Player Matchup

Bellona
Bellona
KnightOfTheNite4
Bellona
Level 108
God Stats
1W - 2L
1,530 SR
Queue Stats
138W - 155L
1,450 Elo+
Party 3
Cerberus
Cerberus
Scottishbrat77
Cerberus
Level 123
God Stats
21W - 16L
1,566 SR
Queue Stats
148W - 127L
1,478 Elo+
Party 4
Zeus
Zeus
UWU MAIC979
Zeus
Level 130
God Stats
6W - 7L
1,500 SR
Queue Stats
529W - 535L
1,455 Elo+
Solo
Medusa
Medusa
VisionedRoxas
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,472 Elo+
Party 4
Thanatos
Thanatos
deathscythe-234
Thanatos
Level 120
God Stats
11W - 10L
1,489 SR
Queue Stats
91W - 103L
1,442 Elo+
Party 3
Team Averages
Level 113
1,517 SR
1,459 Elo+

VS

Team Averages
Level 83
1,512 SR
1,434 Elo+
Geb
Geb
KX Bigshot
Geb
Level 67
God Stats
5W - 5L
1,489 SR
Queue Stats
270W - 289L
1,415 Elo+
Party 1
Ra
Ra
Mac23407
Ra
Level 108
God Stats
55W - 40L
1,568 SR
Queue Stats
331W - 343L
1,450 Elo+
Solo
Susano
Susano
OffTheTab
Susano
Level 92
God Stats
28W - 17L
1,620 SR
Queue Stats
314W - 280L
1,495 Elo+
Party 1
Osiris
Osiris
Trumpet2832
Osiris
Level 75
God Stats
3W - 9L
1,370 SR
Queue Stats
217W - 243L
1,405 Elo+
Party 2
Artemis
Artemis
Worm000897
Artemis
Level 71
God Stats
14W - 14L
1,514 SR
Queue Stats
213W - 243L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,956
553
9,554
11,238
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
13
3 / 3 / 6
9,648
536
11,156
18,713
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 5
11,008
612
14,258
10,718
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 2
9,300
517
5,613
9,322
3,682
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
16
6 / 3 / 5
10,337
574
7,910
14,747
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 6
8,115
451
5,244
18,165
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 4
9,277
515
10,948
12,035
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
OffTheTab
Susano
1
0 / 0 / 0
5,048
280
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
14
4 / 6 / 3
8,682
482
11,239
22,100
11,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Worm000897
Artemis
13
1 / 5 / 3
7,867
437
10,347
11,804
2,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
18
Kills
11
11
Deaths
19
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
4
2
6
3.5
L
5
4
4
1.75
L
Susano
OffTheTab
Susano
0
0
0
0
W
Cerberus
3
3
6
2
L
Osiris
4
6
3
0.92
W
5
2
5
3.75
W
0
1
2
1
L
Artemis
Worm000897
Artemis
1
5
3
0.5
W
Thanatos
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,491
Damage
37,778
64,738
Taken
64,104
46,642
Mitigated
31,448
26,823
Healing
15,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,244
1,298
295
2,886
18,165
12,816
0
9,856
8,017
16,982
0
W
9,554
2,886
403
2,616
11,238
11,022
1,832
1,353
9,885
0
50,734
L
10,948
634
2,261
3,415
12,035
4,216
0
7,182
4,537
63,373
0
L
Susano
OffTheTab
Susano
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
11,156
488
305
5,660
18,713
20,265
791
8,578
10,135
31,391
0
L
Osiris
11,239
3,905
0
5,166
22,100
11,419
0
6,320
14,914
0
41,643
W
14,258
3,072
25
3,859
10,718
4,493
1,770
2,720
7,998
86,015
0
W
5,613
2,291
0
2,786
9,322
3,682
2,628
1,325
7,997
0
62,587
L
Artemis
Worm000897
Artemis
10,347
4,301
0
1,251
11,804
2,997
0
3,986
7,784
0
53,179
W
Thanatos
7,910
1,899
0
11,169
14,747
7,180
1,203
2,623
12,124
0
68,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,249
Gold Earned
38,989
543
Minions Killed
272
0
Camps Cleared
0
1,699,252
Distance Traveled
1,365,741
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,115
451
15
1
0
352,160
0
W
Bellona
9,956
553
101
6
0
359,764
0
L
Ra
9,277
515
105
6
0
368,199
5
L
Susano
5,048
280
0
0
0
6,535
0
W
Cerberus
9,648
536
42
2
0
336,154
1
L
Osiris
8,682
482
67
4
0
336,751
0
W
Zeus
11,008
612
159
9
0
312,378
4
W
Medusa
9,300
517
127
7
0
328,255
2
L
Artemis
7,867
437
85
5
0
302,096
2
W
Thanatos
10,337
574
114
6
0
362,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role