Player Matchup

Izanami
Izanami
Healer Main9131
Izanami
Level 136
God Stats
26W - 11L
1,589 SR
Queue Stats
627W - 639L
1,500 Elo+
Party 1
Loki
Loki
KagirinaiRashi
Loki
Level 148
God Stats
442W - 372L
1,561 SR
Queue Stats
720W - 649L
1,557 Elo+
Party 1
Susano
Susano
MyRoomIsCold
Susano
Level 147
God Stats
102W - 101L
1,708 SR
Queue Stats
808W - 714L
1,654 Elo+
Party 1
Tiamat
Tiamat
Ziexus
Tiamat
Level 109
God Stats
141W - 123L
1,560 SR
Queue Stats
402W - 404L
1,553 Elo+
Party 1
Atlas
Atlas
muhsilk
Atlas
Level 36
God Stats
7W - 3L
1,491 SR
Queue Stats
17W - 13L
1,464 Elo+
Party 1
Team Averages
Level 115
1,582 SR
1,546 Elo+

VS

Team Averages
Level 54
1,429 SR
1,430 Elo+
Terra
Terra
ByDiegoreta12
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 182L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
CORYBOY227
Ao Kuang
Level 83
God Stats
12W - 18L
1,454 SR
Queue Stats
313W - 347L
1,391 Elo+
Party 2
Nox
Nox
I TML Zonic
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 218L
1,399 Elo+
Party 2
Anhur
Anhur
Memento Mori742
Anhur
Level 36
God Stats
0W - 5L
1,120 SR
Queue Stats
25W - 28L
1,485 Elo+
Solo
Cliodhna
Cliodhna
OhhPhantoms
Cliodhna
Level 46
God Stats
13W - 13L
1,573 SR
Queue Stats
35W - 46L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,059
606
4,416
4,540
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
8 / 1 / 2
6,636
664
6,378
5,251
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
12
3 / 0 / 0
6,589
659
4,994
5,209
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Ziexus
Tiamat
11
1 / 0 / 1
6,408
641
965
2,062
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
muhsilk
Atlas
9
3 / 0 / 2
5,789
579
1,667
3,562
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,759
476
505
6,070
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
CORYBOY227
Ao Kuang
8
1 / 4 / 0
4,735
474
2,850
6,824
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,122
512
649
4,168
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 2 / 1
5,221
522
1,891
6,714
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
OhhPhantoms
Cliodhna
7
0 / 4 / 0
4,668
467
1,942
5,748
2,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
16
Kills
3
3
Deaths
16
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ao Kuang
CORYBOY227
Ao Kuang
1
4
0
0.25
W
1
2
3
1.25
L
0
3
0
0
W
8
1
2
9
L
1
2
1
0.75
W
Susano
3
0
0
3
L
Cliodhna
OhhPhantoms
Cliodhna
0
4
0
0
W
Tiamat
Ziexus
Tiamat
1
0
1
1.5
W
Atlas
muhsilk
Atlas
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,420
Damage
7,837
20,624
Taken
29,524
7,688
Mitigated
9,351
4,786
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
505
0
188
1,010
6,070
2,618
0
719
5,351
4,239
0
L
Ao Kuang
CORYBOY227
Ao Kuang
2,850
815
0
963
6,824
1,754
0
346
6,336
20,863
0
W
4,416
3,794
0
717
4,540
1,016
0
597
3,943
0
50,485
L
649
222
0
630
4,168
1,209
0
844
3,324
27,356
0
W
6,378
2,817
0
625
5,251
1,991
0
1,345
3,906
0
29,207
L
1,891
1,007
0
3,071
6,714
1,578
0
723
5,991
0
32,355
W
Susano
4,994
1,059
0
1,107
5,209
2,099
0
1,293
3,916
0
36,979
L
Cliodhna
OhhPhantoms
Cliodhna
1,942
55
0
38
5,748
2,192
476
0
5,487
0
19,240
W
Tiamat
Ziexus
Tiamat
965
26
0
1,380
2,062
1,006
208
629
1,433
34,016
0
W
Atlas
muhsilk
Atlas
1,667
734
0
957
3,562
1,576
0
365
3,197
7,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
24,505
339
Minions Killed
231
0
Camps Cleared
0
992,135
Distance Traveled
911,088
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,759
476
13
1
0
189,092
3
L
Ao Kuang
4,735
474
40
4
0
204,562
1
W
Izanami
6,059
606
104
10
0
171,029
0
L
Nox
5,122
512
64
6
0
167,804
2
W
Loki
6,636
664
51
5
0
215,283
5
L
Anhur
5,221
522
65
7
0
167,420
1
W
Susano
6,589
659
87
9
0
216,818
1
L
Cliodhna
4,668
467
49
5
0
182,210
1
W
Tiamat
6,408
641
90
9
0
194,381
5
W
Atlas
5,789
579
7
1
0
194,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role