Player Matchup

Danzaburou
Danzaburou
DeadMaers
Danzaburou
Level 61
God Stats
7W - 7L
1,440 SR
Queue Stats
18W - 30L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
Ingelis
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,068 Elo+
Party 1
Hera
Hera
Venrisa
Hera
Level 25
God Stats
1W - 2L
1,566 SR
Queue Stats
1W - 7L
1,089 Elo+
Party 1
Team Averages
Level 38
1,502 SR
1,176 Elo+

VS

Team Averages
Level 106
1,524 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SlayerOfNubz
Jormungandr
Level 69
God Stats
3W - 1L
1,566 SR
Queue Stats
9W - 1L
1,531 Elo+
Solo
Camazotz
Camazotz
Veliice
Camazotz
Level 141
God Stats
2W - 2L
1,505 SR
Queue Stats
96W - 108L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadMaers
Danzaburou
9
3 / 4 / 0
6,010
751
5,822
7,652
2,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Ingelis
Cthulhu
8
0 / 3 / 2
5,229
654
2,665
8,276
7,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Venrisa
Hera
8
0 / 5 / 2
5,119
640
3,331
6,693
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 5
7,080
885
9,119
5,997
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SlayerOfNubz
Jormungandr
10
1 / 2 / 8
6,724
841
4,412
7,688
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Veliice
Camazotz
11
6 / 1 / 4
7,218
902
6,897
11,998
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
L
Danzaburou
DeadMaers
Danzaburou
3
4
0
0.75
L
Cthulhu
Ingelis
Cthulhu
0
3
2
0.33
W
Jormungandr
SlayerOfNubz
Jormungandr
1
2
8
2.5
W
Camazotz
Veliice
Camazotz
6
1
4
8
L
Hera
Venrisa
Hera
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
20,428
22,621
Taken
25,683
12,259
Mitigated
13,470
920
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,119
3,465
0
1,500
5,997
1,653
2,537
1,380
4,563
31,422
0
L
Danzaburou
DeadMaers
Danzaburou
5,822
3,035
0
298
7,652
2,611
0
3,993
3,479
0
16,315
L
Cthulhu
Ingelis
Cthulhu
2,665
240
0
0
8,276
7,443
0
5,192
2,935
6,037
0
W
Jormungandr
SlayerOfNubz
Jormungandr
4,412
892
0
2,141
7,688
6,008
104
2,374
5,164
15,359
0
W
Camazotz
Veliice
Camazotz
6,897
2,113
0
6,290
11,998
5,809
0
2,751
8,780
0
22,616
L
Hera
Venrisa
Hera
3,331
1,135
273
349
6,693
2,205
0
4,346
2,235
7,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,358
Gold Earned
21,022
49
Minions Killed
95
0
Camps Cleared
8
348,568
Distance Traveled
455,044
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,080
885
46
6
3
147,146
0
L
Danzaburou
6,010
751
25
3
0
123,505
0
L
Cthulhu
5,229
654
13
2
0
119,284
1
W
Jormungandr
6,724
841
16
2
0
140,253
0
W
Camazotz
7,218
902
33
4
5
167,645
1
L
Hera
5,119
640
11
1
0
105,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role