Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
JackkcaJ12
Cthulhu
Level 64
God Stats
3W - 3L
1,122 SR
Queue Stats
244W - 254L
1,517 Elo+
Solo
Tyr
Tyr
barb4rroj4
Tyr
Level 160
God Stats
15W - 7L
1,600 SR
Queue Stats
120W - 107L
1,585 Elo+
Party 2
Skadi
Skadi
cheezpizza1
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,423 Elo+
Solo
Team Averages
Level 120
1,444 SR
1,505 Elo+

VS

Team Averages
Level 99
1,599 SR
1,489 Elo+
Bastet
Bastet
Fandoro
Bastet
Level 123
God Stats
12W - 7L
1,691 SR
Queue Stats
268W - 259L
1,574 Elo+
Solo
Medusa
Medusa
JaySeal
Medusa
Level 129
God Stats
1W - 7L
1,601 SR
Queue Stats
135W - 134L
1,569 Elo+
Solo
Achilles
Achilles
TameTheWolf
Achilles
Level 86
God Stats
0W - 1L
1,825 SR
Queue Stats
62W - 60L
1,530 Elo+
Party 1
Ra
Ra
lindini_linguini
Ra
Level 62
God Stats
55W - 53L
1,416 SR
Queue Stats
189W - 214L
1,308 Elo+
Party 1
Thoth
Thoth
thorsigal
Thoth
Level 93
God Stats
0W - 3L
1,463 SR
Queue Stats
105W - 107L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
7 / 4 / 7
11,354
598
8,521
17,275
8,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
 
Hera
16
9 / 4 / 7
11,017
580
10,874
9,127
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JackkcaJ12
Cthulhu
13
2 / 3 / 11
9,328
491
5,798
14,663
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 7
11,270
593
16,602
24,618
24,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 0 / 5
11,515
606
12,996
12,184
4,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fandoro
Bastet
16
10 / 3 / 3
10,690
563
15,055
12,990
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
JaySeal
Medusa
13
1 / 4 / 3
8,003
421
7,146
15,149
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TameTheWolf
Achilles
14
2 / 7 / 4
8,558
450
12,306
18,326
15,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 8 / 4
7,223
380
2,605
10,132
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thoth
thorsigal
Thoth
12
1 / 9 / 6
8,076
425
7,746
12,048
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
31
Kills
14
14
Deaths
31
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
4
7
2.63
W
Hera
 
Hera
9
4
7
3.13
L
Bastet
Fandoro
Bastet
10
3
3
3.83
W
Cthulhu
JackkcaJ12
Cthulhu
2
3
11
2.5
L
Medusa
JaySeal
Medusa
1
4
3
0.63
L
Achilles
TameTheWolf
Achilles
2
7
4
0.57
W
5
3
7
2.83
W
8
0
5
10.5
L
0
8
4
0.25
L
Thoth
thorsigal
Thoth
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,791
Damage
44,858
77,867
Taken
68,645
54,281
Mitigated
30,474
32,285
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,521
6,216
0
9,504
17,275
8,126
592
2,575
14,700
0
49,762
W
Hera
 
Hera
10,874
2,102
0
1,365
9,127
3,213
2,033
2,156
6,971
67,665
0
L
Bastet
Fandoro
Bastet
15,055
4,487
0
5,312
12,990
4,248
0
2,223
10,413
0
61,013
W
Cthulhu
JackkcaJ12
Cthulhu
5,798
188
687
3,660
14,663
13,836
125
3,308
11,355
23,076
0
L
Medusa
JaySeal
Medusa
7,146
2,567
0
2,961
15,149
4,597
0
3,956
10,919
0
50,004
L
Achilles
TameTheWolf
Achilles
12,306
4,254
0
1,875
18,326
15,250
0
3,962
13,775
139
48,646
W
16,602
1,381
0
12,031
24,618
24,328
809
3,956
20,662
0
67,269
W
12,996
6,741
0
5,038
12,184
4,778
1,379
1,511
10,673
0
104,503
L
2,605
289
818
1,339
10,132
3,206
0
2,529
7,549
32,423
0
L
Thoth
thorsigal
Thoth
7,746
286
0
429
12,048
3,173
432
3,796
7,990
47,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,484
Gold Earned
42,550
521
Minions Killed
399
0
Camps Cleared
0
1,919,098
Distance Traveled
1,808,988
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,354
598
108
6
0
438,336
2
W
Hera
11,017
580
125
7
0
377,482
8
L
Bastet
10,690
563
101
5
0
416,041
3
W
Cthulhu
9,328
491
20
1
0
361,293
6
L
Medusa
8,003
421
66
3
0
357,107
4
L
Achilles
8,558
450
86
5
0
330,499
3
W
Tyr
11,270
593
126
7
0
376,189
8
W
Skadi
11,515
606
142
7
0
365,798
4
L
Ra
7,223
380
63
3
0
353,859
2
L
Thoth
8,076
425
83
4
0
351,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role