Player Matchup

Gilgamesh
Gilgamesh
Creamy_McBacon98
Gilgamesh
Level 68
God Stats
1W - 1L
1,232 SR
Queue Stats
58W - 76L
1,400 Elo+
Party 1
Agni
Agni
PrivatJoker
Agni
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 43L
1,405 Elo+
Party 4
Bacchus
Bacchus
danhs
Bacchus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 26L
1,294 Elo+
Party 4
Chronos
Chronos
evildeath02
Chronos
Level 36
God Stats
5W - 2L
1,923 SR
Queue Stats
82W - 93L
1,442 Elo+
Party 1
Ullr
Ullr
pelis272
Ullr
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,382 Elo+
Party 4
Team Averages
Level 77
1,531 SR
1,385 Elo+

VS

Team Averages
Level 71
1,592 SR
1,431 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BonexReaper94
Medusa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,386 Elo+
Party 3
Bacchus
Bacchus
Lempad
Bacchus
Level 62
God Stats
3W - 3L
1,748 SR
Queue Stats
15W - 19L
1,386 Elo+
Party 3
Tsukuyomi
Tsukuyomi
fabioferreira23
Tsukuyomi
Level 82
God Stats
14W - 17L
1,502 SR
Queue Stats
265W - 283L
1,420 Elo+
Party 2
Chaac
Chaac
kahzy420
Chaac
Level 35
God Stats
3W - 2L
1,708 SR
Queue Stats
70W - 71L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 4 / 2
6,168
474
6,322
9,245
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 0 / 3
8,042
619
7,535
3,894
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
danhs
Bacchus
10
4 / 1 / 9
6,937
534
5,762
7,111
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
evildeath02
Chronos
12
3 / 0 / 2
6,998
538
3,536
5,084
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
9
0 / 2 / 5
5,382
414
3,184
4,771
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 0
6,970
536
1,006
3,106
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 5 / 0
6,062
466
5,429
7,510
2,223
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Lempad
Bacchus
9
0 / 3 / 2
5,786
445
3,633
8,461
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
fabioferreira23
Tsukuyomi
11
2 / 4 / 0
6,449
496
2,964
8,352
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
kahzy420
Chaac
12
2 / 2 / 2
7,157
551
6,103
10,071
6,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
7
7
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
L
3
5
0
0.6
W
Gilgamesh
1
4
2
0.5
L
Bacchus
Lempad
Bacchus
0
3
2
0.33
W
7
0
3
8.5
W
Bacchus
danhs
Bacchus
4
1
9
8.5
W
Chronos
evildeath02
Chronos
3
0
2
4
L
Tsukuyomi
fabioferreira23
Tsukuyomi
2
4
0
0.5
L
Chaac
kahzy420
Chaac
2
2
2
1.5
W
Ullr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
19,135
30,105
Taken
37,500
15,083
Mitigated
20,118
8,847
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,006
0
0
519
3,106
959
0
1,301
1,705
43,630
0
L
5,429
2,562
0
517
7,510
2,223
0
4,235
3,227
0
23,100
W
Gilgamesh
6,322
1,634
0
1,000
9,245
5,162
0
0
9,245
219
21,713
L
Bacchus
Lempad
Bacchus
3,633
343
104
2,350
8,461
6,809
0
5,101
3,179
12,299
0
W
7,535
549
0
986
3,894
1,236
0
878
2,968
44,113
0
W
Bacchus
danhs
Bacchus
5,762
1,297
0
1,805
7,111
5,720
0
1,652
5,459
10,666
0
W
Chronos
evildeath02
Chronos
3,536
623
76
3,378
5,084
1,694
92
849
4,221
43,068
0
L
Tsukuyomi
fabioferreira23
Tsukuyomi
2,964
473
0
1,870
8,352
3,391
0
3,454
4,645
0
41,349
L
Chaac
kahzy420
Chaac
6,103
1,934
0
3,674
10,071
6,736
43
2,318
7,246
0
37,991
W
Ullr
3,184
1,486
0
1,602
4,771
1,271
84
1,198
3,573
0
24,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
32,424
286
Minions Killed
331
0
Camps Cleared
0
1,184,199
Distance Traveled
1,195,624
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,970
536
108
8
0
202,650
4
L
Medusa
6,062
466
45
3
0
232,378
0
W
Gilgamesh
6,168
474
47
4
0
231,818
3
L
Bacchus
5,786
445
16
1
0
232,645
4
W
Agni
8,042
619
100
8
0
280,837
4
W
Bacchus
6,937
534
11
1
0
237,586
3
W
Chronos
6,998
538
78
6
0
272,659
1
L
Tsukuyomi
6,449
496
78
6
0
279,850
1
L
Chaac
7,157
551
84
6
0
248,101
4
W
Ullr
5,382
414
50
4
0
161,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role