Player Matchup

Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Borhanaya
Neith
Level 10
God Stats
0W - 1L
1,239 SR
Queue Stats
2W - 8L
1,285 Elo+
Party 2
Gilgamesh
Gilgamesh
Jodelicious
Gilgamesh
Level 102
God Stats
0W - 4L
1,110 SR
Queue Stats
321W - 402L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
KingCruisius
Kukulkan
Level 88
God Stats
2W - 4L
1,338 SR
Queue Stats
246W - 307L
1,408 Elo+
Party 1
Khepri
Khepri
Th3Habdollogist
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,114 Elo+
Party 2
Team Averages
Level 72
1,337 SR
1,342 Elo+

VS

Team Averages
Level 81
1,519 SR
1,486 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CHASOVOYY
Baron Samedi
Level 48
God Stats
3W - 10L
1,389 SR
Queue Stats
35W - 45L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
XxXHikigayaXxX
Guan Yu
Level 137
God Stats
238W - 233L
1,544 SR
Queue Stats
239W - 239L
1,447 Elo+
Party 3
Loki
Loki
lenypo
Loki
Level 92
God Stats
75W - 64L
1,664 SR
Queue Stats
156W - 198L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 1 / 0
5,510
551
4,472
8,697
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Borhanaya
Neith
7
0 / 4 / 1
4,525
453
2,316
5,604
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Jodelicious
Gilgamesh
10
1 / 4 / 0
5,287
529
2,358
7,694
3,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
KingCruisius
Kukulkan
8
0 / 5 / 1
4,964
496
4,185
7,976
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,760
476
1,110
7,616
2,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
5 / 0 / 0
7,023
702
6,176
6,777
4,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
 
Aphrodite
10
0 / 0 / 7
5,772
577
7,041
2,838
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
CHASOVOYY
Baron Samedi
10
3 / 1 / 2
6,280
628
2,681
6,118
2,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 1
5,879
588
5,906
8,379
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
lenypo
Loki
11
5 / 1 / 2
6,721
672
5,190
4,572
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
1
0
1
W
Chaac
 
Chaac
5
0
0
5
W
Aphrodite
 
Aphrodite
0
0
7
3.5
L
Neith
Borhanaya
Neith
0
4
1
0.13
W
Baron Samedi
CHASOVOYY
Baron Samedi
3
1
2
4
L
Gilgamesh
Jodelicious
Gilgamesh
1
4
0
0.25
L
Kukulkan
KingCruisius
Kukulkan
0
5
1
0.1
L
1
3
0
0.33
W
4
1
1
4.5
W
Loki
lenypo
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,441
Damage
26,994
37,587
Taken
28,684
12,486
Mitigated
12,669
8,119
Healing
15,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,472
2,145
0
1,125
8,697
2,415
0
1,310
7,387
0
37,172
W
Chaac
 
Chaac
6,176
939
0
3,735
6,777
4,358
588
550
6,103
0
33,727
W
Aphrodite
 
Aphrodite
7,041
443
3,332
2,166
2,838
1,007
126
630
2,178
32,284
0
L
Neith
Borhanaya
Neith
2,316
966
0
254
5,604
1,566
0
2,397
3,207
0
18,855
W
Baron Samedi
CHASOVOYY
Baron Samedi
2,681
421
136
2,134
6,118
2,320
463
1,492
4,484
26,632
0
L
Gilgamesh
Jodelicious
Gilgamesh
2,358
987
0
2,124
7,694
3,538
0
0
7,694
0
22,699
L
Kukulkan
KingCruisius
Kukulkan
4,185
513
188
2,820
7,976
2,226
0
2,111
5,865
23,553
0
L
1,110
183
267
1,341
7,616
2,741
0
3,904
3,712
7,023
0
W
5,906
443
207
1,732
8,379
3,618
137
1,748
6,613
0
28,424
W
Loki
lenypo
Loki
5,190
1,209
0
2,104
4,572
1,366
0
589
3,895
0
31,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
31,675
224
Minions Killed
283
0
Camps Cleared
0
985,313
Distance Traveled
1,080,431
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,510
551
73
7
0
240,655
1
W
Chaac
7,023
702
79
8
0
204,824
0
W
Aphrodite
5,772
577
63
6
0
204,186
3
L
Neith
4,525
453
46
5
0
177,721
1
W
Baron Samedi
6,280
628
33
3
0
199,896
3
L
Gilgamesh
5,287
529
49
5
0
188,588
6
L
Kukulkan
4,964
496
44
4
0
182,599
5
L
Khepri
4,760
476
12
1
0
195,750
0
W
Guan Yu
5,879
588
47
5
0
239,075
2
W
Loki
6,721
672
61
6
0
232,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role