Player Matchup

Chang'e
Chang'e
TheMGOWolverine
Chang'e
Level 31
God Stats
37W - 33L
1,124 SR
Queue Stats
86W - 111L
1,304 Elo+
Solo
Mulan
Mulan
Yortemire
Mulan
Level 49
God Stats
13W - 26L
1,272 SR
Queue Stats
72W - 140L
1,150 Elo+
Party 2
Hachiman
Hachiman
colegotti
Hachiman
Level 29
God Stats
1W - 3L
1,292 SR
Queue Stats
123W - 213L
1,180 Elo+
Party 2
Team Averages
Level 36
1,230 SR
1,211 Elo+

VS

Team Averages
Level 33
1,430 SR
1,286 Elo+
Ymir
Ymir
Sweatyball6690
Ymir
Level 8
God Stats
1W - 1L
1,371 SR
Queue Stats
8W - 12L
1,263 Elo+
Party 1
Artemis
Artemis
junietbomber
Artemis
Level 58
God Stats
6W - 9L
1,392 SR
Queue Stats
57W - 69L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
squanchie45
Baron Samedi
Level 34
God Stats
36W - 27L
1,527 SR
Queue Stats
43W - 56L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 10
10,398
650
9,955
17,357
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Yortemire
Mulan
14
8 / 4 / 7
11,312
707
8,390
15,981
8,416
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
colegotti
Hachiman
14
5 / 6 / 8
10,613
663
10,093
15,371
6,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 13
10,443
653
2,889
14,904
12,884
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Artemis
junietbomber
Artemis
16
9 / 6 / 6
12,457
779
17,962
15,067
5,548
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
squanchie45
Baron Samedi
16
7 / 5 / 9
11,719
732
18,100
14,170
6,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
44
16
Kills
16
16
Deaths
18
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
0
7
13
0.93
L
3
6
10
1.33
L
Mulan
Yortemire
Mulan
8
4
7
2.88
L
Hachiman
colegotti
Hachiman
5
6
8
1.5
W
Artemis
junietbomber
Artemis
9
6
6
2
W
Baron Samedi
squanchie45
Baron Samedi
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
38,951
48,709
Taken
44,141
21,272
Mitigated
24,739
7,069
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,889
797
0
330
14,904
12,884
303
3,129
11,775
13,542
0
L
9,955
908
2,111
3,570
17,357
6,695
84
6,929
10,428
45,044
0
L
Mulan
Yortemire
Mulan
8,390
1,281
77
657
15,981
8,416
231
6,671
9,310
0
22,805
L
Hachiman
colegotti
Hachiman
10,093
7,728
30
624
15,371
6,161
1,091
7,894
7,477
0
26,766
W
Artemis
junietbomber
Artemis
17,962
8,719
0
1,408
15,067
5,548
2,186
2,886
12,181
0
42,812
W
Baron Samedi
squanchie45
Baron Samedi
18,100
1,113
2,495
5,247
14,170
6,307
908
4,491
9,679
50,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
34,619
149
Minions Killed
131
6
Camps Cleared
6
754,086
Distance Traveled
738,477
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,443
653
17
1
0
220,581
0
L
Chang'e
10,398
650
74
5
1
245,878
3
L
Mulan
11,312
707
29
2
2
276,271
1
L
Hachiman
10,613
663
46
3
3
231,937
1
W
Artemis
12,457
779
51
3
2
256,644
2
W
Baron Samedi
11,719
732
63
4
4
261,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role