Player Matchup

Cliodhna
Cliodhna
BillyHndrxx
Cliodhna
Level 27
God Stats
4W - 8L
1,550 SR
Queue Stats
13W - 17L
1,318 Elo+
Party 1
Merlin
Merlin
Faced
Merlin
Level 67
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
T1tti2Chains
Achilles
Level 68
God Stats
2W - 0L
1,243 SR
Queue Stats
10W - 11L
1,409 Elo+
Party 1
Team Averages
Level 54
1,346 SR
1,409 Elo+

VS

Team Averages
Level 91
1,416 SR
1,211 Elo+
Kuzenbo
Kuzenbo
Jahndi
Kuzenbo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,131 Elo+
Solo
Chaac
Chaac
Mongo da campa
Chaac
Level 124
God Stats
12W - 16L
1,351 SR
Queue Stats
305W - 451L
1,230 Elo+
Solo
Zeus
Zeus
trish1111
Zeus
Level 68
God Stats
142W - 215L
1,397 SR
Queue Stats
360W - 615L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BillyHndrxx
Cliodhna
12
6 / 0 / 9
7,845
785
8,148
5,574
2,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Faced
Merlin
10
1 / 0 / 11
6,717
672
5,869
2,980
1,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
T1tti2Chains
Achilles
12
8 / 0 / 6
8,158
816
6,626
7,172
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jahndi
Kuzenbo
9
0 / 7 / 0
5,697
570
3,356
9,528
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,816
582
3,299
6,870
5,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
9
0 / 5 / 0
5,756
576
2,846
7,373
1,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BillyHndrxx
Cliodhna
6
0
9
10.5
W
Merlin
Faced
Merlin
1
0
11
6.5
L
Kuzenbo
Jahndi
Kuzenbo
0
7
0
0
L
0
3
0
0
W
Achilles
T1tti2Chains
Achilles
8
0
6
11
L
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,643
Damage
9,501
15,726
Taken
23,771
9,938
Mitigated
12,063
3,891
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BillyHndrxx
Cliodhna
8,148
836
0
1,332
5,574
2,004
378
2,103
3,471
0
25,000
W
Merlin
Faced
Merlin
5,869
359
0
1,173
2,980
1,011
175
1,030
1,950
18,255
0
L
Kuzenbo
Jahndi
Kuzenbo
3,356
1,075
0
429
9,528
4,811
0
2,187
7,108
11,940
0
L
3,299
237
193
2,146
6,870
5,450
0
2,337
4,391
0
16,183
W
Achilles
T1tti2Chains
Achilles
6,626
1,969
0
1,386
7,172
6,923
486
3,343
3,829
0
19,080
L
Zeus
2,846
694
0
521
7,373
1,802
0
2,174
5,083
14,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,720
Gold Earned
17,269
110
Minions Killed
81
6
Camps Cleared
3
516,891
Distance Traveled
479,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,845
785
38
4
2
193,042
0
W
Merlin
6,717
672
37
4
2
150,100
0
L
Kuzenbo
5,697
570
18
2
1
157,359
0
L
Chaac
5,816
582
23
2
2
181,403
1
W
Achilles
8,158
816
35
4
2
173,749
2
L
Zeus
5,756
576
40
4
0
141,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role