Player Matchup

Hades
Hades
BlazingHornet13
Hades
Level 66
God Stats
9W - 6L
1,525 SR
Queue Stats
130W - 177L
1,361 Elo+
Solo
Arachne
Arachne
TheReckonedOne
Arachne
Level 106
God Stats
7W - 5L
1,600 SR
Queue Stats
181W - 194L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
stone city cobr
Gilgamesh
Level 85
God Stats
5W - 9L
1,368 SR
Queue Stats
103W - 201L
1,314 Elo+
Solo
Team Averages
Level 86
1,497 SR
1,354 Elo+

VS

Team Averages
Level 40
1,463 SR
1,261 Elo+
Neith
Neith
Caiden_Hendrix
Neith
Level 75
God Stats
3W - 8L
1,388 SR
Queue Stats
108W - 114L
1,486 Elo+
Party 1
Bacchus
Bacchus
GhxstClxud
Bacchus
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 30L
1,288 Elo+
Party 1
Nu Wa
Nu Wa
Sora FB
Nu Wa
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 11L
1,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,877
807
11,657
11,122
5,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 3 / 7
7,982
726
4,707
7,975
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
stone city cobr
Gilgamesh
12
4 / 2 / 4
8,128
739
6,922
10,758
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
7,543
686
8,359
8,206
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
GhxstClxud
Bacchus
9
1 / 3 / 3
6,593
599
3,656
6,392
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Sora FB
Nu Wa
11
2 / 5 / 4
7,372
670
7,693
10,869
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
6
6
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
3
4
2
1
L
Bacchus
GhxstClxud
Bacchus
1
3
3
0.83
L
Nu Wa
Sora FB
Nu Wa
2
5
4
0.8
W
3
3
7
2.17
W
Gilgamesh
stone city cobr
Gilgamesh
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,286
Damage
19,708
29,855
Taken
25,467
14,188
Mitigated
9,425
9,568
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,657
1,094
950
4,738
11,122
5,662
868
3,825
6,992
34,308
0
L
8,359
3,078
0
1,180
8,206
2,858
0
3,860
4,206
0
19,261
L
Bacchus
GhxstClxud
Bacchus
3,656
158
311
1,577
6,392
3,143
0
2,420
3,817
10,389
0
L
Nu Wa
Sora FB
Nu Wa
7,693
1,853
66
411
10,869
3,424
0
4,985
5,545
23,475
0
W
4,707
3,285
0
2,080
7,975
2,808
11
3,034
4,731
0
17,817
W
Gilgamesh
stone city cobr
Gilgamesh
6,922
1,987
375
1,425
10,758
5,718
1,088
4,113
6,383
0
33,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,987
Gold Earned
21,508
151
Minions Killed
92
7
Camps Cleared
2
573,475
Distance Traveled
474,529
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,877
807
71
6
0
196,432
1
L
Neith
7,543
686
26
2
1
145,221
3
L
Bacchus
6,593
599
22
2
1
152,813
0
L
Nu Wa
7,372
670
44
4
0
176,495
0
W
Arachne
7,982
726
33
3
3
181,663
1
W
Gilgamesh
8,128
739
47
4
4
195,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role