God Stats
9W - 9L
1,595 SR
Queue Stats
444W - 418L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
F-9olX
Artio
12
1 / 4 / 2
7,440
438
7,307
15,331
12,640
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos
RAYANBEST1
Chronos
10
1 / 4 / 1
7,311
430
6,784
8,973
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 1
5,846
344
407
6,718
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 0
8,467
498
8,555
12,719
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 1
7,479
440
8,070
14,185
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 2 / 5
10,711
630
10,133
15,336
4,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 2 / 4
10,570
622
10,063
18,749
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
MST James
Baba Yaga
14
3 / 1 / 4
9,140
538
8,300
6,662
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Seanv3514
Jormungandr
16
6 / 1 / 3
10,692
629
9,083
10,440
7,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 10
9,662
568
7,082
9,548
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
8
Kills
27
27
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hachiman
5
2
5
3.75
L
Artio
F-9olX
Artio
1
4
2
0.5
W
9
2
4
5.5
W
Baba Yaga
MST James
Baba Yaga
3
1
4
5
L
Chronos
RAYANBEST1
Chronos
1
4
1
0.38
W
Jormungandr
Seanv3514
Jormungandr
6
1
3
7.5
W
4
2
10
4.5
L
0
4
1
0.13
L
3
7
0
0.43
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,123
Damage
44,661
57,926
Taken
60,735
32,192
Mitigated
28,749
8,810
Healing
25,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
10,133
7,971
0
8,680
15,336
4,597
4,984
4,452
10,884
0
74,820
L
Artio
F-9olX
Artio
7,307
1,110
764
3,863
15,331
12,640
0
3,651
11,506
34,299
0
W
10,063
1,996
275
7,115
18,749
10,543
221
4,660
14,089
0
44,976
W
Baba Yaga
MST James
Baba Yaga
8,300
1,308
0
2,261
6,662
2,450
1,774
2,731
3,931
50,865
0
L
Chronos
RAYANBEST1
Chronos
6,784
3,068
0
1,310
8,973
2,596
391
1,774
7,051
41,813
0
W
Jormungandr
Seanv3514
Jormungandr
9,083
2,907
0
3,271
10,440
7,886
637
1,113
9,327
61,330
0
W
7,082
1,567
0
4,100
9,548
3,273
1,125
1,612
7,936
0
52,389
L
407
0
0
320
6,718
6,844
0
3,445
3,177
4,292
0
L
8,555
4,327
0
760
12,719
4,517
705
4,233
8,480
0
52,611
L
8,070
1,110
0
1,793
14,185
5,595
689
3,730
10,329
0
29,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
50,775
264
Minions Killed
496
0
Camps Cleared
0
1,266,031
Distance Traveled
1,633,391
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,711
630
114
7
0
324,880
5
L
Artio
7,440
438
60
4
0
310,736
2
W
Fenrir
10,570
622
60
4
0
365,766
2
W
Baba Yaga
9,140
538
101
6
0
313,952
8
L
Chronos
7,311
430
83
5
0
218,646
2
W
Jormungandr
10,692
629
129
8
0
281,135
0
W
Loki
9,662
568
92
5
0
347,658
1
L
Sobek
5,846
344
4
0
0
140,683
1
L
Medusa
8,467
498
77
5
0
259,008
0
L
Tyr
7,479
440
40
2
0
336,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role