Player Matchup

Izanami
Izanami
CRG Nova
Izanami
Level 67
God Stats
4W - 2L
1,773 SR
Queue Stats
16W - 41L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
DarkSoulJake
Zhong Kui
Level 120
God Stats
2W - 1L
1,817 SR
Queue Stats
61W - 52L
1,538 Elo+
Solo
Mercury
Mercury
PrimaL SavageSs
Mercury
Level 98
God Stats
33W - 28L
1,592 SR
Queue Stats
125W - 126L
1,529 Elo+
Solo
Scylla
Scylla
RebelFireStorm
Scylla
Level 160
God Stats
0W - 4L
1,240 SR
Queue Stats
230W - 242L
1,548 Elo+
Solo
Chaac
Chaac
Wizkid2
Chaac
Level 148
God Stats
18W - 14L
1,709 SR
Queue Stats
288W - 275L
1,532 Elo+
Solo
Team Averages
Level 119
1,626 SR
1,497 Elo+

VS

Team Averages
Level 119
1,522 SR
1,502 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DarkrayGhost28
Erlang Shen
Level 145
God Stats
1W - 0L
1,320 SR
Queue Stats
18W - 13L
1,559 Elo+
Party 1
Charybdis
Charybdis
SlimJimSafari
Charybdis
Level 56
God Stats
1W - 1L
1,588 SR
Queue Stats
4W - 6L
1,429 Elo+
Solo
Fenrir
Fenrir
YOUNG x METRO97
Fenrir
Level 131
God Stats
7W - 6L
1,527 SR
Queue Stats
68W - 89L
1,414 Elo+
Solo
Geb
Geb
francoecv200245
Geb
Level 147
God Stats
3W - 1L
1,674 SR
Queue Stats
32W - 20L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CRG Nova
Izanami
12
0 / 4 / 1
6,472
647
2,772
7,321
2,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
DarkSoulJake
Zhong Kui
13
0 / 3 / 3
6,992
699
8,612
12,883
12,221
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,608
561
609
2,900
989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 0
8,400
840
10,660
6,010
2,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Wizkid2
Chaac
13
0 / 5 / 1
6,579
658
8,821
14,307
7,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 2 / 5
9,521
952
10,893
8,470
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
DarkrayGhost28
Erlang Shen
15
0 / 0 / 8
7,746
775
5,810
6,149
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
SlimJimSafari
Charybdis
15
3 / 0 / 5
8,998
900
7,241
9,212
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 1 / 5
8,785
879
4,949
8,760
6,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 0 / 10
8,431
843
7,038
10,620
11,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
16
16
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
5
4.75
L
Izanami
CRG Nova
Izanami
0
4
1
0.13
L
Zhong Kui
DarkSoulJake
Zhong Kui
0
3
3
0.5
W
Erlang Shen
DarkrayGhost28
Erlang Shen
0
0
8
4
L
0
2
0
0
L
3
2
0
1.5
W
Charybdis
SlimJimSafari
Charybdis
3
0
5
5.5
L
Chaac
Wizkid2
Chaac
0
5
1
0.1
W
5
1
5
7.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,474
Damage
35,931
43,421
Taken
43,211
25,590
Mitigated
30,321
9,709
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,893
603
0
3,604
8,470
5,023
632
4,033
4,406
37,581
0
L
Izanami
CRG Nova
Izanami
2,772
1,761
0
247
7,321
2,361
0
2,678
4,452
0
19,947
L
Zhong Kui
DarkSoulJake
Zhong Kui
8,612
706
0
2,552
12,883
12,221
1
4,070
8,612
25,492
0
W
Erlang Shen
DarkrayGhost28
Erlang Shen
5,810
1,845
0
1,890
6,149
4,268
925
1,713
4,436
0
21,385
L
609
154
0
346
2,900
989
0
1,626
1,245
0
2,739
L
10,660
538
0
500
6,010
2,340
0
2,111
3,713
37,963
0
W
Charybdis
SlimJimSafari
Charybdis
7,241
2,993
0
1,756
9,212
3,598
2,700
5,201
3,978
0
29,237
L
Chaac
Wizkid2
Chaac
8,821
1,209
422
5,642
14,307
7,679
0
6,856
7,224
0
23,117
W
4,949
649
0
1,074
8,760
6,310
2,298
4,579
4,152
0
17,826
W
7,038
771
0
926
10,620
11,122
1
4,240
6,380
26,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
43,481
217
Minions Killed
254
6
Camps Cleared
10
743,163
Distance Traveled
1,048,180
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,521
952
68
7
5
178,382
1
L
Izanami
6,472
647
39
4
1
141,298
0
L
Zhong Kui
6,992
699
60
6
2
167,249
0
W
Erlang Shen
7,746
775
35
4
1
234,887
2
L
Mercury
5,608
561
4
0
1
65,252
0
L
Scylla
8,400
840
75
8
1
191,227
3
W
Charybdis
8,998
900
73
7
2
207,896
2
L
Chaac
6,579
658
39
4
1
178,137
0
W
Fenrir
8,785
879
42
4
1
214,541
3
W
Geb
8,431
843
36
4
1
212,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role