Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Evilenotik
Artemis
Level 8
God Stats
1W - 3L
1,274 SR
Queue Stats
1W - 10L
1,161 Elo+
Party 2
Team Averages
Level 55
1,425 SR
1,387 Elo+

VS

Team Averages
Level 71
1,605 SR
1,521 Elo+
Gilgamesh
Gilgamesh
Agent_McMuffin12
Gilgamesh
Level 67
God Stats
18W - 17L
1,537 SR
Queue Stats
175W - 176L
1,469 Elo+
Party 1
Tiamat
Tiamat
Dswag38
Tiamat
Level 18
God Stats
5W - 5L
1,591 SR
Queue Stats
22W - 33L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
EpicInHD
Hou Yi
Level 129
God Stats
10W - 2L
1,687 SR
Queue Stats
185W - 132L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 5 / 0
7,148
715
9,642
7,788
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
 
Hercules
11
2 / 6 / 1
7,097
710
3,544
11,792
6,154
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Evilenotik
Artemis
8
0 / 9 / 2
6,045
605
3,291
10,090
2,721
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
6 / 3 / 11
8,564
856
9,470
12,511
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Dswag38
Tiamat
11
0 / 1 / 13
7,347
735
4,985
6,912
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hou Yi
EpicInHD
Hou Yi
14
14 / 1 / 4
9,983
998
11,212
7,521
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
20
20
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
0
0.6
L
Hercules
 
Hercules
2
6
1
0.42
W
Gilgamesh
6
3
11
3.83
W
Tiamat
Dswag38
Tiamat
0
1
13
6.5
W
Hou Yi
EpicInHD
Hou Yi
14
1
4
16
L
Artemis
Evilenotik
Artemis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
25,667
29,670
Taken
26,944
12,203
Mitigated
15,957
3,473
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,642
2,852
0
1,940
7,788
3,328
0
940
6,544
0
28,660
L
Hercules
 
Hercules
3,544
1,425
0
1,034
11,792
6,154
0
3,160
8,035
4,304
7,382
W
Gilgamesh
9,470
2,387
0
789
12,511
10,709
858
787
11,222
0
24,607
W
Tiamat
Dswag38
Tiamat
4,985
354
0
1,101
6,912
2,301
970
638
6,014
16,739
0
W
Hou Yi
EpicInHD
Hou Yi
11,212
4,207
0
612
7,521
2,947
929
297
6,998
0
34,577
L
Artemis
Evilenotik
Artemis
3,291
1,186
234
265
10,090
2,721
0
706
9,089
0
10,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
25,894
100
Minions Killed
123
4
Camps Cleared
5
453,280
Distance Traveled
597,077
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,148
715
57
6
3
153,255
2
L
Hercules
7,097
710
22
2
1
164,144
2
W
Gilgamesh
8,564
856
44
4
2
217,003
3
W
Tiamat
7,347
735
34
3
1
188,114
0
W
Hou Yi
9,983
998
45
5
2
191,960
4
L
Artemis
6,045
605
21
2
0
135,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role