Player Matchup

Merlin
Merlin
DEVILS_REJECTSx
Merlin
Level 86
God Stats
16W - 13L
1,210 SR
Queue Stats
164W - 200L
1,421 Elo+
Solo
Sobek
Sobek
MiaTreaty
Sobek
Level 43
God Stats
5W - 1L
1,675 SR
Queue Stats
139W - 140L
1,456 Elo+
Party 2
Arachne
Arachne
NervousJo
Arachne
Level 104
God Stats
3W - 0L
1,693 SR
Queue Stats
145W - 154L
1,458 Elo+
Party 2
Team Averages
Level 78
1,526 SR
1,445 Elo+

VS

Team Averages
Level 82
1,503 SR
1,455 Elo+
Awilix
Awilix
IxPAKxMANxI
Awilix
Level 128
God Stats
9W - 4L
1,702 SR
Queue Stats
120W - 95L
1,512 Elo+
Party 1
Hercules
Hercules
SuperJ2real
Hercules
Level 57
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Walbeebs
Zeus
Level 60
God Stats
3W - 5L
1,471 SR
Queue Stats
22W - 39L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
10,688
763
9,527
6,050
1,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
MiaTreaty
Sobek
14
5 / 2 / 10
11,004
786
7,033
19,221
22,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
NervousJo
Arachne
15
9 / 7 / 7
11,292
807
14,283
18,812
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 7 / 5
9,485
678
14,384
13,992
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
SuperJ2real
Hercules
12
2 / 3 / 8
8,826
630
6,369
14,205
14,159
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
12
4 / 8 / 4
9,383
670
11,285
9,872
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
11
11
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Awilix
5
7
5
1.07
W
Sobek
MiaTreaty
Sobek
5
2
10
5
W
Arachne
NervousJo
Arachne
9
7
7
1.79
L
Hercules
SuperJ2real
Hercules
2
3
8
2
L
Zeus
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,843
Damage
32,038
44,083
Taken
38,069
32,207
Mitigated
23,000
17,193
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,527
521
0
2,517
6,050
1,983
928
1,524
4,526
42,593
0
L
Awilix
14,384
4,596
0
1,123
13,992
5,902
0
5,755
8,237
0
34,418
W
Sobek
MiaTreaty
Sobek
7,033
595
255
7,105
19,221
22,231
766
5,963
13,258
20,014
0
W
Arachne
NervousJo
Arachne
14,283
8,259
389
6,927
18,812
7,993
947
4,492
14,320
128
36,412
L
Hercules
SuperJ2real
Hercules
6,369
2,349
309
4,458
14,205
14,159
0
6,580
7,625
647
15,391
L
Zeus
11,285
2,661
366
1,164
9,872
2,939
0
4,671
5,201
33,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
27,694
143
Minions Killed
139
6
Camps Cleared
7
793,378
Distance Traveled
641,431
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,688
763
76
5
2
249,816
3
L
Awilix
9,485
678
48
3
2
244,199
4
W
Sobek
11,004
786
27
2
1
289,693
2
W
Arachne
11,292
807
40
3
3
253,869
4
L
Hercules
8,826
630
36
3
1
244,427
1
L
Zeus
9,383
670
55
4
4
152,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role