Player Matchup

King Arthur
King Arthur
MeSmellYe
King Arthur
Level 86
God Stats
15W - 14L
1,405 SR
Queue Stats
62W - 70L
1,381 Elo+
Solo
Neith
Neith
SethStacyYT
Neith
Level 26
God Stats
6W - 18L
1,202 SR
Queue Stats
19W - 49L
1,180 Elo+
Party 2
Ao Kuang
Ao Kuang
The_-Benja-_420
Ao Kuang
Level 48
God Stats
17W - 20L
1,379 SR
Queue Stats
97W - 124L
1,331 Elo+
Solo
Hera
Hera
Udyrsolenix
Hera
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Xgang89X
Cthulhu
Level 39
God Stats
2W - 2L
1,381 SR
Queue Stats
19W - 58L
1,162 Elo+
Party 2
Team Averages
Level 53
1,373 SR
1,307 Elo+

VS

Team Averages
Level 52
1,409 SR
1,429 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BBDR x TYQUIAN
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Delay HOF
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
Drxzzey
Yemoja
Level 49
God Stats
0W - 3L
1,227 SR
Queue Stats
14W - 23L
1,277 Elo+
Party 1
Izanami
Izanami
Fematt08
Izanami
Level 83
God Stats
4W - 9L
1,319 SR
Queue Stats
122W - 128L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MeSmellYe
King Arthur
9
0 / 3 / 1
5,757
411
4,903
8,806
6,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 4
6,079
434
3,042
2,555
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
14
11 / 0 / 0
8,270
591
5,764
7,720
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
5 / 1 / 4
7,861
562
6,230
4,984
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Xgang89X
Cthulhu
11
2 / 0 / 3
6,471
462
5,053
5,992
3,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
3 / 0 / 0
7,590
542
6,801
7,829
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
8
0 / 9 / 0
5,604
400
1,084
6,884
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Delay HOF
Nemesis
6
0 / 6 / 1
5,008
358
643
6,491
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Drxzzey
Yemoja
8
0 / 4 / 0
5,095
364
833
8,083
4,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Fematt08
Izanami
10
1 / 1 / 0
6,745
482
3,301
6,255
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
19
Kills
4
4
Deaths
20
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
0
0
3
L
Kukulkan
0
9
0
0
L
Nemesis
Delay HOF
Nemesis
0
6
1
0.08
L
Yemoja
Drxzzey
Yemoja
0
4
0
0
L
Izanami
Fematt08
Izanami
1
1
0
1
W
King Arthur
MeSmellYe
King Arthur
0
3
1
0.17
W
1
0
4
3
W
Ao Kuang
11
0
0
11
W
5
1
4
7
W
Cthulhu
Xgang89X
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
12,662
30,057
Taken
35,542
15,128
Mitigated
12,408
9,318
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,801
550
0
6,522
7,829
2,742
250
898
6,877
39,389
0
L
Kukulkan
1,084
257
0
40
6,884
2,284
565
5,056
1,734
17,690
0
L
Nemesis
Delay HOF
Nemesis
643
114
0
144
6,491
1,531
0
1,936
4,406
0
8,911
L
Yemoja
Drxzzey
Yemoja
833
302
562
536
8,083
4,088
21
5,529
2,131
8,881
0
L
Izanami
Fematt08
Izanami
3,301
2,274
0
366
6,255
1,763
510
2,558
3,347
0
44,146
W
King Arthur
MeSmellYe
King Arthur
4,903
1,272
0
1,281
8,806
6,624
240
5,066
3,346
0
24,903
W
3,042
670
0
417
2,555
932
200
295
2,260
0
24,244
W
Ao Kuang
5,764
1,709
0
4,382
7,720
2,745
0
2,110
5,516
42,400
0
W
6,230
1,570
0
1,808
4,984
1,406
563
375
4,609
43,496
0
W
Cthulhu
Xgang89X
Cthulhu
5,053
202
0
1,430
5,992
3,421
224
384
5,608
29,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,438
Gold Earned
30,042
313
Minions Killed
245
0
Camps Cleared
0
1,341,099
Distance Traveled
1,058,753
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,590
542
95
7
0
233,266
7
L
Kukulkan
5,604
400
35
3
0
169,393
0
L
Nemesis
5,008
358
9
1
0
233,967
1
L
Yemoja
5,095
364
8
1
0
197,402
0
L
Izanami
6,745
482
98
7
0
224,725
1
W
King Arthur
5,757
411
41
3
0
293,743
0
W
Neith
6,079
434
46
3
0
240,255
0
W
Ao Kuang
8,270
591
96
7
0
271,761
0
W
Hera
7,861
562
87
6
0
256,685
1
W
Cthulhu
6,471
462
43
3
0
278,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role