Player Matchup

King Arthur
King Arthur
Gold V
Ali56716
King Arthur
Gold V
Level 108
God Stats
6W - 6L
1,623 SR
Queue Stats
120W - 133L
1,385 MMR
Solo
Thor
Thor
Silver II
GhostOfSlippery
Thor
Silver II
Level 125
God Stats
1W - 0L
1,406 SR
Queue Stats
29W - 26L
1,364 MMR
Party 1
Chiron
Chiron
Silver I
Nuha02
Chiron
Silver I
Level 97
God Stats
4W - 1L
1,538 SR
Queue Stats
25W - 30L
1,457 MMR
Solo
Anubis
Anubis
Gold IV
RoseGold3236HUN
Anubis
Gold IV
Level 125
God Stats
9W - 7L
1,600 SR
Queue Stats
58W - 57L
1,413 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Underdog_DK
Sylvanus
Gold IV
Level 128
God Stats
5W - 3L
1,585 SR
Queue Stats
356W - 337L
1,396 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,550 SR
1,403 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,551 SR
1,403 MMR
Pele
Pele
Gold IV
Karolisx
Pele
Gold IV
Level 86
God Stats
2W - 3L
1,541 SR
Queue Stats
76W - 78L
1,413 MMR
Solo
Athena
Athena
Gold V
Quintcat
Athena
Gold V
Level 126
God Stats
2W - 2L
1,513 SR
Queue Stats
20W - 22L
1,391 MMR
Solo
Amaterasu
Amaterasu
Silver I
Rey_D_Nato
Amaterasu
Silver I
Level 48
God Stats
2W - 3L
1,474 SR
Queue Stats
16W - 21L
1,382 MMR
Solo
Izanami
Izanami
Gold V
Ri53_Amir
Izanami
Gold V
Level 158
God Stats
25W - 18L
1,634 SR
Queue Stats
224W - 227L
1,434 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Stabiler_Nacken
Morgan Le Fay
Silver II
Level 144
God Stats
0W - 2L
1,595 SR
Queue Stats
6W - 10L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ali56716
King Arthur
20
6 / 0 / 15
13,674
570
20,872
31,586
37,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 6 / 11
12,636
527
10,182
21,407
8,179
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Nuha02
Chiron
20
8 / 3 / 6
15,160
632
16,647
14,767
5,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 10
14,113
588
29,265
22,911
12,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Underdog_DK
Sylvanus
18
4 / 3 / 18
13,552
565
12,890
28,877
37,508
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesTsukuyomiMulan

VS

Bans
GebBastetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 7 / 3
13,348
556
30,682
28,700
11,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Quintcat
Athena
15
2 / 8 / 13
10,205
425
8,146
22,346
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Rey_D_Nato
Amaterasu
18
0 / 3 / 2
11,117
463
13,059
28,621
27,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Ri53_Amir
Izanami
20
1 / 3 / 4
12,456
519
10,256
18,756
6,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Stabiler_Nacken
Morgan Le Fay
17
3 / 9 / 10
10,829
451
16,732
17,816
5,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
30
Kills
19
19
Deaths
30
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ali56716
King Arthur
6
0
15
13.5
W
3
6
11
1.42
L
Pele
13
7
3
2.07
W
Chiron
Nuha02
Chiron
8
3
6
3.67
L
Athena
Quintcat
Athena
2
8
13
1.06
L
Amaterasu
Rey_D_Nato
Amaterasu
0
3
2
0.33
L
Izanami
Ri53_Amir
Izanami
1
3
4
1
W
9
7
10
2
L
Morgan Le Fay
Stabiler_Nacken
Morgan Le Fay
3
9
10
0.89
W
Sylvanus
Underdog_DK
Sylvanus
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,856
Damage
78,875
119,548
Taken
116,239
101,939
Mitigated
72,801
56,162
Healing
34,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ali56716
King Arthur
20,872
1,497
791
12,051
31,586
37,460
154
5,319
26,267
13,313
84,757
W
10,182
3,636
0
7,932
21,407
8,179
0
4,123
17,284
0
93,280
L
Pele
30,682
6,530
0
11,085
28,700
11,830
0
15,475
13,024
0
115,369
W
Chiron
Nuha02
Chiron
16,647
8,076
1,059
4,352
14,767
5,929
7,622
2,461
12,270
0
138,619
L
Athena
Quintcat
Athena
8,146
1,874
1,806
3,354
22,346
20,727
0
8,135
13,859
23,218
0
L
Amaterasu
Rey_D_Nato
Amaterasu
13,059
4,821
0
9,558
28,621
27,913
214
8,765
18,923
0
87,309
L
Izanami
Ri53_Amir
Izanami
10,256
6,761
0
5,592
18,756
6,527
1,044
5,996
12,599
0
108,944
W
29,265
1,375
0
11,222
22,911
12,863
751
5,585
17,326
105,427
0
L
Morgan Le Fay
Stabiler_Nacken
Morgan Le Fay
16,732
2,050
0
3,030
17,816
5,804
0
7,578
10,008
72,211
0
W
Sylvanus
Underdog_DK
Sylvanus
12,890
2,690
8,540
10,215
28,877
37,508
404
7,358
21,519
35,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,135
Gold Earned
57,955
681
Minions Killed
665
0
Camps Cleared
0
2,254,936
Distance Traveled
2,251,328
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,674
570
181
8
0
493,720
5
W
Thor
12,636
527
119
5
0
472,453
3
L
Pele
13,348
556
157
7
0
454,073
1
W
Chiron
15,160
632
206
9
0
428,527
2
L
Athena
10,205
425
44
2
0
446,410
9
L
Amaterasu
11,117
463
144
6
0
516,636
2
L
Izanami
12,456
519
205
9
0
420,564
14
W
Anubis
14,113
588
132
6
0
406,143
10
L
Morgan Le Fay
10,829
451
115
5
0
413,645
2
W
Sylvanus
13,552
565
43
2
0
454,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role