Player Matchup

Hel
Hel
 
Hel
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Hit A Tho
Erlang Shen
Level 128
God Stats
21W - 30L
1,470 SR
Queue Stats
809W - 796L
1,431 Elo+
Solo
Hercules
Hercules
Mr_Person_Man3
Hercules
Level 119
God Stats
5W - 1L
1,678 SR
Queue Stats
59W - 48L
1,501 Elo+
Party 3
Tyr
Tyr
Smitted
Tyr
Level 84
God Stats
6W - 3L
1,286 SR
Queue Stats
316W - 316L
1,466 Elo+
Party 1
Sol
Sol
UnclesBruises
Sol
Level 85
God Stats
9W - 7L
1,614 SR
Queue Stats
41W - 36L
1,476 Elo+
Party 3
Team Averages
Level 101
1,510 SR
1,475 Elo+

VS

Team Averages
Level 104
1,600 SR
1,477 Elo+
Khepri
Khepri
Derpyderk
Khepri
Level 127
God Stats
7W - 0L
1,868 SR
Queue Stats
144W - 143L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
GodSlayerRizo
Gilgamesh
Level 107
God Stats
2W - 0L
1,592 SR
Queue Stats
124W - 114L
1,528 Elo+
Solo
Neith
Neith
LordKiro711
Neith
Level 109
God Stats
13W - 14L
1,419 SR
Queue Stats
158W - 163L
1,445 Elo+
Party 2
Sol
Sol
Zazaa0
Sol
Level 63
God Stats
105W - 91L
1,520 SR
Queue Stats
114W - 106L
1,447 Elo+
Solo
Loki
Loki
Zikazilla
Loki
Level 115
God Stats
5W - 2L
1,599 SR
Queue Stats
204W - 188L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 2 / 0
6,846
489
3,493
7,762
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Hit A Tho
Erlang Shen
12
0 / 4 / 2
6,728
481
6,230
11,586
4,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
9
0 / 1 / 0
5,884
420
2,122
10,332
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
13
2 / 1 / 0
7,640
546
4,796
8,345
4,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 0
6,340
453
4,140
5,580
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Derpyderk
Khepri
12
1 / 0 / 0
6,969
498
4,215
6,828
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
GodSlayerRizo
Gilgamesh
12
0 / 2 / 2
6,514
465
2,106
7,065
3,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
2 / 0 / 0
7,149
511
6,249
4,178
1,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
Zazaa0
Sol
14
2 / 0 / 2
8,136
581
9,712
7,806
2,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
13
3 / 1 / 1
7,374
527
5,229
8,214
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
2
0
0.5
W
Khepri
Derpyderk
Khepri
1
0
0
1
W
Gilgamesh
GodSlayerRizo
Gilgamesh
0
2
2
0.5
L
Erlang Shen
Hit A Tho
Erlang Shen
0
4
2
0.25
W
2
0
0
2
L
Hercules
0
1
0
0
L
Tyr
2
1
0
2
L
0
1
0
0
W
Sol
Zazaa0
Sol
2
0
2
3
W
Loki
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,781
Damage
27,511
43,605
Taken
34,091
17,800
Mitigated
14,828
17,407
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,493
0
547
3,743
7,762
2,448
0
4,500
3,262
42,068
0
W
Khepri
Derpyderk
Khepri
4,215
668
0
1,443
6,828
5,218
0
1,812
4,971
22,505
0
W
Gilgamesh
GodSlayerRizo
Gilgamesh
2,106
707
0
604
7,065
3,264
484
0
6,707
0
30,189
L
Erlang Shen
Hit A Tho
Erlang Shen
6,230
2,058
0
3,557
11,586
4,715
0
4,272
7,314
0
46,345
W
6,249
3,054
0
1,600
4,178
1,346
680
2,314
1,864
0
47,779
L
Hercules
2,122
812
0
3,189
10,332
4,337
0
2,222
8,110
0
13,044
L
Tyr
4,796
592
0
4,062
8,345
4,897
0
1,810
6,535
0
45,907
L
4,140
848
0
2,309
5,580
1,403
146
1,123
4,457
43,623
0
W
Sol
Zazaa0
Sol
9,712
2,875
0
5,429
7,806
2,623
1,240
2,704
5,057
61,199
0
W
Loki
5,229
894
0
3,318
8,214
2,377
0
803
7,313
0
44,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
36,142
411
Minions Killed
388
0
Camps Cleared
0
1,347,635
Distance Traveled
1,374,687
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,846
489
89
6
0
283,232
2
W
Khepri
6,969
498
39
3
0
287,916
7
W
Gilgamesh
6,514
465
50
4
0
244,071
3
L
Erlang Shen
6,728
481
90
6
0
285,714
6
W
Neith
7,149
511
107
8
0
272,239
1
L
Hercules
5,884
420
10
1
0
276,815
6
L
Tyr
7,640
546
112
8
0
284,457
5
L
Sol
6,340
453
110
8
0
217,417
3
W
Sol
8,136
581
117
8
0
267,477
0
W
Loki
7,374
527
75
5
0
302,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role