Player Matchup

Mercury
Mercury
Imgarbage SG
Mercury
Level 103
God Stats
1W - 3L
1,096 SR
Queue Stats
361W - 413L
1,455 Elo+
Party 1
Anubis
Anubis
IvTigg
Anubis
Level 47
God Stats
4W - 2L
1,676 SR
Queue Stats
70W - 87L
1,371 Elo+
Solo
Da Ji
Da Ji
Miguel3722
Da Ji
Level 105
God Stats
6W - 3L
1,724 SR
Queue Stats
289W - 290L
1,432 Elo+
Solo
Neith
Neith
SPAM Y SG
Neith
Level 29
God Stats
5W - 7L
1,438 SR
Queue Stats
56W - 83L
1,308 Elo+
Party 1
Kuzenbo
Kuzenbo
SonicAHamstr
Kuzenbo
Level 85
God Stats
2W - 2L
1,356 SR
Queue Stats
161W - 179L
1,427 Elo+
Party 1
Team Averages
Level 74
1,458 SR
1,399 Elo+

VS

Team Averages
Level 70
1,512 SR
1,427 Elo+
Mulan
Mulan
DioSama169
Mulan
Level 75
God Stats
13W - 8L
1,495 SR
Queue Stats
323W - 386L
1,357 Elo+
Party 2
Fenrir
Fenrir
DopelLove
Fenrir
Level 26
God Stats
3W - 3L
1,506 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 2
Heimdallr
Heimdallr
TrainerJerry920
Heimdallr
Level 102
God Stats
13W - 14L
1,476 SR
Queue Stats
480W - 510L
1,439 Elo+
Solo
Ymir
Ymir
joestacy1226
Ymir
Level 105
God Stats
10W - 9L
1,596 SR
Queue Stats
247W - 257L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
v Unexposed
Ao Kuang
Level 42
God Stats
10W - 12L
1,488 SR
Queue Stats
74W - 97L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Imgarbage SG
Mercury
11
0 / 4 / 1
5,481
548
2,384
6,984
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
IvTigg
Anubis
10
4 / 2 / 3
6,263
626
8,641
7,196
2,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
9
1 / 1 / 1
5,288
529
2,212
5,298
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
SPAM Y SG
Neith
10
4 / 0 / 0
5,762
576
4,422
3,487
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
SonicAHamstr
Kuzenbo
8
1 / 1 / 3
5,683
568
2,593
4,577
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 1 / 4
4,952
495
1,432
6,305
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
DopelLove
Fenrir
9
2 / 2 / 2
5,418
542
3,249
6,277
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
TrainerJerry920
Heimdallr
7
0 / 3 / 4
4,703
470
3,110
6,177
1,478
Mace

Mace

+10
Physical Power

11
5 / 1 / 1
6,545
655
7,409
7,464
6,229
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
v Unexposed
Ao Kuang
8
1 / 4 / 1
5,075
508
3,033
7,956
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
10
Kills
8
8
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
1
4
2
L
Fenrir
DopelLove
Fenrir
2
2
2
1.5
W
Mercury
Imgarbage SG
Mercury
0
4
1
0.13
W
Anubis
IvTigg
Anubis
4
2
3
2.75
W
Da Ji
1
1
1
1.5
W
Neith
SPAM Y SG
Neith
4
0
0
4
W
Kuzenbo
SonicAHamstr
Kuzenbo
1
1
3
2.5
L
Heimdallr
TrainerJerry920
Heimdallr
0
3
4
0.67
L
5
1
1
5.5
L
Ao Kuang
v Unexposed
Ao Kuang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,252
Damage
18,233
27,542
Taken
34,179
12,820
Mitigated
12,724
8,483
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
1,432
162
954
1,403
6,305
1,917
235
2,539
3,766
0
9,935
L
Fenrir
DopelLove
Fenrir
3,249
362
0
1,833
6,277
1,646
0
1,841
4,436
0
20,079
W
Mercury
Imgarbage SG
Mercury
2,384
514
0
1,676
6,984
2,877
0
3,538
3,446
0
26,763
W
Anubis
IvTigg
Anubis
8,641
813
0
3,940
7,196
2,799
360
2,524
4,672
34,852
0
W
Da Ji
2,212
422
0
708
5,298
1,974
0
849
4,449
0
27,609
W
Neith
SPAM Y SG
Neith
4,422
2,414
0
1,124
3,487
943
372
1,764
1,723
0
22,177
W
Kuzenbo
SonicAHamstr
Kuzenbo
2,593
1,125
0
1,035
4,577
4,227
0
1,767
2,810
13,352
0
L
Heimdallr
TrainerJerry920
Heimdallr
3,110
1,182
0
1,004
6,177
1,478
531
3,223
2,917
0
19,805
L
7,409
1,766
0
1,450
7,464
6,229
145
2,098
5,029
31,733
0
L
Ao Kuang
v Unexposed
Ao Kuang
3,033
894
0
2,408
7,956
1,454
0
1,533
6,423
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,477
Gold Earned
26,693
253
Minions Killed
184
0
Camps Cleared
0
1,015,360
Distance Traveled
965,306
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,952
495
15
2
0
189,936
0
L
Fenrir
5,418
542
37
4
0
224,714
0
W
Mercury
5,481
548
62
6
0
193,295
0
W
Anubis
6,263
626
70
7
0
178,495
0
W
Da Ji
5,288
529
58
6
0
236,183
1
W
Neith
5,762
576
45
5
0
184,376
0
W
Kuzenbo
5,683
568
18
2
0
223,011
1
L
Heimdallr
4,703
470
39
4
0
168,433
1
L
Ymir
6,545
655
63
6
0
185,489
3
L
Ao Kuang
5,075
508
30
3
0
196,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role