Player Matchup

Cliodhna
Cliodhna
allanzack2
Cliodhna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,705 Elo+
Party 3
Charybdis
Charybdis
dante785241
Charybdis
Level 44
God Stats
9W - 6L
1,469 SR
Queue Stats
265W - 265L
1,442 Elo+
Party 2
Agni
Agni
jaofranlima13
Agni
Level 68
God Stats
5W - 3L
1,587 SR
Queue Stats
474W - 524L
1,395 Elo+
Party 2
Ganesha
Ganesha
tafarel_god
Ganesha
Level 126
God Stats
2W - 0L
1,549 SR
Queue Stats
7W - 5L
1,491 Elo+
Party 3
Kuzenbo
Kuzenbo
vitorhwo
Kuzenbo
Level 29
God Stats
7W - 11L
1,321 SR
Queue Stats
74W - 78L
1,442 Elo+
Party 2
Team Averages
Level 79
1,485 SR
1,495 Elo+

VS

Team Averages
Level 56
1,427 SR
1,440 Elo+
Cerberus
Cerberus
DkTr0N
Cerberus
Level 62
God Stats
4W - 10L
1,382 SR
Queue Stats
79W - 121L
1,374 Elo+
Party 4
Kukulkan
Kukulkan
EsQs-VINNY
Kukulkan
Level 18
God Stats
4W - 14L
1,252 SR
Queue Stats
32W - 67L
1,308 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
LordAlkahest
Morgan Le Fay
Level 143
God Stats
13W - 8L
1,653 SR
Queue Stats
400W - 358L
1,500 Elo+
Party 1
Medusa
Medusa
SirRinox
Medusa
Level 41
God Stats
0W - 3L
1,134 SR
Queue Stats
143W - 141L
1,536 Elo+
Party 1
Fenrir
Fenrir
bjornD3
Fenrir
Level 16
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
allanzack2
Cliodhna
20
6 / 7 / 18
14,158
1,011
16,265
20,724
8,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
dante785241
Charybdis
20
17 / 5 / 10
16,187
1,156
40,777
18,927
7,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 17
13,844
989
18,057
11,094
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
tafarel_god
Ganesha
20
0 / 4 / 29
14,441
1,032
16,716
24,657
33,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
vitorhwo
Kuzenbo
20
5 / 3 / 25
15,101
1,079
26,007
27,632
53,851
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DkTr0N
Cerberus
20
0 / 8 / 19
12,945
925
10,076
30,412
40,526
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
EsQs-VINNY
Kukulkan
20
8 / 8 / 9
15,462
1,104
26,029
23,094
7,734
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
LordAlkahest
Morgan Le Fay
20
9 / 7 / 11
15,577
1,113
31,224
24,709
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SirRinox
Medusa
20
3 / 7 / 13
13,220
944
16,751
24,508
7,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
bjornD3
Fenrir
20
3 / 3 / 12
12,681
906
10,866
19,279
6,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
87
33
Kills
23
23
Deaths
33
99
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DkTr0N
Cerberus
0
8
19
1.19
L
Kukulkan
EsQs-VINNY
Kukulkan
8
8
9
1.56
L
Morgan Le Fay
LordAlkahest
Morgan Le Fay
9
7
11
2.07
L
Medusa
SirRinox
Medusa
3
7
13
1.36
W
Cliodhna
allanzack2
Cliodhna
6
7
18
2.14
L
Fenrir
bjornD3
Fenrir
3
3
12
3
W
Charybdis
dante785241
Charybdis
17
5
10
4.4
W
5
4
17
3.38
W
Ganesha
tafarel_god
Ganesha
0
4
29
3.63
W
Kuzenbo
vitorhwo
Kuzenbo
5
3
25
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,822
Damage
94,946
103,034
Taken
122,002
107,674
Mitigated
71,774
23,030
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DkTr0N
Cerberus
10,076
669
0
4,396
30,412
40,526
0
14,101
15,888
25,607
0
L
Kukulkan
EsQs-VINNY
Kukulkan
26,029
1,730
0
1,212
23,094
7,734
0
12,414
10,504
70,582
0
L
Morgan Le Fay
LordAlkahest
Morgan Le Fay
31,224
2,019
461
3,272
24,709
8,914
0
10,213
14,378
75,564
0
L
Medusa
SirRinox
Medusa
16,751
9,504
0
2,000
24,508
7,889
0
12,591
11,825
0
43,639
W
Cliodhna
allanzack2
Cliodhna
16,265
1,437
142
1,528
20,724
8,900
0
13,450
6,844
0
40,236
L
Fenrir
bjornD3
Fenrir
10,866
1,843
0
395
19,279
6,711
0
10,387
8,627
0
17,895
W
Charybdis
dante785241
Charybdis
40,777
27,348
0
5,281
18,927
7,289
0
15,138
3,543
0
73,201
W
18,057
1,713
0
631
11,094
4,442
0
4,978
5,221
37,900
0
W
Ganesha
tafarel_god
Ganesha
16,716
575
5,099
3,753
24,657
33,192
0
17,503
6,816
33,073
0
W
Kuzenbo
vitorhwo
Kuzenbo
26,007
6,228
1,245
5,351
27,632
53,851
0
15,066
12,080
52,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,731
Gold Earned
69,885
272
Minions Killed
302
5
Camps Cleared
13
1,312,576
Distance Traveled
1,351,002
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,945
925
24
2
1
273,383
1
L
Kukulkan
15,462
1,104
105
8
7
286,015
0
L
Morgan Le Fay
15,577
1,113
96
7
2
258,570
0
L
Medusa
13,220
944
55
4
2
273,149
0
W
Cliodhna
14,158
1,011
74
5
0
280,856
1
L
Fenrir
12,681
906
22
2
1
259,885
0
W
Charybdis
16,187
1,156
77
6
3
214,901
0
W
Agni
13,844
989
58
4
2
261,861
1
W
Ganesha
14,441
1,032
0
0
0
270,816
1
W
Kuzenbo
15,101
1,079
63
5
0
284,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role