Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BHIPERGAMES
Rama
Level 124
God Stats
1W - 1L
1,219 SR
Queue Stats
212W - 215L
1,434 Elo+
Solo
Hercules
Hercules
BigPapaBill
Hercules
Level 66
God Stats
1W - 0L
1,170 SR
Queue Stats
63W - 61L
1,447 Elo+
Solo
The Morrigan
The Morrigan
ElEpicoOG
The Morrigan
Level 81
God Stats
3W - 4L
1,378 SR
Queue Stats
79W - 88L
1,385 Elo+
Solo
Yemoja
Yemoja
alissonkevin
Yemoja
Level 58
God Stats
15W - 16L
1,482 SR
Queue Stats
155W - 229L
1,365 Elo+
Solo
Team Averages
Level 98
1,350 SR
1,426 Elo+

VS

Team Averages
Level 75
1,540 SR
1,446 Elo+
Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aliio
Tyr
Level 42
God Stats
32W - 23L
1,627 SR
Queue Stats
124W - 99L
1,601 Elo+
Solo
Danzaburou
Danzaburou
Calypso1009
Danzaburou
Level 105
God Stats
23W - 9L
1,732 SR
Queue Stats
425W - 429L
1,432 Elo+
Solo
Athena
Athena
CorruptingSouls
Athena
Level 70
God Stats
1W - 2L
1,334 SR
Queue Stats
186W - 193L
1,298 Elo+
Solo
Sol
Sol
iNilon
Sol
Level 98
God Stats
7W - 3L
1,505 SR
Queue Stats
93W - 96L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
8 / 3 / 3
11,446
602
12,217
16,240
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 8 / 0
7,719
406
3,540
12,419
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
BigPapaBill
Hercules
15
1 / 2 / 5
9,493
500
10,794
12,622
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
ElEpicoOG
The Morrigan
18
4 / 0 / 4
10,833
570
11,052
5,573
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
12
0 / 5 / 2
7,381
388
3,118
14,110
5,696
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 2 / 3
8,955
471
3,890
11,317
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
Aliio
Tyr
17
2 / 4 / 0
10,083
531
8,692
20,726
20,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Calypso1009
Danzaburou
19
13 / 1 / 0
11,685
615
19,177
10,731
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 4 / 9
8,771
462
3,908
17,716
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
iNilon
Sol
12
1 / 2 / 1
8,048
424
3,310
6,880
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
13
Kills
18
18
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
3
3
3.17
L
Arachne
 
Arachne
2
2
3
1.75
L
Tyr
Aliio
Tyr
2
4
0
0.5
W
0
8
0
0
W
Hercules
BigPapaBill
Hercules
1
2
5
1.75
L
Danzaburou
Calypso1009
Danzaburou
13
1
0
13
L
0
4
9
1.13
W
The Morrigan
ElEpicoOG
The Morrigan
4
0
4
6
W
Yemoja
0
5
2
0.2
L
Sol
iNilon
Sol
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
38,977
60,964
Taken
67,370
25,568
Mitigated
48,930
16,490
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
12,217
3,444
625
6,851
16,240
6,115
504
1,699
14,541
81
78,866
L
Arachne
 
Arachne
3,890
2,389
0
4,037
11,317
5,486
0
1,968
9,146
0
52,254
L
Tyr
Aliio
Tyr
8,692
299
0
8,879
20,726
20,409
0
1,285
18,529
0
72,803
W
3,540
2,910
0
1,175
12,419
2,327
1,090
689
11,628
0
47,984
W
Hercules
BigPapaBill
Hercules
10,794
3,805
0
3,658
12,622
9,216
40
1,062
11,397
4,939
48,274
L
Danzaburou
Calypso1009
Danzaburou
19,177
8,989
0
5,446
10,731
4,657
335
1,651
9,076
0
112,610
L
3,908
274
0
1,810
17,716
15,688
255
5,087
12,239
30,275
0
W
The Morrigan
ElEpicoOG
The Morrigan
11,052
1,817
42
1,955
5,573
2,214
128
2,099
3,474
67,766
2,304
W
Yemoja
3,118
360
856
1,328
14,110
5,696
180
1,275
12,686
30,316
0
L
Sol
iNilon
Sol
3,310
966
0
3,249
6,880
2,690
0
3,168
3,428
42,152
4,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,872
Gold Earned
47,542
511
Minions Killed
546
0
Camps Cleared
0
1,688,998
Distance Traveled
1,661,879
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,446
602
112
6
0
380,098
1
L
Arachne
8,955
471
98
5
0
351,683
0
L
Tyr
10,083
531
137
7
0
382,118
5
W
Rama
7,719
406
101
5
0
286,422
4
W
Hercules
9,493
500
127
7
0
359,344
7
L
Danzaburou
11,685
615
169
9
0
353,291
6
L
Athena
8,771
462
48
3
0
375,125
1
W
The Morrigan
10,833
570
122
6
0
373,989
3
W
Yemoja
7,381
388
49
3
0
289,145
1
L
Sol
8,048
424
94
5
0
199,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role