Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
EinzigWahrerBube
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 2
Hercules
Hercules
EnderRider44
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
Krpe100
Geb
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 28L
1,346 Elo+
Solo
Team Averages
Level 45
1,540 SR
1,442 Elo+

VS

Team Averages
Level 95
1,409 SR
1,420 Elo+
Freya
Freya
Koniako
Freya
Level 120
God Stats
1W - 0L
1,375 SR
Queue Stats
48W - 52L
1,431 Elo+
Party 1
Bellona
Bellona
Obbey
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Omen hunter247
Hou Yi
Level 145
God Stats
2W - 1L
1,297 SR
Queue Stats
35W - 33L
1,428 Elo+
Solo
Ganesha
Ganesha
Zichte
Ganesha
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,424 Elo+
Solo
Cerberus
Cerberus
bubbletronch
Cerberus
Level 76
God Stats
2W - 2L
1,373 SR
Queue Stats
34W - 48L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 9 / 3
7,724
702
13,014
13,456
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
 
Raijin
14
2 / 10 / 1
7,677
698
11,976
14,328
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 2
7,578
689
4,927
9,090
3,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
EnderRider44
Hercules
14
0 / 6 / 2
7,589
690
9,342
15,424
10,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
12
0 / 6 / 3
7,084
644
6,362
13,273
11,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Koniako
Freya
18
18 / 0 / 15
11,180
1,016
18,496
10,500
6,331
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Obbey
Bellona
15
4 / 2 / 26
9,117
829
10,526
11,155
7,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
11 / 0 / 23
10,372
943
14,424
6,617
3,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Zichte
Ganesha
14
0 / 4 / 28
8,300
755
5,831
15,403
17,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
bubbletronch
Cerberus
17
4 / 0 / 32
10,373
943
9,154
15,092
17,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
161
6
Kills
37
37
Deaths
6
11
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
9
3
0.39
L
Raijin
 
Raijin
2
10
1
0.25
L
2
6
2
0.5
L
Hercules
EnderRider44
Hercules
0
6
2
0.17
W
Freya
Koniako
Freya
18
0
15
25.5
L
Geb
0
6
3
0.25
W
Bellona
Obbey
Bellona
4
2
26
8.5
W
11
0
23
22.5
W
Ganesha
Zichte
Ganesha
0
4
28
3.5
W
Cerberus
bubbletronch
Cerberus
4
0
32
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,621
Damage
58,431
65,571
Taken
58,767
34,828
Mitigated
52,806
9,296
Healing
28,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,014
5,733
995
1,418
13,456
4,284
0
6,607
6,849
0
20,784
L
Raijin
 
Raijin
11,976
1,134
99
922
14,328
5,438
0
7,624
6,704
22,848
0
L
4,927
359
231
960
9,090
3,176
0
4,188
4,902
0
15,122
L
Hercules
EnderRider44
Hercules
9,342
1,472
0
2,964
15,424
10,634
0
8,032
7,392
6,324
12,679
W
Freya
Koniako
Freya
18,496
5,649
3,221
6,114
10,500
6,331
511
3,721
6,603
29,965
0
L
Geb
6,362
352
1,029
678
13,273
11,296
0
7,030
6,243
10,040
0
W
Bellona
Obbey
Bellona
10,526
2,223
4,605
2,411
11,155
7,858
1,773
4,666
6,139
0
19,556
W
14,424
6,367
760
502
6,617
3,913
1,570
2,624
3,741
0
31,617
W
Ganesha
Zichte
Ganesha
5,831
836
1,431
1,947
15,403
17,595
473
4,574
10,531
13,284
0
W
Cerberus
bubbletronch
Cerberus
9,154
1,109
1,281
6,311
15,092
17,109
658
4,497
10,349
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
49,342
91
Minions Killed
142
0
Camps Cleared
0
878,792
Distance Traveled
1,049,053
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,724
702
23
2
0
153,424
0
L
Raijin
7,677
698
23
2
0
127,894
0
L
Mercury
7,578
689
20
2
0
227,391
1
L
Hercules
7,589
690
19
2
0
192,192
0
W
Freya
11,180
1,016
28
3
0
213,289
0
L
Geb
7,084
644
6
1
0
177,891
5
W
Bellona
9,117
829
24
2
0
221,337
0
W
Hou Yi
10,372
943
37
3
0
197,485
0
W
Ganesha
8,300
755
0
0
0
189,842
0
W
Cerberus
10,373
943
53
5
0
227,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role