Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
I DeXtr0y I
Geb
Level 129
God Stats
2W - 1L
1,609 SR
Queue Stats
6W - 13L
1,284 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I SkaDaddyZ I
Ah Muzen Cab
Level 158
God Stats
0W - 1L
1,898 SR
Queue Stats
23W - 36L
1,393 Elo+
Party 1
Atlas
Atlas
Inestabilito
Atlas
Level 155
God Stats
0W - 2L
1,693 SR
Queue Stats
22W - 36L
1,381 Elo+
Party 1
Thor
Thor
XxSeifer
Thor
Level 143
God Stats
0W - 3L
1,385 SR
Queue Stats
109W - 118L
1,467 Elo+
Party 1
Team Averages
Level 143
1,617 SR
1,405 Elo+

VS

Team Averages
Level 106
1,614 SR
1,488 Elo+
Chang'e
Chang'e
HircinesHunter
Chang'e
Level 35
God Stats
1W - 1L
1,439 SR
Queue Stats
9W - 12L
1,464 Elo+
Solo
Chiron
Chiron
RebelFireStorm
Chiron
Level 160
God Stats
13W - 7L
1,603 SR
Queue Stats
230W - 242L
1,537 Elo+
Solo
Bacchus
Bacchus
SinuousRicky117
Bacchus
Level 158
God Stats
7W - 0L
1,869 SR
Queue Stats
145W - 144L
1,535 Elo+
Solo
Merlin
Merlin
TheSkyDragonX
Merlin
Level 160
God Stats
8W - 14L
1,426 SR
Queue Stats
147W - 147L
1,489 Elo+
Solo
Awilix
Awilix
fudd3r1
Awilix
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
8W - 11L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 5 / 0
6,617
662
5,217
8,492
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
6,092
609
3,885
11,726
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
I SkaDaddyZ I
Ah Muzen Cab
11
0 / 6 / 2
6,097
610
11,091
9,073
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 1
6,368
637
4,149
9,892
6,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
12
1 / 3 / 1
6,446
645
3,979
9,754
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
7,423
742
4,597
9,021
3,638
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 8
9,961
996
15,684
7,338
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
8 / 0 / 8
9,582
958
8,119
11,260
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 14
8,965
897
9,194
4,785
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
fudd3r1
Awilix
13
1 / 0 / 7
6,948
695
5,932
7,527
2,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
70
2
Kills
22
22
Deaths
2
5
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
0
0.2
W
1
1
11
6.5
L
0
4
1
0.13
L
Ah Muzen Cab
I SkaDaddyZ I
Ah Muzen Cab
0
6
2
0.17
L
0
4
1
0.13
W
9
0
8
13
W
8
0
8
12
W
3
1
14
10
L
Thor
1
3
1
0.5
W
Awilix
fudd3r1
Awilix
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,321
Damage
43,526
48,937
Taken
39,931
23,010
Mitigated
26,403
6,620
Healing
15,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,217
388
612
1,527
8,492
3,603
0
4,103
4,389
20,079
0
W
4,597
412
4,226
3,169
9,021
3,638
295
3,600
5,421
16,407
0
L
3,885
51
0
455
11,726
5,888
0
4,754
6,972
18,183
0
L
Ah Muzen Cab
I SkaDaddyZ I
Ah Muzen Cab
11,091
4,314
0
646
9,073
3,386
0
5,237
3,836
0
28,590
L
4,149
967
1,770
1,185
9,892
6,890
0
3,626
6,266
7,994
0
W
15,684
5,144
1,121
2,121
7,338
3,077
1,618
2,156
5,182
0
44,238
W
8,119
686
1,212
3,633
11,260
15,000
0
2,761
8,499
17,080
0
W
9,194
268
0
400
4,785
1,877
1,478
2,154
2,631
35,525
0
L
Thor
3,979
465
0
425
9,754
3,243
0
4,442
5,312
0
23,866
W
Awilix
fudd3r1
Awilix
5,932
1,913
0
38
7,527
2,811
222
3,039
4,488
0
16,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
42,879
189
Minions Killed
259
4
Camps Cleared
11
861,528
Distance Traveled
1,041,155
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,617
662
38
4
1
153,487
1
W
Chang'e
7,423
742
41
4
1
203,712
1
L
Geb
6,092
609
38
4
0
175,030
2
L
Ah Muzen Cab
6,097
610
43
4
0
159,548
2
L
Atlas
6,368
637
9
1
0
189,361
1
W
Chiron
9,961
996
98
10
4
212,457
1
W
Bacchus
9,582
958
21
2
1
213,898
0
W
Merlin
8,965
897
78
8
3
175,534
3
L
Thor
6,446
645
61
6
3
184,102
1
W
Awilix
6,948
695
21
2
2
235,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role